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« on: September 07, 2010, 04:37:19 PM » |
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Hey everyone, I recent switched the riivolution, using Bionic's XML.
The problem I'm having is that some characters are freezing. Not during the game, but as soon as they are selected. The characters are: Zelda, Shiek, Samus, and ZSS.
I'm assuming something is wrong in my gct file, but I'm not too sure which. Also, my training mode freezes.
All of these worked with the gct, until I switched to riivolution... Anyone know how to fix this?
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Current PSA: Colette Brunel PSAVertexNeeding Animators/Vertex Hackers. I'm new to PSAs and have no clue how to do anything  (If someone could teach me, that would also be great!)
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« Reply #1 on: September 07, 2010, 05:16:45 PM » |
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Are you using either sc_selcharacter.pac, sc_selcharacter2.pac, and/or sc_selmap.pac? If you are, you must import those files into common5.pac.
Regarding Zelda, Sheik, Samus, and Zero Suit Samus, did you tamper with their movesets?
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« Reply #2 on: September 07, 2010, 05:34:28 PM » |
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I did move the sc_selcharacter.pac, and the others into common5, and I have alternate moves, but they haven't changed between when I used gecko and riivolution.
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Current PSA: Colette Brunel PSAVertexNeeding Animators/Vertex Hackers. I'm new to PSAs and have no clue how to do anything  (If someone could teach me, that would also be great!)
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« Reply #3 on: September 08, 2010, 06:04:44 PM » |
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Okay, so I found out it was just a coincidence that my training mode froze that one time...
However, I still cannot get Zelda, Shiek, Samus, ZSS, or the alloys to work (Although I don't really care about the allows)
I'll try to go into more detail about the problem, and hopefully someone will know how to fix it:
I just recently switched over to Bionic Sonic's riivolution style, from regular gecko code manager kind.
I have already placed all the files into their proper slots (just in case this is where the problem is, I'll list where everything is after I'm done explaining).
I'm also using ASF1nk's Flaming Blue CSS (normal version) and have imported the files (that I could see needed to be) into my common5.pac.
So, I start up brawl using riivolution, choose the mode, and it starts up fine, loads my alternate THP, and gets through menus fine.
So I click on Brawl, and when I choose my character, it works great, except for if I choose Samus, ZSS, Shiek, or Zelda, or Blue Alloy (One with Zelda's picture -- I haven't tried the other alloys yet, but they probably would do the same thing.) As soon as they are clicked, and before I can even press start, the game makes that obnoxious buzzing noise, and freezes.
I changed a few things between gecko and riivolution, but I'm not sure what the problem is caused by..
Here is the list of files located on my SD card: (X:) /apps/ Not going into detail on what's here, since it shouldn't matter..
/Riivolution/ > codehandler.bin > modlauncher.xml > SSBBfiles.xml /config/ > RSBE.xml
/brawlmods/ /brawlminus/ > RSBE01.GCT /movies/ > OPMovie.THP > HowToPlay.THP
/music/ /strm/ (Not going into details, since music isn't the problem) info_en.pac
/stages/ (All my stages and .rel files)
/textures/ /Fighter/ (pacs for all the characters, seperated into folders for characters)
/Info2/ info_en.pac /Item/ (item changes)
/menu/ /strap/ > Strap_En.pac
/menu2/ > mu_menumain.pac > sc_title.pac
/System/ > common3.pac > common5.pac
If you need to know anything else about my stuff, just let me know.
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Current PSA: Colette Brunel PSAVertexNeeding Animators/Vertex Hackers. I'm new to PSAs and have no clue how to do anything  (If someone could teach me, that would also be great!)
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« Reply #4 on: September 08, 2010, 06:18:21 PM » |
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Maybe...to narrow down what's causing the problem. Temporarily delete your "fighter" folder but back it up.
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« Reply #5 on: September 08, 2010, 06:35:45 PM » |
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Maybe...to narrow down what's causing the problem. Temporarily delete your "fighter" folder but back it up.
Okay, I have figured out something, but not much... When my fighter folders for those specific characters are gone, they work fine. I find this weird though, because they worked fine in there gecko locations. Is there something I need to do in order to get their motion files to read in properly, or anything? Edit: Zelda seems to work fine now... I just added files one by one (textures, then final, then move file, and she seems to be working right. Going to try with shiek and the rest now.)
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« Last Edit: September 08, 2010, 06:58:55 PM by CascadeHope »
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Current PSA: Colette Brunel PSAVertexNeeding Animators/Vertex Hackers. I'm new to PSAs and have no clue how to do anything  (If someone could teach me, that would also be great!)
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« Reply #6 on: September 08, 2010, 07:10:36 PM » |
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Okay, I have figured out what was wrong, but not sure what to do to fix it...
For some reason, it freezes because of their move edits... I'm thinking because since they are linked to another character, it freezes since it loops of updating the movelist, but I'm not sure. Anyone know how to fix this?
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Current PSA: Colette Brunel PSAVertexNeeding Animators/Vertex Hackers. I'm new to PSAs and have no clue how to do anything  (If someone could teach me, that would also be great!)
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« Reply #7 on: September 08, 2010, 07:36:59 PM » |
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What PSA is this moveset?
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« Reply #8 on: September 09, 2010, 06:48:49 AM » |
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What PSA is this moveset?
The movesets for each are as follows: Shiek: Echo Blade Shiek -- .Fade Samus: Dark Samus -- Nuke-Em ZSS: Motoko Kusanagi v3 -- drsusredfish
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Current PSA: Colette Brunel PSAVertexNeeding Animators/Vertex Hackers. I'm new to PSAs and have no clue how to do anything  (If someone could teach me, that would also be great!)
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« Reply #9 on: September 09, 2010, 01:51:38 PM » |
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Once I get home, I'm going to try other PSAs to see if it is specifically those mods, or if its just those characters in general that won't work with my codes.
Edit: It seems that it works fine on other mods... can someone check if these mods work on their riivolution?
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« Last Edit: September 09, 2010, 11:30:30 PM by CascadeHope »
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Current PSA: Colette Brunel PSAVertexNeeding Animators/Vertex Hackers. I'm new to PSAs and have no clue how to do anything  (If someone could teach me, that would also be great!)
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« Reply #10 on: September 10, 2010, 07:15:37 AM » |
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I tried looking at the code, but since I don't know anything about these hacks other than where they go, and a couple lines in PSA, I don't know how to fix it.
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Current PSA: Colette Brunel PSAVertexNeeding Animators/Vertex Hackers. I'm new to PSAs and have no clue how to do anything  (If someone could teach me, that would also be great!)
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« Reply #11 on: September 10, 2010, 09:03:30 AM » |
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Could you please send me your brawl files im going crazy trying to get music and csp's and what not to work I have textures to work but everything else won't!
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