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Question: What do you want?
Chris Redfield - 9 (10.2%)
Roronoa Zoro - 6 (6.8%)
Ryu - 13 (14.8%)
GIVE ME A CAKE >=O - 11 (12.5%)
Energy Sword - 6 (6.8%)
Dat Melee Stage - 0 (0%)
Melee Stuff! Melee Stuff! - 9 (10.2%)
VEGETAAAAAAAAAA - 23 (26.1%)
Dr.Mario - 9 (10.2%)
OK, if you have vote for this one vote for both last ones or it is whom you are the same given step has difficulty for reading my message Im srs here - 2 (2.3%)
Total Voters: 88

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Author Topic: vERtEx GAllER¥ KTH : End of vertex  (Read 630946 times)
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BlueBrain
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    « Reply #585 on: May 20, 2011, 12:01:12 PM »


    u mean u plan to do that, right?
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    DoctorFlux(Mariodk)
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    « Reply #586 on: May 20, 2011, 12:22:27 PM »


    you vertexing the hat with wings you can just remove fludd Cheesy by resize in animations like i did with raccon mario then we got winged cap mario for PSA but this is Yoshi´s FS wings over Fludd so they got animations Cheesy right now i am fixing them by get the neck to not move on Mario since Fludd(cape,wing,whatever) sitting on neck
    but get the head to move instead of neck in mario´s animations this will also fix afew animations on the cape too
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    Mr. LOL
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    « Reply #587 on: May 20, 2011, 03:15:30 PM »


    Maybe I can help make SSB64 Mario's face consistent without even vertexing. Send me the files and I'll see what I can do. Don't believe me? I have been working on a model that keeps the face consistent for Mario. Like Aafyre's Banjo, but, still have his hat and hair on at different times. Once I'm done I'll pm you the link for the new files.
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    DoctorFlux(Mariodk)
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    « Reply #588 on: May 20, 2011, 03:21:34 PM »


    damn i needing even more texture/vertexs slots now Sad i think i needing over 10 now
    for mario/Luigi
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    DJ Lowgey
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    « Reply #589 on: May 20, 2011, 03:29:57 PM »


    HEy hey  Laugh
    You Mario 64 looks good but still his body is too round.
    He need more corners for a more retro look  Wink
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    Mr. LOL
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    « Reply #590 on: May 20, 2011, 03:41:48 PM »


    Ok. I've finished the consistent face Mario. Do you want to use it?
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    KTH
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    « Reply #591 on: May 20, 2011, 05:19:59 PM »


    Ok. I've finished the consistent face Mario. Do you want to use it?

    Sure.
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    Carnage
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    « Reply #592 on: May 20, 2011, 06:29:09 PM »


    gotenks is looking nice but maybe a bit more hair upwards? and will you also make ssj3 gotenks just changing the hair vertex?
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    DoctorFlux(Mariodk)
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    « Reply #593 on: May 20, 2011, 06:45:35 PM »


    yes he will make any transform Cheesy
    if look on a post here in the thread
    also KtH do you texture the eyes to Gotenks so he can get dmg eyes/FS eyes/normal? for all transforms
    « Last Edit: May 20, 2011, 06:47:18 PM by MarioDK » Logged

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    SmashClash
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    « Reply #594 on: May 21, 2011, 12:34:34 PM »


    I can't wait to download SSB 64 Mario who's on the vault but has an invalid download.
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    DoctorFlux(Mariodk)
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    « Reply #595 on: May 21, 2011, 12:35:40 PM »


    me too Grin i think i will make my Moveset video for newest SMBZ moveset with that Vertex Grin
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    KTH
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    « Reply #596 on: May 21, 2011, 12:40:47 PM »


    Released.
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    DoctorFlux(Mariodk)
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    « Reply #597 on: May 21, 2011, 12:43:09 PM »


    KTH did i said i love yours vertex?
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    SmashClash
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    « Reply #598 on: May 21, 2011, 12:44:32 PM »


    First(SSB 64): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19019
    Second(SSBMelee): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15171
    Third(SSBBrawl): Already in Brawl
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    Segtendo
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    « Reply #599 on: May 21, 2011, 01:03:15 PM »


    SSB64 Mario is pretty sweet dude Cheesy
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