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Author Topic: SUGOI! Another Clone engine topic :af:  (Read 282562 times)
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LC-DDM
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    « Reply #180 on: February 06, 2011, 05:55:34 PM »


    What's the max players have to do with the costumes? Nothing. I'd just like more than 6 costumes per character.

    Wario has 12, so why should he be the only one?
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    « Reply #181 on: February 06, 2011, 05:56:18 PM »


    What's the max players have to do with the costumes? Nothing. I'd just like more than 6 costumes per character.

    Wario has 12, so why should he be the only one?
    Yeah, so hopefully 12.
    If 12, omg...
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    LC-DDM
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    « Reply #182 on: February 06, 2011, 06:08:00 PM »


    I'm saying 12 at least, of course. Some people might want more to house every single Shadow hack in the history of forever.

    (Oh yes, I went there.)
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    « Reply #183 on: February 07, 2011, 02:58:34 AM »


    I [censored]ing hate those [censored]ed shadow hacks.

    so over done and sssooo boring.

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    « Reply #184 on: February 12, 2011, 07:47:12 AM »


    Extra costume slots would be nice, but I rather first have module patching to work.
    I hope that when PhantomWings' module editor eventually is completed and released, I can modify Ike's module to fully work over Olimar.
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    « Reply #185 on: February 12, 2011, 10:39:03 AM »


    Oh yes!

    Definietely over Olimar.

    ofcourse, i hope we will eventually add in new characters, but module patching sounds sexy at first =3

    ofcourse, we could just replace the 4 alloys. would that work?
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    « Reply #186 on: February 12, 2011, 11:00:22 AM »


    OMG!!!
    ike over olimar is perfect!!!!!!!!
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    « Reply #187 on: February 12, 2011, 12:02:27 PM »


    I'd rather have Kid Goku over Olimar then have Gray Fox over ROB.

    BAM, two characters made not useless anymoar. Cheesy
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    « Reply #188 on: February 12, 2011, 12:40:01 PM »


    Oh yes!

    Definietely over Olimar.

    ofcourse, i hope we will eventually add in new characters, but module patching sounds sexy at first =3

    ofcourse, we could just replace the 4 alloys. would that work?
    The Alloys uses the same module, so I don't think that will work.

    OMG!!!
    ike over olimar is perfect!!!!!!!!
    I have Naruto over Olimar in mind.
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    « Reply #189 on: February 12, 2011, 01:20:26 PM »


    OR cloud!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    did u already manage to port perfectly?
    cuz it would be an awesome beginning!!!!
    i would totally get rid of olimar to put cloud in!
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    « Reply #190 on: February 12, 2011, 01:40:33 PM »


    OR cloud!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    did u already manage to port perfectly?
    cuz it would be an awesome beginning!!!!
    i would totally get rid of olimar to put cloud in!
    I ported Cloud over DK, but that's not the same as actually using patched modules.
    With these patched modules, can just rename the files to get them to work.
    What I did with Cloud Kong was copy/pasting almost all the data from .Fade's Cloud PSA to DK files.
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    « Reply #191 on: February 12, 2011, 02:26:04 PM »


    but i suppose it has some glitches... (havent tried it)
    and if u can perfectly port using module patches... ^^
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    « Reply #192 on: February 12, 2011, 07:27:45 PM »


    I didn't know the Alloys used the same module.

    meh oh well.

    either way, the best start for the clone engine is module patching much like stage module patching.
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    « Reply #193 on: February 13, 2011, 08:21:02 PM »


    it isnt possible ^^
    like KingJigglyPuff said, don't post in dead projects, the Clone engine was BOUND to fail. like it ALWAYS has.

    a Clone engine as i said is impossible.

    now i'm off.
    Don't mind me.  Just reminding these kids of their ignorance.
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    « Reply #194 on: February 14, 2011, 12:07:55 AM »


    it isnt possible ^^
    like KingJigglyPuff said, don't post in dead projects, the Clone engine was BOUND to fail. like it ALWAYS has.

    a Clone engine as i said is impossible.

    now i'm off.
    Don't mind me.  Just reminding these kids of their ignorance.
    if stage module editing is possible and the stage roster expansion is possible i don't see how this is not, i'm not saying it's a piece of cake either tho, just no one has been able to code it just right yet. also roy is working on a clone engine but articles r messing up last i checked so progress has been made. research into it before u say it's not possible x.x
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