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Author Topic: Ike as DAE  (Read 1977 times)
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NecroMasterX
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« on: September 05, 2010, 05:03:21 PM »


Yeah, I've been trying to use the program known as will's converter to turn ike into a DAE file, but it never works when I import it. So can someone turn This:
http://stacksmash.kontek.net/?p=12607

into a DAE file for me?
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    « Reply #1 on: September 06, 2010, 06:16:30 AM »


    Why don´t you just use the ais-converter?
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    NecroMasterX
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    « Reply #2 on: September 06, 2010, 06:17:17 AM »


    I don't where to find it.
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    « Reply #3 on: September 06, 2010, 06:22:50 AM »


    download dasdonkey box 2.1. It's included in the download
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    NecroMasterX
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    « Reply #4 on: September 06, 2010, 09:23:29 AM »


    AIS isn't working for me.
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    DarkPikachu
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    « Reply #5 on: September 06, 2010, 09:34:59 AM »


    shoot...
    I've tried to get ike before...
    I have it done with will's but AIS doesn't work correctly...

    once I get internet back, I'll send the dae for ya...

    or better yet, a blend file with will's import...

    I have a place on my forum where I'm working on getting the full rigged models of each char in brawl...
    so far all I can get is Pikachu...

    I have to use will's and AIS to get an import in blender...

    you have to replace the AIS export triangles, with the Will's export triangles...
    after that, you need both importers:
    1.4.0 imports the perfect rig only (when set specifically)
    1.4.1 imports a mesh with vgropus, uv's, and materials...
    as well as a malformed rig...

    just replace the 1.4.1 rig with the 1.4.0 rig...

    best left to what I can do...
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    NecroMasterX
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    « Reply #6 on: September 06, 2010, 09:40:33 AM »


    Where can I find the 1.4.0 rig? And what is this rig anyway.
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    DarkPikachu
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    « Reply #7 on: September 06, 2010, 09:50:39 AM »


    sry XD
    I've gotta start realizing people arn't game developers like me XD

    the rig is all the bones organized in a specific way...

    look up blender tutorials for rigging on YT to fully understand what I mean...

    you can get the rig without editing the triangles...

    but if you want a mesh to go by...
    you'll have to replace the triangle objects in the dae (open the dae in notepad)

    I've made a tutorial on how to do this sometime back...
    so I don't feel like re-typing everything again...

    I may make a video tutorial when I get my net back...
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

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