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Question: What do you want?
Chris Redfield - 9 (10.2%)
Roronoa Zoro - 6 (6.8%)
Ryu - 13 (14.8%)
GIVE ME A CAKE >=O - 11 (12.5%)
Energy Sword - 6 (6.8%)
Dat Melee Stage - 0 (0%)
Melee Stuff! Melee Stuff! - 9 (10.2%)
VEGETAAAAAAAAAA - 23 (26.1%)
Dr.Mario - 9 (10.2%)
OK, if you have vote for this one vote for both last ones or it is whom you are the same given step has difficulty for reading my message Im srs here - 2 (2.3%)
Total Voters: 88

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Author Topic: vERtEx GAllER¥ KTH : End of vertex  (Read 631841 times)
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KTH
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    « Reply #1035 on: August 09, 2011, 04:45:56 PM »


    "beep beep beep beep"

    WTF BOOM!!!!!!!!!!!!!!!!!!!!

    srsly thats awesome

    kth how many patches did that take? o.o

    25 Patchs.

    charizard is fairly easy to work with, as long as you dont touch his hands too much.  and rayquazas hands are pretty much the same as zards.  the other problem is his legs.... they take forever, you can still kind of see them in that preview but its not too noticable =]


    gj KTH

    Wings was hard to export.
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    StarWaffle
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    Pretty much amazing

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    « Reply #1036 on: August 09, 2011, 04:49:58 PM »


    theres a wingless charizard in the vault tho.
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    ShadowSnake
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    Back from the dead to mod Smash-U

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    « Reply #1037 on: August 09, 2011, 04:52:10 PM »


    pfft... it took me 136 patches for Tyranitar, though i edited the hands... Sad
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    KTH
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    « Reply #1038 on: August 09, 2011, 04:53:44 PM »


    pfft... it took me 136 patches for Tyranitar, though i edited the hands... Sad

    Because i got another tecnhic >.>
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    KTH
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    « Reply #1039 on: August 09, 2011, 06:28:24 PM »


    v.v

    Released.
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    Albafika
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    « Reply #1040 on: August 09, 2011, 06:40:03 PM »


    Brilliant. *Makes a size mod too*
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    « Reply #1041 on: August 09, 2011, 07:20:43 PM »


    Rayquaza is fantastic and it's great with Groudon and Kyogre.
    I'm not going to download him yet because his eyes somehow seem incorrect and he still has his flame on his tail.
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    « Reply #1042 on: August 09, 2011, 07:39:30 PM »


    yeah that flame needs to be removed...

    dont you just need to rename the bone?
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    « Reply #1043 on: August 09, 2011, 07:41:10 PM »


    yeah that flame needs to be removed...

    dont you just need to rename the bone?
    Yes.
    You rename the bone and then set it far away while the model is in t-stance.
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    « Reply #1044 on: August 09, 2011, 07:48:47 PM »


    Yes.
    You rename the bone and then set it far away while the model is in t-stance.

    or you could just put it in the thickest part of his body and then make the size modifier 0.1?
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    Boom.


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    « Reply #1045 on: August 09, 2011, 08:06:54 PM »


    I'm going to wait for a fire less version to come out before downloading. Hopefully a one-slot size mod comes out for it, though it's not a big deal.

    Rayquaza looks awesome, can't wait ot try him out, though I'm going to have to wait because my disc is scratched.
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    « Reply #1046 on: August 10, 2011, 02:40:02 AM »


    its a shame rayquaza is on charizard :S i like charizard but if someone makes a psa for it i will try it out xD seems good enough as a vertex
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    « Reply #1047 on: August 10, 2011, 04:50:34 AM »


    Why are the wing bones all scaled to 0?
    Because I reverted them to scale 1 and in both BBox and ingame I didn't notice any difference whatsoever.
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    KTH
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    « Reply #1048 on: August 10, 2011, 07:57:12 AM »


    Currently, i did to delete the fire.

    But i didn't did to fix the grab glitch.

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    « Reply #1049 on: August 10, 2011, 09:41:51 AM »


    Whatever you do, never scale things down to 0.
    In the worst case, scale it down to 0,001 or something like that.
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