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« Reply #570 on: April 05, 2011, 09:16:10 AM » |
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Damn got Marth over Diddy but it freezes if I end the match anyone know how to fix this?
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« Reply #571 on: April 05, 2011, 03:46:04 PM » |
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Can someone edit ft_marth.rel to be compatible with snake?
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SSBB FC:0775-8556-4547 SSBB Name: Omega SSBB hack matches: If you want to Brawl with me with PSAs/textures please use these. If you want to add anything just PM me. Fixed the desync problem! SSBB rank: I don't even know
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« Reply #572 on: April 05, 2011, 03:49:17 PM » |
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Can someone edit ft_marth.rel to be compatible with Jigglypuff?
Or will it need to be one of PW's generic .rels?
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« Reply #573 on: April 05, 2011, 03:49:59 PM » |
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marth's original rel is generic ^^
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« Reply #574 on: April 05, 2011, 03:54:03 PM » |
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Or will it need to be one of [color-red]PW[/color]'s generic .rels?
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« Reply #575 on: April 05, 2011, 03:55:33 PM » |
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marth's original rel is generic ^^
Then I must be doing it wrong. Trying to put Marth over Diddy or Game & Watch freezes after the match ends.
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Asbel: "To protect those close to us!" Malik: "To be a completely badass!" Hubert: "To be a Tsundere nerd!" Richard: "To be completely FABULOUS!" All: "WE ARE THE TOGF MANLY MEN BRIGADE!" -kazemaru95421 [PICTURES REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.]
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« Reply #576 on: April 05, 2011, 03:57:22 PM » |
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im telling u that u download the ORIGINAL rel, cuz marth doesnt have articles, so the only thing to change are the IDs, just like PW's generic ike rel... Then I must be doing it wrong. Trying to put Marth over Diddy or Game & Watch freezes after the match ends.
did u swap the IDs correctly?
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« Reply #577 on: April 05, 2011, 04:23:03 PM » |
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« Reply #578 on: April 05, 2011, 04:28:51 PM » |
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Could anybody explain me how to make the Soundbank work?
I mean, I'd like to have Yoshi with Marth's Sound Bank, how would I make the XX* 0x04 thing?
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« Reply #579 on: April 05, 2011, 04:30:48 PM » |
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im telling u that u download the ORIGINAL rel, cuz marth doesnt have articles, so the only thing to change are the IDs, just like PW's generic ike rel...
So I can have a glitch free Marth over Jiggly?
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« Reply #580 on: April 05, 2011, 04:35:16 PM » |
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Marth is picky about who he goes over. I do not think this is fixable for now. Only two confirmed ones that he can go over is Ike and Yoshi. If someone would like to just go through all the characters, and just test Marth's .REL over top of them all, it'd be appreciated.
When I get home tonight, I am going to sit there with Ike's real .REL in one hex editor window, and Ike's generic .REL in the other, and just makes notes of comparing the two. I want to know what the heck he did in order to make Ike work. I'M AIMING FOR YOU, NEXT, MEWTWO. Or, if you're reading this, PhantomWings, you could PM me, and let me be your apprentice =D
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« Last Edit: April 05, 2011, 04:36:54 PM by Oshtoby »
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« Reply #581 on: April 05, 2011, 04:38:54 PM » |
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Marth is picky about who he goes over. I do not think this is fixable for now. Only two confirmed ones that he can go over is Ike and Yoshi. If someone would like to just go through all the characters, and just test Marth's .REL over top of them all, it'd be appreciated.
When I get home tonight, I am going to sit there with Ike's real .REL in one hex editor window, and Ike's generic .REL in the other, and just makes notes of comparing the two. I want to know what the heck he did in order to make Ike work. I'M LOOKING AT YOU, MEWTWO. Or, if you're reading this, PhantomWings, you could PM me, and let me be your apprentice =D
Well, you know how KTH uploaded Roy over ft_Ike.rel? Well, can you edit that ft_Ike.rel for that ft_ike.rel to go over Jigglypuff? Thank you if you do. Good luck with your things/notes on this.
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« Reply #582 on: April 05, 2011, 04:40:01 PM » |
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Well, you know how KTH uploaded Roy over ft_Ike.rel? Well, can you edit that ft_Ike.rel for that ft_ike.rel to go over Jigglypuff? Thank you if you do. Good luck with your things/notes on this. You do it. I've given out the instructions, with the exact hex addresses and what you have to change several times in here. Give a man a fish, he eats for a day. Teach a man to fish, and it might inspire him to be the next PhantomWings.
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« Last Edit: April 05, 2011, 04:41:37 PM by Oshtoby »
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« Reply #583 on: April 05, 2011, 04:51:30 PM » |
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PROBLEM: Marth can't go over just anyone. FACT: Marth can go over Ike with no problems. FACT: Ike can go over almost anyone using the generic .REL file. SOLUTION: Port Marth over Ike, port Ike over [censored]ty character using the generic .REL file. I have a working Marth-soon-to-be-Roy over top of Ike right now. No glitches so far. Will post more soon. Get hyped. Edit: When I loaded up the newest Roy moveset ( http://www.smashboards.com/showthread.php?t=298053 ) and faced him against any character other than Marth, there are NO PROBLEMS! WHOOOOO! But, when I load him up and play against Marth, I can play normally, but... there is a sword glow coming out of his mouth. This did not happen when he was just normal Marth (before I changed him to Roy). Is there a reason? Does the moveset's .PAC do this for the old Roy, where it changed one of his sword glows to Issac's hair, and then attached it to his head? I am doing more testing, will keep you guys updated. Edit 2: Shrank that sword glow down to 0.01 the original size. You can no longer see it. Glitches solved. We have a working Marth over another character 100% port. Let me get all the info together, and then I'll release it.Edit 3: TO PUT ROY OVER IKE DO THE FOLLOWING: 1) Put these codes into your codeset: File Patch Code v3.5.1 (NTSC-U) [Phantom Wings] * E0000000 80008000 * 225664EC 00000000 * 0401BFE0 4858BE20 * 065A7E00 00000070 * 38A00067 38810020 * 3CE0805A 60E37C18 * 4BE52531 38A0007F * 3883FFE8 38610020 * 4BE52521 38A00068 * 60E47C18 38610020 * 9421FF80 BC410008 * 38610088 4BA74DB9 * 7C7C1B78 2C030000 * 4082000C 38210080 * 4800001C B8410008 * 38210080 4BE524E5 * 38610008 4BA742E1 * 7C7C1B78 4BA741E8 * 040223E0 48585BC0 * 065A7FA0 00000028 * 80010044 3C608001 * 6063581C 7C001800 * 4082000C 7FDDC850 * 3BDEFFE0 93DB0008 * 4BA7A424 00000000 * 0401CD0C 4858B1F4 * 065A7F00 00000038 * 2C030000 4182000C * 4BA7DD51 4BA74E04 * 80780008 2C030000 * 41820014 8118000C * 7C634214 7C7B1850 * 48000008 8078000C * 4BA74DE0 00000000 * 043EE9D8 48000014 * 043EEBD4 48000014 * 043D8B9C 48000018 * 043E9B4C 38600000 * 043E9D38 38600000 * 043D8C80 60000000 * 80000000 80406920 * 80000001 805A7C00 * 8A001001 00000000 * 045A7C10 2F525342 * 045A7C14 452F7066 * 80000001 805A7B00 * 8A001001 00000000 * 065A7B10 0000000F * 2F525342 452F7066 * 2F736F75 6E642F00 * 041C6CE0 483E0D20 * 065A7A00 00000028 * 9421FF80 BC410008 * 3C60805A 60637B1F * 4BE52931 B8410008 * 38210080 4BE52995 * 4BC1F2C4 00000000 * 065A7900 00000078 * 9421FF80 7C0802A6 * 9001000C BC810010 * 9421FF00 7C872378 * 54B2BA7E 7CD33378 * 38800000 9081000C * 90810010 90610014 * 90810018 3880FFFF * 9081001C 38610020 * 90610008 7CE43B78 * 38A00080 4BE529F5 * 38610008 4BA752A1 * 60000000 80210000 * B8810010 8001000C * 7C0803A6 80210000 * 4E800020 00000000 * 043E399C 481C3F04 * 065A78A0 00000010 * 80BC0020 7CA59214 * 3A400000 4BE3C0F4 * 043DBAEC 481CBDE4 * 065A78D0 00000018 * 800302A4 2C130000 * 41820008 7E609B78 * 3A600000 4BE3420C * 041CDF7C 483D9884 * 065A7800 00000098 * 818C0014 9421FF80 * BC410008 3D009034 * 61089D94 7C034000 * 4082003C 7C882378 * 3C60804D 60630000 * 3C80805A 60847B00 * 7CC53378 38C04200 * 80E40080 2C070000 * 40820014 60000000 * 480000B9 2C030000 * 41820010 B8410008 * 80210000 4BC26724 * 70A501FF 3868FFFF * 3C80804C 6084FFFF * 7C842A14 38A04001 * 38A5FFFF 8C040001 * 9C030001 2C050000 * 4082FFF0 B8410008 * 80210000 4BC2670C * 141CCF90 483DA770 * 065A7700 00000048 * 9421FF80 BC410008 * 7FE3FB78 3C80805A * 60847B00 38A00000 * 38C04000 480001E5 * 90640080 807F0008 * 907A0014 907A005C * 907A0074 B8410008 * 80210000 807F0000 * 4BC25854 00000000 * E0000000 80008000
Ike has Marth's IC * C2858928 00000003 * 2C040022 40820008 * 38800011 1C040038 * 60000000 00000000
Ike uses Marth's Sound Bank * 4A000000 80AD89E0 * 14000088 00000013 * E0000000 80008000 2) Download http://www.mediafire.com/?14r62ch1ah13t6e3) Extract that .RAR file into your "[SD CARD DRIVE LETTER HERE]:\private\wii\APP\RSBE\pf\" folder 4) Enjoy our boy over Ike! Bonus) For extra fun, follow the instructions that Phantom Wing posted to port Ike (a good character) over top of someone else! Credit: The Model for Roy is made by BeyondYou. The Recolors are made by TehSqueeMistro. The Moveset is made by Thany as well as others. Most of the documentation I followed in order to patch this module was by Dantarion. All other stuff? Me. I'm awesome. =P Now, if only Thany would make it so that Roy used external .BRSTM sound effects using the CSE v2.1... TO PORT A DIFFERENT MARTH PSA OVER TOP OF ROY RENAME ALL THE FILES TO FitIkeWhatever.PAC/PCS. EDIT 4: Notice the two different standing animations. =D I don't see the instructions for it in this post. I think it's in another post. I'll look for it. EDIT: I plan on getting a USBGecko, soon. We'll see what I can come up with then.
Hm...I have a USB Gecko.(I bought it in 2008) I wonder what I can do with it.
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« Last Edit: April 05, 2011, 04:59:34 PM by SmashClash »
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« Reply #584 on: April 05, 2011, 05:01:13 PM » |
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If someone ELSE wants to try patching the Marth .REL, here's how to do it.
At the Address 0x16F, put the character Id of the character you're going over At the Address 0x237, put the character Id of the character you're going over At the Address 0x18AF, put the character Id of the character you're going over At the Address 0xA507, put the character Id of the character you're going over At the Address 0xA56F, put the character Id of the character you're going over At the Address 0xA5CB, put the character Id of the character you're going over
Go for it. Make sure to post your results here.
IDs are located here: http://anonym.to/?http://opensa.dantarion.com/wiki/Patching_Character_ModulesSince you're looking for Jigglypuff, that would be under Purin on that page, and the ID would be 25
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« Last Edit: April 05, 2011, 05:49:12 PM by Oshtoby »
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