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Author Topic: EY's I - ALL Projects suspended indefinitely  (Read 315308 times)
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Eternal Yoshi
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    « Reply #840 on: May 08, 2012, 07:21:54 PM »


    OK Lyn is at a state where she is playable, though some moves have changed.
    Basically all A moves are done, Her up B and Neutral B are done and Down B has her poses(It's Still counter).

    Still need a forward B and to tweak the entry to a stance she would do after being warped.

    Here's a pic.

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    Naruto200Man
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    « Reply #841 on: May 08, 2012, 08:21:51 PM »


    You know, Lyn isn't the only badass chick with a sword Im srs here

    But meh, I guess everyone has a favorite...
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    Eternal Yoshi
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    « Reply #842 on: May 08, 2012, 08:24:08 PM »


    Tenten with a greatsword? I just don't see it.

    Anyway, if I don't get a Side B idea it's just gonna be Marth's Dancing Blade until then.

    Just animation work remains.
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    Naruto200Man
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    « Reply #843 on: May 08, 2012, 08:27:30 PM »


    Tenten with a greatsword? I just don't see it.

    Anyway, if I don't get a Side B idea it's just gonna be Marth's Dancing Blade until then.

    Just animation work remains.

    Lol She knows how to use every other weapon (As seen on her Con 2 and Con 3 Movesets) so I wouldn't put it past her Smiley Though I might have personally used a bo staff...*shrug*

    Nice progress with Lyn though, any chance you'd be interested in helping with a Rock Lee PSA?
    I just need help with graphics and specials mainly Smiley My buddy made some nice animations and I'd hate to see them go to waste XP
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    Eternal Yoshi
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    « Reply #844 on: May 08, 2012, 08:57:01 PM »


    I am balls deep in my own stuff, IRL stuff, and PM stuff so I can't. Sorry.

    Note of Advice: If you aren't getting anyone to fulfill your request after a little while, you gotta read up on doing it yourself, like what I'm trying to do with Extracting files from MGS3. I'm fighting a very uphill battle on that, starting from underground.
    « Last Edit: May 08, 2012, 08:58:36 PM by Eternal Yoshi » Logged


    Miacis
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    « Reply #845 on: May 09, 2012, 04:15:26 AM »


    NZM, stop advertising your own stuff in other threads.
    This is the last time I say that.
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    « Reply #846 on: May 09, 2012, 03:32:00 PM »


    Indeed.  Do it again and not only will your posts get removed but your warning level will go up yet again...
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    Sanada
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    « Reply #847 on: May 21, 2012, 03:22:30 PM »


    Hi Eternal Yoshi, I just tried the new Lyn moveset over Marth and I have some feedback for ya.
    -----Specials
    NormalSpecial  - This is a good solid move, more range from the Shield Breaker Marth had. This would be a good Side Special move, removing the charge and leaving the move as is. However, if left on NormalSpecial, perhaps adding some hitboxes during the range of the attack. For example, if the opponent is close by, Lyn would go right past the opponent using the attack, leaving her defenseless. Also, the charging animation can be improved better. Perhaps using a stance that has her getting ready to draw her sword from it's steath.

    SideSpecial - Same as Marth's. Use NormalSpecial to replace this one, if not, perhaps this could work - Have Lyn invisible ans slash the opponent 2-3times like shown at 0:38 here
    <a href="http://www.youtube.com/watch?v=JGiDeDUlh8E" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=JGiDeDUlh8E</a>

    UpSpecial - This move is fabulous, better than Math's UpSpecial.
    The animation is superb, I like how it splits Lyn into 2, like how she does her critical move in FE7. Keep this move, perhaps removing a bit of the lag at start so it runs more smoothly.

    DownSpecial - Counter move. You are planning to keep this? If so, when the opponent triggers the counter, you should have Lyn do a teleaport where she ends up behind the character and slashs horizontal. It will be a surprise attack and knowing this would fit more for Lyn.

    -------------------Attacks
    UpAttack - It's Marth's Up Slash from the Side Special. I think this should be changed, perhaps something more custom or Link's upslash.

    SideAttack -  This is needs abit more work perhaps a vertical slash too could work.

    DownAttack - Link's UpSpecial? It looks silly for Lyn, I suggest something like this from the video, shown here at 0:50,
    <a href="http://www.youtube.com/watch?v=JGiDeDUlh8E" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=JGiDeDUlh8E</a>
    maybe have Lyn attack downward like a sword sweep to the feet.

    UpTilt - Same as UpAttack, but the sword trail actually shows here, I'd leave this be.

    SideTilt - Great quick slash, improve the animation abit.

    DownTilt - A slower sword poke than Marth's, perhaps a bit faster would do it. Also, the left arm in this animation is moving weird and doesn't transition right.

    DashAttack - This one looks weird, perhaps  a horizontal slash as Lyndis runs across.

    AirAttack - Same as Marth's but slower, speed it up abit.

    UpAirAttack - Interesting upwards slash, like from Cloud's Airattack move. I'd kept it and speed it up abit.

    FrontAirAttack - I don't like this one much, the slash should come upwards ether horizontal or vertical. Currently it's going from downwards up should go upwards down.

    BackAirAttack - Marth's slash from Side Special? This is good for now.

    DownAirAttack - Great downwards slash, speed it up abit.

    These are still Marth's Throws. I don't any suggestions for these at this time.
    UpThrow ---???

    FrontThrow ---???

    BackThrow ---???

    DownThrow --- ???

    -------------

    Lyn feels slow, she should be just abit faster than Marth. Also, most animations have Lyn's arm for a second appears out of place when transitioning back to Wait1. The running animation looks sloppy (it's from sheik?) Maybe have it so she's hold the sword in the stealth the whole time while running, would look better I think.

    If anyhow, maybe this video could inspire some moves for Lyn.
    <a href="http://www.youtube.com/watch?v=JGiDeDUlh8E" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=JGiDeDUlh8E</a>

    I know these things take alot of time, and I'm not rushing you so take your time with this. I just thought I'd share my thoughts so it can be improved somehow if you consider my criticism. Thanks! Good luck with this, Lyndis looks great so far!

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    Eternal Yoshi
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    « Reply #848 on: May 22, 2012, 04:15:09 PM »


    Thanks for the feedback. I was wondering when someone would notice i updated her. And thanks for the video too!

    It'll be some time before I can address these though.
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    Eternal Yoshi
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    « Reply #849 on: June 04, 2012, 05:46:27 PM »


    I have to revert Mega Man's midair jump on account of the snag and bug I couldn't squash, which made it unsuitable for playtesting.....

    At least I have better knowledge on the midair jump's mechanics..

    Anyway, I have to finish remaking and porting stuff. All A moves are ported and touched up and junk.
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    Eternal Yoshi
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    « Reply #850 on: June 17, 2012, 01:30:49 PM »




    Also testing Mega Man.
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    That BattleToad PSA Guy
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    « Reply #851 on: June 17, 2012, 04:29:27 PM »


    *Looks at topic's new heading*

    HORRAY!
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    « Reply #852 on: June 17, 2012, 05:02:09 PM »


    *I am watching this thread*
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    Chaos_Knight
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    « Reply #853 on: June 17, 2012, 05:14:11 PM »


    Also testing Mega Man.
    IIIICCCEE CREEAAAAMMMMM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    *ahem* New taunt I assume? And how come there's no KH2 Sora model over Pit yet. Im srs here
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    « Reply #854 on: June 17, 2012, 06:31:56 PM »


    IIIICCCEE CREEAAAAMMMMM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    *ahem* New taunt I assume? And how come there's no KH2 Sora model over Pit yet. Im srs here
    Everyone's been putting Sora on Marth.
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