Avatar Aang v2(UPDATE)

Started by daggerd, August 01, 2010, 11:15:22 PM

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August 01, 2010, 11:15:22 PM Last Edit: August 03, 2010, 10:28:04 PM by daggerd
My first Brawl hack.
I have been through many hacking phases such as sadx, kotor, psp and xbox360 and now I am entering the world of wii hacks starting with a sonic hack.
Its avatar Aang.
Known glitches:Aang's skin turns into black fur
Known bugs:hole in head
Working on:Fixing holes and textures, moveset

Aang
      
                     

Final smash:Avatar state
     

                       

This is awsome. I could definitely see this going somewhere

August 02, 2010, 04:22:36 AM #2 Last Edit: August 02, 2010, 12:31:33 PM by cuckoos
I'm sorry, but this mod isn't very good. There was honestly no point in making this, if he has huge, completely noticeable holes in his wrists, head, and back. Not to mention that the texture seems very one-colored and lazily done, it should include more detail. And his leg/shoe textures doesn't even look close to Aang's pants/shoes. Sonic is not a good base for Aang, either.

Also, the hole at the back of Sonic's head cannot be fixed. You cannot vertex edit Sonic's spines because of bone limits. I also know that someone else is working on an Aang, too. >.<

tl;dr-- This cannot be done because of Sonic's crappy model limits. Sorry. D:

Quote from: cuckoos on August 02, 2010, 04:22:36 AM
I'm sorry, but this mod isn't very good. There was honestly no point in making this, if he has huge, completely noticeable holes in his wrists, head, and back. Not to mention that the texture seems very one-colored and lazily done, it should include more detail. And his leg/shoe textures doesn't even look close to Aang's pants/shoes. Sonic is not a good base for Aang, either.

Also, the hole at the back of Sonic's head cannot be fixed. You cannot vertex edit Sonic's spines because of bone limits. I also know that someone else is working on an Aang, too. >.<

tl;dr-- This cannot be done because of Sonic's crappy model. Sorry. D:

Way to give it to him straight O.o

Quote from: DARKSHADEDX on August 02, 2010, 05:26:29 AM
Quote from: cuckoos on August 02, 2010, 04:22:36 AM
I'm sorry, but this mod isn't very good. There was honestly no point in making this, if he has huge, completely noticeable holes in his wrists, head, and back. Not to mention that the texture seems very one-colored and lazily done, it should include more detail. And his leg/shoe textures doesn't even look close to Aang's pants/shoes. Sonic is not a good base for Aang, either.

Also, the hole at the back of Sonic's head cannot be fixed. You cannot vertex edit Sonic's spines because of bone limits. I also know that someone else is working on an Aang, too. >.<

tl;dr-- This cannot be done because of Sonic's crappy model. Sorry. D:

Way to give it to him straight O.o

I didn't like saying that, but it had to be done.

once you fix it up it'll get lots of downloads >.>

Quote from: Helix on August 02, 2010, 12:53:16 PM
once you fix it up it'll get lots of downloads >.>

Quote from: cuckoos on August 02, 2010, 04:22:36 AM

Also, the hole at the back of Sonic's head cannot be fixed. You cannot vertex edit Sonic's spines because of bone limits. I also know that someone else is working on an Aang, too. >.<

tl;dr-- This cannot be done because of Sonic's crappy model limits. Sorry. D:

Seriously WTH release this when he has bigass holes in his hands and head? Sonic's not a character to try this on

Credit Mastaklo. You have use Shadow for the base. Look the shoes.

August 03, 2010, 05:18:09 AM #9 Last Edit: August 03, 2010, 05:23:24 AM by daggerd
Currently patching holes, long and easy process

Should've made this on Ness, there's already a PSA for him, and someone already said this can't be finished because of limits... if it gets finished it would be cool though

Update: holes patched, textures updated

it looks MUCH better with holes patched nicely done.

Looking pretty good so far :P

What made you choose Sonic as a base?
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