.bin help

Started by Rufio, September 29, 2010, 03:57:14 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

some files are composed of multiple brres files (like 80 or such).

after deleting the 1st part (above the first bres),
search again for the next bres.
cut everything above that and paste it in a blank file
(I like to create txt documents and rename them to brres)
now use fortwaffles mdl0 header fix on that and it should work perfectly :)

and just repeat the process on the original file until you finish it...

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Hm, I'll try this when I get home today.

I forgot to post back here, but here I go.  I would like to say thank you Tcll, because what you told me is exactly what I needed to find a lot of stuff.  The only problem is just ISo specific (Tales of Symphonai: Dawn of the New World).  The *MDL0 files are a pain because even after I run the automatic model hexer they still don't work.  I know they require extensive hexing to get working, but I'm not exactly good at hexing yet so I'll tackle this project later when I understand it a bit more.  Thanks again!