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« Reply #675 on: December 14, 2012, 11:15:54 PM » |
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He's asking about the music thats playing in the background of the video Whats the name of the original song. --- Nice animations I like them very much. I didn't watch the whole video, but the blinking thing was really cool. and I saw a little bit of the landing... the slide you were talking about. I didn't see if you did this or not, but thats going to have to be a separate animation. Because that animation is for a down slanted direction right? There is the chance that the opponent wont touch the ground, so you'll have to make the landing one separate in case it does happen and have the movment animation either end with her in the air, or have her ending in the air be a separate animation as well. Kinda like how Fox/Falco/Wolf's side b and up-b are made. I'm fairly certain that you may have known that already but not 100% sure. Just trying to be helpful.
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #676 on: December 15, 2012, 11:14:41 AM » |
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Edited: What is the original version of that THEME song called if you don't mind me asking?
He's asking about the music thats playing in the background of the video
Whats the name of the original song.
Oh. I used like, 5 or 6 songs XD going to have to be more spiciffic.
--- Nice animations I like them very much. I didn't watch the whole video, but the blinking thing was really cool. and I saw a little bit of the landing... the slide you were talking about. I didn't see if you did this or not, but thats going to have to be a separate animation. Because that animation is for a down slanted direction right? There is the chance that the opponent wont touch the ground, so you'll have to make the landing one separate in case it does happen and have the movment animation either end with her in the air, or have her ending in the air be a separate animation as well. Kinda like how Fox/Falco/Wolf's side b and up-b are made. I'm fairly certain that you may have known that already but not 100% sure. Just trying to be helpful. And I did =3 If you noted from the post before the video, I had a seprate animation labled: SpecialSLanding.
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« Reply #677 on: December 15, 2012, 11:34:35 AM » |
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Oh. I used like, 5 or 6 songs XD going to have to be more spiciffic.And I did =3 If you noted from the post before the video, I had a seprate animation labled: SpecialSLanding.
The first one, I know it's from final fantasy but specifically what is the theme called?
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« Reply #678 on: December 15, 2012, 11:35:38 AM » |
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It's a FF7 Battle remix I found from a Flash cartoon, which luckly had a youtube version.
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« Reply #679 on: December 19, 2012, 02:44:24 PM » |
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« Reply #680 on: December 19, 2012, 03:19:36 PM » |
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Is it like... really choppy? Or is that my computer is just being a [censored]?
Cause from what I can see... it looks like she is grabbing the sword in mid air and supposed to swing off of it.
I like the concept.
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #681 on: December 20, 2012, 05:22:14 AM » |
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I'm sure it's the gif goofing up.
Post Merge: December 20, 2012, 05:21:46 AM
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« Reply #682 on: December 20, 2012, 09:00:44 AM » |
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I'm sure it's the gif goofing up.
Post Merge: December 20, 2012, 05:21:46 AM
looks epic idk that char. so much but i know then i see good animetions/maybe a good moveset xd
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #683 on: December 20, 2012, 09:10:50 AM » |
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Yeah... I figured it was something like that. I really like that idea behind the move. I do have a suggestion though.
Instead of her falling onto the sword below her and swinging... since there is also the possibliity that someone would be going up (ie a jump or something) instead of having her fall onto the sword... you could have her like grab the sword from above her and it look more like her vaulting herself up then using the momentum of a fall to swing her up.
Its kinda hard to explain but the big thing is that since someone could be going up already from jumping, having the animation of her go down, then swing up would seem like its throwing off the momentum and not look right.
At least if it was her simply grabbing the sword and making it look like she's putting more effort into the swing to go up would be more logical. And it would look just as good as it does now. Just a slightly different beginning.
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #684 on: December 20, 2012, 12:21:19 PM » |
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The out comes of how the SpecialAirHi are too great of a number to even put into words here, which is why I went with what I did. Majority of the time you'll be falling and use it as a recovery, so I went with that option. Also, As this animation's really far away, you miss som of the finer points of the animation. I'll upload a few animation clips
edit: I slowed the frames down to see how I animated her grabbing blade. I was going to tweek it more later, but it's called an "Alpha" build for a reason =p
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« Last Edit: December 20, 2012, 12:29:12 PM by Ӄit ßallarɖ »
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« Reply #685 on: December 23, 2012, 02:27:26 AM » |
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I like how there's generally 1 person posting in my topic lol
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« Reply #686 on: December 23, 2012, 03:14:25 AM » |
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Looked at your gif some more...
She should turn a bit more before reaching the top of the up-special...
Like the momentum from her stopping, swinging, then releasing should actually cause her to be...
Like in the gif, where she has her head tucked in and her arms round her legs, she should be rotated a bit to where her head would actually around the 290 degree mark if you think of her body as a circl at that point.
Hopefully that makes sense.
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #687 on: December 23, 2012, 03:16:26 AM » |
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*chin stroke* I've yet to get a copy back from jiggy, so i can't make a judgement call on this myself, but I'll keep this in mind.
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« Reply #688 on: December 23, 2012, 05:25:38 AM » |
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I am watching this thread
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« Reply #689 on: December 23, 2012, 05:26:52 AM » |
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Wasn't a bad thing, just found it funny only Kage is posting som'in insiteful to my current dev builds XD
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