Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: adding a bone before the first bone  (Read 1424 times)
0 Members and 1 Guest are viewing this topic.
DarkPikachu
Angel Kitten
***
Offline Offline

Posts: 3069


complexity == fun

  • Awards Super Saiyan Topic Heart Container KCMM Veteran Tutorial Writer

  • View Profile Awards
    « on: August 21, 2010, 05:02:17 PM »


    I have a model hack I'm dealing with, and well...
    long story short... I had to rename the FIRST bone to TransN...
    now I need to add a bone before TransN, and name it TopN
    anyone got anything helpful??

    don't even mention to name the first bone to TopN and the second bone to TransN...
    that doesn't work as the model doesn't scale or animate correctly
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    ??_?
    Attention. I have your Attention.
    Holy Kitten
    *
    Offline Offline

    Posts: 1618


    PM me or something

  • Awards KCMM Old Timer Super Saiyan Topic Sniper Pin Collector

  • View Profile Awards
    « Reply #1 on: August 21, 2010, 09:23:12 PM »


    <a href="http://www.youtube.com/watch?v=BbF-YB_bkPo" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=BbF-YB_bkPo</a>
    Logged


    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #2 on: August 21, 2010, 10:03:00 PM »


    Do dummy bones work for model imports?
    Logged

    : SW-2632-7270-6724


    DarkPikachu
    Angel Kitten
    ***
    Offline Offline

    Posts: 3069


    complexity == fun

  • Awards Super Saiyan Topic Heart Container KCMM Veteran Tutorial Writer

  • View Profile Awards
    « Reply #3 on: August 21, 2010, 11:00:48 PM »


    I've tried that...
    that adds bones to the end...
    I need bones added to the beginning...

    btw...
    WA messed up XD
    he said the extrabones didn't exist on the model...
    ...yes they did... Cheesy
    they're just scaled down to 0...
    if you scale them to 1, you will see them
    you can do this in the previewer or the editor Cheesy
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    DarkPikachu
    Angel Kitten
    ***
    Offline Offline

    Posts: 3069


    complexity == fun

  • Awards Super Saiyan Topic Heart Container KCMM Veteran Tutorial Writer

  • View Profile Awards
    « Reply #4 on: August 25, 2010, 12:10:54 PM »


    bump
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    Pages: [1]
    Print
    Jump to: