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Author Topic: SUGOI! Another Clone engine topic :af:  (Read 279125 times)
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DoctorFlux(Mariodk)
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    « Reply #720 on: May 06, 2011, 12:57:41 PM »


    yeah lets make Super Shadow Bros. Brawl  Shadow over anyone so we can use all these Shadow Hacks
    just kidding this will be one of the worse ideas ever better with Mario over anyone AWESOME 2.0!
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    BlueBrain
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    « Reply #721 on: May 06, 2011, 01:06:04 PM »


    actually, link is probably the character in most need of a clone... xD
    zero is powafull xD
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    DoctorFlux(Mariodk)
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    « Reply #722 on: May 06, 2011, 01:16:50 PM »


    Mario Bros. is most needed Dr. Mario vs. mario vs. (if someone make moveset for it) Shadow Mario Grin
    and Luigi vs. Mr. L vs. Silver (the import) vs. Kid goku import
    « Last Edit: May 06, 2011, 01:18:22 PM by MarioDK » Logged

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    « Reply #723 on: May 06, 2011, 01:30:41 PM »


    I'm actually up for super shadow bros brawl shadow needs more options kong characters need clone engines too to have dixie and lanky kong
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    LC-DDM
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    « Reply #724 on: May 06, 2011, 04:00:07 PM »




    Okay, we REALLY should make sarcasm tags visible. -_-;;

    Ignoring that last post...

    I can't wait for the PAL version of this, if at all. >_>; Not getting the NTSC version just for this, but that's another bag of beans.
    « Last Edit: May 06, 2011, 04:01:19 PM by LC-DDM » Logged




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    Your compilation pack is as useless as your quest for approval, and I pity both.

    Climaxing to a jump scare would be pretty great.

    Ultraxwing
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    « Reply #725 on: May 06, 2011, 04:11:53 PM »


    i just want falcon to be ported, then i'll be a happy nap sack
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    Thany
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    « Reply #726 on: May 08, 2011, 03:55:44 PM »


    I think a really great upload to the Brawl Vault would be one that contains all the things required to port Ike on the characters that we can put him over currently.

    Complete with the list of codes required to make it possible, the .rel edits, etc. :3
    (Plus I can't understand how the digits correspond to certain characters getting 3 jabs. I take it the "3" on the far right is number of jabs, but otherwise I'm lost ._.')

    EDIT:

    GW having 3 jabs
    04B0B634 00000003

    Olimar having 3 jabs
    04B0B7BC 00000003

    So...Jab codes go like this then?

    ??? has 3 jabs
    04B0Bzzz 00000003

    Might I request a list as to what fill the zzz's? Those digits don't seem to compare to any other list where the characters have digits that correspond to them, like with the soundbank, or the IC constants.
    « Last Edit: May 08, 2011, 05:05:56 PM by Thany » Logged


    DoctorFlux(Mariodk)
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    « Reply #727 on: May 09, 2011, 01:34:18 AM »


    i also this i think:
    1 jab
    04B0Bzzz 00000001
    2jab:
    04B0Bzzz 00000002
    3jab:
    04B0Bzzz 00000003
    and etc.



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    Thany
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    « Reply #728 on: May 10, 2011, 12:12:20 PM »


    Had a feeling that was what the last digit was for. Thanks :3
    Now all we need are the digits that correspond to each character.

    Also, I have tried porting Ike on Kirby and the Ice Climbers with the following codes, and the patched .rels

    Kirby has Ike's IC-Constants
    C2858928 00000003
    2C040005 40820008
    38800022 1C040038
    60000000 00000000

    Kirby has Ike's sound bank
    4A000000 80AD89E0
    14000014 00000020
    E0000000 80008000

    Popo has Ike's IC-Constants
    C2858928 00000003
    2C04000F 40820008
    38800022 1C040038
    60000000 00000000

    Popo has Ikes Soundbank
    4A000000 80AD89E0
    1400003C 00000020
    E0000000 80008000

    Nana has Ike's IC-Constants
    C2858928 00000003
    2C040010 40820008
    38800022 1C040038
    60000000 00000000

    Nana has Ike's sound bank
    4A000000 80AD89E0
    14000040 00000020
    E0000000 80008000

    My results were as follows;

    Kirby - Freezes after selecting him. (Any idea why? I matched his IC constants to Ike's...)

    IC's - WITH Nana and Popo's codes from above, freezes before stage loads. (Bleh...)
    IC's - WithOUT Nana's codes, only Popo's, freezes before stage loads.(Double Bleh...)

    So far, everyone else I've tried works pretty well. Replacing Sonic with Ike gives him MEGA jump momentum <3
    ROB and Sonic in the same battle did something and it froze, but works alright otherwise. Diddy also worked, as do Olimar and G&W. (But with G&W and sometimes ROB, have no SFX even with the soundbank codes...)
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    « Reply #729 on: May 10, 2011, 12:14:26 PM »


    can you maybe make a DK. has Sonic´s soundback
    some of my ShadowKong´s SFX(not voices) uses like sonic´s spindash SFX but that ID only works over Sonic
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    « Reply #730 on: May 11, 2011, 03:33:11 AM »


    http://www.smashboards.com/showthread.php?p=12690710#post12690710
    I think you guys might be interested to read this.
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    DoctorFlux(Mariodk)
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    « Reply #731 on: May 11, 2011, 03:42:59 AM »


    awesome it looks like he have ported them (hopefully he port DK or Sonic over someone like olimar Cheesy that means shadow over DK over Olimar or just shadow over Olimar
    and soon Mario so i can have Dr. mario+Fire Mario moveset+my SMBZ mario moveset
    « Last Edit: May 11, 2011, 03:46:16 AM by MarioDK » Logged

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    « Reply #732 on: May 11, 2011, 04:34:40 AM »


    im up for SDDooms shadow over olimar
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    DoctorFlux(Mariodk)
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    « Reply #733 on: May 11, 2011, 07:14:10 AM »


    im up for SDDooms shadow over olimar
    if DK. get ported before Sonic we still getting Shadow over anyone (my ShadowKong)
    and for fixed Chaos spear just using my Shadowkong friendly Sonic PSAs Cheesy
    but i am more hoping on Mario or luigi (luigi for that kid goku so i dont have to port him over Diddykong)
    i want my Shadow stay if DK.rel file coming only move him if clone engine come to that part with add more char. slots
    or if Sonic.rel file Come i still want Shadow over DK. but this time he 100% working with any attack sdo0m made (but still letting my ShadowKong stay for SFX pack/for PAl user who can´t use .rel files yet)
    « Last Edit: May 11, 2011, 07:18:48 AM by MarioDK » Logged

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    « Reply #734 on: May 11, 2011, 07:46:45 AM »


    I'd also like a luigi clone engine to have silver and not lose luigi I don't want to replace Dk because he's a very worthy character and has the amazing DK country games there are lots of unworthy characters in brawl like. Pit olimar ice climbers ROB
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