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« Reply #60 on: October 09, 2009, 09:36:00 AM » |
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EDIT #3: Ok it does seem to be a problem with the newest version of Brawl+ (5.0). I tried it on 4.1 and no problems seem to occur with Shiek's final smash.
The solution to this for Brawl+ 5.0 users is to remove the "Throw Modifier [The Paprika Killer]" code. It prevents the game from freezing when you use Captain Falcon PSA's and Sheik's Final Smash (4 player mode). Took a while to figure out which one was causing the problem, but at least it's working fine now =]
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« Last Edit: October 09, 2009, 03:19:34 PM by freezinboi280 »
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« Reply #61 on: October 09, 2009, 07:34:17 PM » |
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can someone explain how to put this on your wii? I have texture hacks, but I do not know how to equip these on brawl.
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« Reply #62 on: October 09, 2009, 07:45:06 PM » |
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if you can already use texture hacks, then just rename the files just like the textures, except without the numbers. for example, for sheik textures, it would be called FitSheik00, FitSheik01, FitSheik02. For movesets, it would just be FitSheik, without the numbers. Which codeset are you using? I'm pretty sure these dont work with Balanced Brawl. It didnt when I tried. Try using the brawl+ codeset. I'll edit this post with a link to the newest Brawl+ 5.0 codeset without the "Throw Modifier" code in there in just a moment, since it freezes the game when some final smashes are used (including this one). And the 4.1B codeset with the File Patch 3.5.1 code in it, in case you dont like the changes they made with 5.0. Edit: Here's a small edit for Brawl+ codesets, version 5.0 and 4.1. On 5.0, I just removed the "Throw Modifier" code that freezes the game when you use Final Smashes with characters like Captain Falcon and Echo Blade Sheik (4 player mode). On 4.1, I just added the "File Patch Code V3.5.1" that enables you to play with custom music. These are all used for NTSC versions of the game. Brawl+ 5.0: http://www.mediafire.com/download.php?wdyytwzdmmgBrawl+ 4.1: http://www.mediafire.com/download.php?10jqmjdkmulBoth of these codesets should work just fine with Sheik's final smash in a 4 player match.
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« Last Edit: October 22, 2009, 06:57:07 AM by freezinboi280 »
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« Reply #63 on: October 21, 2009, 10:14:14 AM » |
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thanks, how do you put brawl + on your wii, is it just like loading texture hacks, and what should i look out for to not brick my wii :p Lol I sound like a noob but im not, just never used PSAs before :J
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« Reply #64 on: October 21, 2009, 01:44:28 PM » |
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those links dont work, where can I find a brawl + 5.0 download?
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« Reply #65 on: October 21, 2009, 02:18:07 PM » |
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n00b!
type "brawl+ 5.0 download" into google.
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This is the greatest sig in the world.
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« Reply #66 on: October 21, 2009, 08:25:37 PM » |
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will u be changin her neutral b?
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« Reply #67 on: October 22, 2009, 02:50:35 AM » |
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will u be changin her neutral b?
Possibly. I'm working on a combo-ish Neutral B, basically relocating the F-Tilt [with more versatility] onto the B. I'm giving her super armor instead, and depending on your input you get a different attack. I dunno, it should be interesting. The aerial B, for now, stays the same =P So if I do this, anyone have a good animation for a new F-Tilt?
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« Reply #69 on: October 22, 2009, 05:44:33 PM » |
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Which codeset are you using? I'm pretty sure these dont work with Balanced Brawl. It didnt when I tried. Try using the brawl+ codeset. I'll edit this post with a link to the newest Brawl+ 5.0 codeset without the "Throw Modifier" code in there in just a moment, since it freezes the game when some final smashes are used (including this one). And the 4.1B codeset with the File Patch 3.5.1 code in it, in case you dont like the changes they made with 5.0. Edit: Here's a small edit for Brawl+ codesets, version 5.0 and 4.1. On 5.0, I just removed the "Throw Modifier" code that freezes the game when you use Final Smashes with characters like Captain Falcon and Echo Blade Sheik (4 player mode). On 4.1, I just added the "File Patch Code V3.5.1" that enables you to play with custom music. These are all used for NTSC versions of the game. Brawl+ 5.0: http://www.mediafire.com/download.php?wdyytwzdmmgBrawl+ 4.1: http://www.mediafire.com/download.php?10jqmjdkmulBoth of these codesets should work just fine with Sheik's final smash in a 4 player match. So the Throw Modifier you removed, how will that effect gameplay? Was it for all characters or a few? ...or will .Fade modify Sheik so it doesn't freeze?
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« Last Edit: October 22, 2009, 06:15:11 PM by FullMetalFalcon »
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« Reply #70 on: October 22, 2009, 08:35:57 PM » |
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will u be changin her neutral b?
Possibly. I'm working on a combo-ish Neutral B, basically relocating the F-Tilt [with more versatility] onto the B. I'm giving her super armor instead, and depending on your input you get a different attack. I dunno, it should be interesting. The aerial B, for now, stays the same =P So if I do this, anyone have a good animation for a new F-Tilt? thats sounds good man. but yeh just keep her up b move, it fits her
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« Reply #71 on: October 23, 2009, 07:40:32 AM » |
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So the Throw Modifier you removed, how will that effect gameplay? Was it for all characters or a few? ...or will .Fade modify Sheik so it doesn't freeze?
i'm not sure, i dont know much about codes. but i removed each code manually to see which one was causing the issue, and that seemed to be the one.
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« Reply #72 on: April 20, 2010, 08:46:06 PM » |
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its great but sheik Regular B move is no where as good as it used to be i miss the needles they helped alot when the opponet was off the edge
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« Reply #73 on: April 21, 2010, 03:15:51 PM » |
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its great but sheik Regular B move is no where as good as it used to be i miss the needles they helped alot when the opponet was off the edge
lol@superdupernecro. Try full hop aerial B. That should do the trick. =P
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« Reply #74 on: August 30, 2011, 07:31:22 AM » |
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;DI must say this is one of the best PSA so far
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