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Question: Useless poll is useless
Useless, just like Hollow. - 6 (6.5%)
^ This. - 1 (1.1%)
^ Those. - 0 (0%)
Whatever's over there. > - 4 (4.3%)
< Maybe that thing over there. - 2 (2.2%)
Maybe this is a complete waste of your time. - 2 (2.2%)
^ I bet that's right. - 1 (1.1%)
Why'd you vote for this option? - 6 (6.5%)
Option 12 is true. - 4 (4.3%)
V Tough. (does this mean I made option 11 first?) - 0 (0%)
My fingers are getting tired from typing all this... - 2 (2.2%)
Option 9 is false. - 5 (5.4%)
Why'd you vote for option 1? Hollow's a nice guy. - 13 (14%)
^ No. Just no. - 2 (2.2%)
- 45 (48.4%)
Total Voters: 93

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Author Topic: Hollow's PSAs: Summer PSAs on page 86  (Read 367799 times)
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Ct.OWN
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    « Reply #570 on: November 17, 2010, 11:11:30 AM »


    Oh quit the fighting for something this pointless

    Those stabs are looking awesome Hollow! Though, I wonder, how'll they work? what's be Sephiroth's grab range? o_O Will he grab from farther like Wisp from Eldiran or what?
    I think its range is from next to Sephiroth to close to the tip of his sword.
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    « Reply #571 on: November 17, 2010, 11:20:11 AM »


    Oh quit the fighting for something this pointless

    Those stabs are looking awesome Hollow! Though, I wonder, how'll they work? what's be Sephiroth's grab range? o_O Will he grab from farther like Wisp from Eldiran or what?
    I think its range is from next to Sephiroth to close to the tip of his sword.

    That'd be too much. o_O
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    Ct.OWN
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    « Reply #572 on: November 17, 2010, 11:30:04 AM »


    Well this is Hollow's style Sephiroth and most of his PSAs have things like this, especially his avatar hack.

    What, you afraid a CPU'll kick your a**?
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    _Data_Drain_
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    « Reply #573 on: November 17, 2010, 11:33:48 AM »


    Yeah... But I wonder, did Hollow make it have start up lag? Or some end lag? Either way, it wouldn't be broken... (Hell, I find it lame that grabs like that have lag anyway, why would Link, or Samus mess around if they missed?)
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    « Reply #574 on: November 17, 2010, 11:41:15 AM »


    Yeah... But I wonder, did Hollow make it have start up lag? Or some end lag? Either way, it wouldn't be broken... (Hell, I find it lame that grabs like that have lag anyway, why would Link, or Samus mess around if they missed?)
    I agree
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    Hollow
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    « Reply #575 on: November 17, 2010, 02:39:44 PM »


    There's no lag whatsoever. And his grab has pretty long range, and I'm thinking of having the opponent getting hurt when they are grabbed, because, hello, you're getting impaled.

    All his throws are done, for the most part, His AAA combo is almost done, his Up A and Down A are mostly done, his Up Smash is done, and I think that's it.

    I think I'm going to make one of his moves Thundaga, one to be Octaslash, and possibly Blizzaga. Neutral B will be Meteor. Down B.......I want to put Hell's Gate here, but I don't know what to use for graphics.......maybe a pokemon or an assist trophy?

    Side B, No idea. Up B, I'm working on getting him to fly.

    Oh, and if you hold the jump button after his second jump, he'll glide, but go downward gradually, like metakinght.
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    « Reply #576 on: November 17, 2010, 02:42:33 PM »


    There's no lag whatsoever. And his grab has pretty long range, and I'm thinking of having the opponent getting hurt when they are grabbed, because, hello, you're getting impaled.

    All his throws are done, for the most part, His AAA combo is almost done, his Up A and Down A are mostly done, his Up Smash is done, and I think that's it.

    I think I'm going to make one of his moves Thundaga, one to be Octaslash, and possibly Blizzaga. Neutral B will be Meteor. Down B.......I want to put Hell's Gate here, but I don't know what to use for graphics.......maybe a pokemon or an assist trophy?

    Side B, No idea. Up B, I'm working on getting him to fly.

    Oh, and if you hold the jump button after his second jump, he'll glide, but go downward gradually, like metakinght.

    awesome, and yeah u should totally make him hurt when grabbing, maybe that instead of an A attack while grabbing? dont know if u know what i mean but yh...

    awesome so far i guess.
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    « Reply #577 on: November 17, 2010, 03:39:48 PM »


    Well this is Hollow's style Sephiroth and most of his PSAs have things like this, especially his avatar hack.

    What, you afraid a CPU'll kick your a**?

    Why would I? I don't play CPU's, I think it'd be better if that grab had a lag... Too much range.
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    « Reply #578 on: November 17, 2010, 04:00:47 PM »


    There's no lag whatsoever. And his grab has pretty long range, and I'm thinking of having the opponent getting hurt when they are grabbed, because, hello, you're getting impaled.

    All his throws are done, for the most part, His AAA combo is almost done, his Up A and Down A are mostly done, his Up Smash is done, and I think that's it.

    I think I'm going to make one of his moves Thundaga, one to be Octaslash, and possibly Blizzaga. Neutral B will be Meteor. Down B.......I want to put Hell's Gate here, but I don't know what to use for graphics.......maybe a pokemon or an assist trophy?

    Side B, No idea. Up B, I'm working on getting him to fly.

    Oh, and if you hold the jump button after his second jump, he'll glide, but go downward gradually, like Meta Knight.
    Uh... I would add a little end lag, nothing over the top like Link, but that doesn't seem balanced at all... Though, I like the idea of the grab hurting you when it hits, it makes sense, just make it have a little bit of end lag, otherwise, it would be spammable, but again, nothing stupid like Link though, just enough to punish him with a quick attack.

    Hell's gate... Hm... I wonder if a green version of Ike's neutral B would work for the effect?
    « Last Edit: November 17, 2010, 04:06:36 PM by _Data_Drain_ » Logged


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    « Reply #579 on: November 17, 2010, 04:15:16 PM »


    Neutral B is all put into PSA, not tested yet. Hope it works.
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    Ct.OWN
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    « Reply #580 on: November 17, 2010, 04:34:46 PM »


    I'll test if you want.
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    « Reply #581 on: November 17, 2010, 07:27:00 PM »


    Tested, and it works. Just need to get rid of the entry graphic. Also need to fix some minor errors.

    Fixed grab, now is perfectly straight, and impales Cloud through the chest.

    Need to fix Meteor animations and wing animations. Need to fix strange glitch when climbing a ladder. Need to fix B Throw.

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    Ӄit ßallarɖ
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    « Reply #582 on: November 17, 2010, 07:38:50 PM »


    Side-b = that one attack from Dissidia, where he dashes forward, and if it connects, it'll lock the char in place dealing several hits then he flexes his arm and the char gets slammed into the ground?
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    « Reply #583 on: November 17, 2010, 07:54:30 PM »


    A bit too much animating for me. Maybe Shadow Flare?
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    « Reply #584 on: November 17, 2010, 08:03:18 PM »


    A bit too much animating for me. Maybe Shadow Flare?
    Unless you mean psa animating then I'd understand. i've been using the new Brawlbox and already got wait2 done for rudio and about 50% done with the next one so if need be, I can do the Sephie animation for that.
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