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« Reply #975 on: April 20, 2014, 10:44:07 PM » |
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can someone give me konoha square and akasuki hide out outside the link is dead please i really need them can you help me oizen or anyone with the stages
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« Reply #976 on: April 20, 2014, 10:49:32 PM » |
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Uh...yes.
You see this is just a cover story. We've actually just uncracked the finalized version.
But its so amazing its taking a while to....decompress on my computer. Yes thats it.
mum's the word
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Switch FC: SW-4190-2933-4524
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« Reply #977 on: April 21, 2014, 11:36:19 AM » |
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Hey I was also wondering are you going to add people and also make a little Mac version of the stage since there are two versions of the actual stage Post Merge: April 21, 2014, 11:38:28 AM
Sorry for the double post I forgot to mention can you add a collision were you can jump on the string of the ring like a trampoline and bounce off it ? That would be awesome
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« Last Edit: April 21, 2014, 11:38:28 AM by powerofthe17 »
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« Reply #978 on: April 21, 2014, 11:53:03 AM » |
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Me thinks you're a little too obsessed with Little Mac.
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« Reply #979 on: April 21, 2014, 11:55:42 AM » |
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Nah I tend to change my profile pic when I finish that characters psa like if I'm going to go back to Greninja then just change it to him lol
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« Reply #981 on: April 21, 2014, 01:42:55 PM » |
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Yea I don't mind 2d or low pixelated people I'm cool with that and if you import low pixelated people that'll be great for me and the team of moders for project smash4
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« Reply #982 on: April 21, 2014, 01:47:54 PM » |
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just as long as the platform collisions lead to offscreen, you can put in a waluigi version of the stage for all i care. last i checked that was a bit of a problem.
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Switch FC: SW-4190-2933-4524
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« Reply #983 on: April 21, 2014, 01:52:13 PM » |
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just as long as the platform collisions lead to offscreen, you can put in a waluigi version of the stage for all i care. last i checked that was a bit of a problem.
I plan to.
Keep in mind that the first version was built off like, 3 secreen shots and the original trailer.
I literally had no idea what the ground looked like.
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« Reply #984 on: April 21, 2014, 01:54:03 PM » |
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Oh yea brw nice work and if you add low pixelated people or 2d I'm down with that as long as the stage is like ssb4 then I'm good
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« Reply #986 on: April 21, 2014, 05:12:26 PM » |
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Yes. Looking a lot better. I always did feel the original's ring wasn't big enough.
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« Reply #987 on: April 21, 2014, 05:23:01 PM » |
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If you're really concerned about reducing lag and improving performance, you could probably get away with removing these bars and replacing them with flat planes, then texturing on the bars using transparency and such.
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Muslims are literally murderers
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« Reply #988 on: April 21, 2014, 05:59:47 PM » |
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If you're really concerned about reducing lag and improving performance, you could probably get away with removing these bars and replacing them with flat planes, then texturing on the bars using transparency and such.
Thought about it.
Trying to make it again with boxes (its already significantly less) instead of cylinders this time, the last ones were needlessly high poly. If it still lags after this then I'll just make them 2D shapes. I typcially like to avoid using 2D objects though.
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« Reply #989 on: April 21, 2014, 06:15:37 PM » |
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ur not the only 1 that wants to avoid 2D objects.. they dont give that 3D feel if the camera moves.. thats just me tho
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