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Author Topic: Result Screen help  (Read 2678 times)
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Asakura H
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« on: August 09, 2010, 02:46:11 AM »


How can you make the CSP match the ones in the Result Screens? I do the pf/menu/common/char_bust_text thing and decompress them (Compression LZ77 thingy) like some guy said in a thread and its not working.

Also, the name on the % damage meter for Marth to Roy doesn't change  Oh shi~
« Last Edit: August 09, 2010, 05:53:00 PM by Asakura H » Logged

mnsg
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    « Reply #1 on: August 09, 2010, 06:21:17 AM »


    Wrong board, but regardless...

    You might've misspelled one of your folders.  You named a folder char_bust_text when it's supposed to be named char_bust_tex.

    Regarding your question on Marth, you need to edit the files inside the info2 folder, along with if_adv_mngr.pac if you want to replace Marth's name with Roy's for all game modes.
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    Crashouti
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    « Reply #2 on: August 09, 2010, 06:41:31 AM »


    Wrong board, but regardless...

    You might've misspelled one of your folders.  You named a folder char_bust_text when it's supposed to be named char_bust_tex.

    Regarding your question on Marth, you need to edit the files inside the info2 folder, along with if_adv_mngr.pac if you want to replace Marth's name with Roy's for all game modes.

    send me if_adv_mngr.pac please
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    Here my GCT an edit of Project M some code of Brawl+ and Brawl- Enabled added in Project M : http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27497
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    RedFire
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    « Reply #3 on: August 09, 2010, 10:06:10 AM »


    http://www.mediafire.com/?sharekey=bf68243dc4c908b28d78a0e5552916095d6170349cac00195be6ba49b5870170
    Bookmark that^

    Go to Data Partition (NTSC-U) > info2 > if_adv_mngr.pac

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