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Author Topic: BigBadBooya's Previews hacks: Another Angel Revealed!  (Read 131867 times)
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SmashClash
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    « Reply #240 on: October 25, 2010, 03:53:59 PM »


    Is Gokario's B-Up flying for a while?
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    Hollow
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    « Reply #241 on: October 26, 2010, 05:07:35 AM »


    Here is a video, I was fighting against Death Ganon.

    http://www.youtube.com/watch?v=-em-eTQc-_8

    If someone knows how to fix the kamehameha and Kio-kan, (I can fix the final smash) pm me please because after that he will be done.




    What level was Death Ganon on?
    He looked like he was on 3.

    Humiliation...... :'(

    And I can fix the Kamehameha.
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    BigBadBooya
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    « Reply #242 on: October 26, 2010, 10:58:42 AM »


     Awesome Face I'll pm you the files Hollow.


    Here is a video on what I did for his final smash so far if anyone is interested.
    <a href="http://www.youtube.com/watch?v=FmWO8m_rqZk" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=FmWO8m_rqZk</a>


    Let me know how you like it. His final smash id dodge-able, Gannon proved it (though he is the only computer smart enough to dodge it)
    « Last Edit: October 26, 2010, 11:31:49 AM by BigBadBooya » Logged

    It's impossible to rush perfection, but you can still pressure it.

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    « Reply #243 on: October 26, 2010, 01:11:56 PM »


    GODAMN!!!!! that FS was AWESOME!!!!!!!!!
    uve got skillz
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    ItalianStallion
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    « Reply #244 on: October 26, 2010, 01:46:27 PM »


    that new FS is amazing!
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    « Reply #245 on: October 26, 2010, 01:47:50 PM »


    The kamehameha is really spammable. What do want to be fixed about it?

    Also, after seeing that video, I want to make a Death Ganon v2, because looking back, he kinda sucks. I see what you did there ...
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    « Reply #246 on: October 26, 2010, 01:53:25 PM »


    Woah that Final Smash looks EPIC O.O!!  I'd also like to make a suggestion:

    I think that he should be a fair bit faster movement wise.  He seems a tad sluggish at the moment.  Also, you should think about maybe turning all of his dodges into teleports (like how it's been done with Shadow).

    Otherwise I'd really like to see how this develops.  It could be a fantastic PSA.
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    BlueBrain
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    « Reply #247 on: October 26, 2010, 02:25:07 PM »


    to make kamehameha less spammable, maybe u could make lucario hurt himself when using it, that would definitely stop ppl spamming it more than 3 times... xD

    and the teleport dodge is a great idea, but dont make him teleport in air dodge, as that makes characters glitch if they land on ground being invisible (they keep invisible)
    at least thats what happened with some ganon psa i played once...
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    « Reply #248 on: October 26, 2010, 02:28:47 PM »


    Just watched your Gokario's final smash an it's really AWESOME! Now we only need to have a angel winged Mr. Game & Watch  Awesome Face.
    Keep up the good work!


    EBT.
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    « Reply #249 on: October 26, 2010, 02:32:39 PM »



    and the teleport dodge is a great idea, but dont make him teleport in air dodge, as that makes characters glitch if they land on ground being invisible (they keep invisible)
    at least thats what happened with some ganon psa i played once...

    That's probably the creator's fault for not putting Visibility events in all the events that need them. 
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    Ct.OWN
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    « Reply #250 on: October 26, 2010, 02:50:27 PM »


    Awesome Face I want him now!
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    BigBadBooya
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    « Reply #251 on: October 26, 2010, 02:52:15 PM »


    @Hollow:Can you make it so that the kamehameha has to be charged for at lease 3 seconds so that he can fire the weakest version of it, 7-8 seconds is stronger than the first ( the 1 damage can be 2). then if he charges it to around 15 seconds that can be his strongest blast (a ko move if fully charged). Is it possible to make it so that he can continue his charge up even if he gets out of the charge (except if he's hit)
    Death Gannon is still a good opponent, those replays are lucky fights with him.
     

    Well since the invisibility is such a problem, I could make Gokario shrink then go to his normal size so that his visibility is fully controllable....That might be a little challenging though......

    @EternallyBlueTeam :I was thinking about putting wings on Mr. Game & Watch not too long ago, but I haven't checked his files yet.

    @Ct. OWN: You have to wait.
    « Last Edit: October 26, 2010, 02:53:41 PM by BigBadBooya » Logged

    It's impossible to rush perfection, but you can still pressure it.

    [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.]

    Kyoufu wo oshiete yarou! - I will teach you fear now

    O o         
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    { BLAAAAAAAAAAAAAARRRGHHH!!!
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    « Reply #252 on: October 26, 2010, 02:56:06 PM »


    for the g&W, he has LOTS, and when i say LOTS, i mean LOTS of articles...
    u could probably replace some of the neutral B models, and in psa remove that model from the neutral B attack ofcourse...
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    « Reply #253 on: October 26, 2010, 03:03:05 PM »


    @Hollow:Can you make it so that the kamehameha has to be charged for at lease 3 seconds so that he can fire the weakest version of it, 7-8 seconds is stronger than the first ( the 1 damage can be 2). then if he charges it to around 15 seconds that can be his strongest blast (a ko move if fully charged). Is it possible to make it so that he can continue his charge up even if he gets out of the charge (except if he's hit)
    Death Gannon is still a good opponent, those replays are lucky fights with him.
     

    Well since the invisibility is such a problem, I could make Gokario shrink then go to his normal size so that his visibility is fully controllable....That might be a little challenging though......

    @EternallyBlueTeam :I was thinking about putting wings on Mr. Game & Watch not too long ago, but I haven't checked his files yet.

    @Ct. OWN: You have to wait.
    K.
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    BigBadBooya
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    « Reply #254 on: October 26, 2010, 03:10:04 PM »


    I looked at it, but there is no graphic to switch the wings with.

    Is there any one who is willing to make a vertex of the heart into a senzu bean? I have it so that Gokario can generate a healing item, (to heal himself a little from the final smash) A senzu bean vertex from the heart or the tomato would be fine.
    « Last Edit: October 26, 2010, 03:30:28 PM by BigBadBooya » Logged

    It's impossible to rush perfection, but you can still pressure it.

    [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.]

    Kyoufu wo oshiete yarou! - I will teach you fear now

    O o         
    /¯/________________________/
    { BLAAAAAAAAAAAAAARRRGHHH!!!
    \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\

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