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Question: DEADPOOL! (cheers to Nano for the vid)
<a href="http://www.youtube.com/watch?v=K5I4s74Q2WI" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=K5I4s74Q2WI</a>
Delicious like a chimichanga - 7 (14.9%)
SDo0m and Mephisto classy mofos ಠ_ರೃ - 9 (19.1%)
OMG A MOD WUT SORCERY IS THIS?!?! - 3 (6.4%)
- 13 (27.7%)
Seriously Classy Option™ ಠ_ರೃ - 7 (14.9%)
wherez vegeeeta? - 8 (17%)
Total Voters: 47

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Author Topic: SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!  (Read 1770409 times)
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SiLeNtDo0m
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    « Reply #4005 on: July 14, 2011, 11:15:00 AM »


    Not to nitpick or anything, Sdoom, but do you plan on altering the neutral B web GFX before the final release? To be honest, I preferred the previous version. Now that the web ball is bigger, it causes a split second of slowdown whenever it's used. It's not a major complaint, but it does get a bit annoying since I use it alot :/

    And to try to avoid sounding like an idiot, I want to make sure that I'm using the right setup. For the Beta 2, do I need to replace the ef_common with the one in the DL, or is that what's causing the slowdown?


    1) Divine is fixing this
    2) No
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    Juri Han
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    « Reply #4006 on: July 14, 2011, 11:19:54 AM »


    Alright, thanks. Just wanted to make sure I wasn't the only one experiencing that =.=; Great PSA nonetheless~
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    LKR000
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    I love brawl hacks :P


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    « Reply #4007 on: July 14, 2011, 11:32:59 AM »


    Great PSA mate Cheesy
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    dpgthirteen
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    « Reply #4008 on: July 14, 2011, 02:56:22 PM »


    Ay SDoom finished another costume. This is one of the version of quick change spidey. This one has the original textures. I will later make the one in the PS1 game.


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    « Reply #4009 on: July 14, 2011, 03:01:38 PM »


    I tried and kinda failed on this one but heres some pics:
    if someone wants to finish it you can, I just don't know how to make the spidey symbol in the front larger  Im srs here
    « Last Edit: July 14, 2011, 03:04:04 PM by ThE DarkYoshi » Logged


    SiLeNtDo0m
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    « Reply #4010 on: July 14, 2011, 03:20:13 PM »


    Stupid Wall Climb is being a pain in the ass Im srs here  I've tried multiple things and have had many results:

    1) He can climb down very nicely, but not up.  No matter what button I map climbing up to, he never climbs up.
    2) He climbs up and down, but he has no animation whatsoever.  I also made a sort of "waiting" on the wall animation which is separate from his Wall Cling, but that for some reason faces the wrong direction (despite the fact that in the animation, it faces the same direction as the climbing animations which face the right direction)
    3) Some other kind of stupid fail...

    -_____________-

    Hate spending all day on one thing
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    DoctorFlux(Mariodk)
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    « Reply #4011 on: July 14, 2011, 03:23:55 PM »


    Stupid Wall Climb is being a pain in the ass Im srs here  I've tried multiple things and have had many results: 1) He can climb down very nicely, but not up.  No matter what button I map climbing up to, he never climbs up. 2) He climbs up and down, but he has no animation whatsoever.  I also made a sort of "waiting" on the wall animation which is separate from his Wall Cling, but that for some reason faces the wrong direction (despite the fact that in the animation, it faces the same direction as the climbing animations which face the right direction) 3) Some other kind of stupid fail... -_____________- Hate spending all day on one thing
    i know how that feel (SMBZ mario´s old FS before the combo FS Super Sonic but for mario without transform)
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    I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

    dpgthirteen
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    « Reply #4012 on: July 14, 2011, 03:24:20 PM »


    Thant sucks man Undecided And it sucks since no one has ever attempted something like this that you cant ask for help.
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    « Reply #4013 on: July 14, 2011, 03:37:20 PM »


    maybe becuase shiek wallclimb make him not be able to move when attached to the wall?  if it was a psa wallclimb maybe it was diferent maybe with the code disable shieks wallclimb and make a wallclimb in psa itself?
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    SiLeNtDo0m
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    « Reply #4014 on: July 14, 2011, 03:45:59 PM »


    And on a random note Burst Sonic has reached 1000 downloads...

    ...Viewtiful Joe hasn't Im srs here

    Of all my PSAs NOT to reach 1k.....
    Barring Spidey of course, he's only been out for 2 days but he'll reach 1k anyways
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    SmashClash
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    « Reply #4015 on: July 14, 2011, 04:00:35 PM »


    1. Great job on the model, StarWaffle. Smiley
    2. Awesome...Wall Climb. Now Cloud and the Naruto PSA can use Wall Climb(Wall Run if you just change the animation)
    3. Hopefully you'll get through the Wall Climb. Wink
    4.
    And on a random note Burst Sonic has reached 1000 downloads... ...Viewtiful Joe hasn't Im srs here Of all my PSAs NOT to reach 1k..... Barring Spidey of course, he's only been out for 2 days but he'll reach 1k anyways
    Lol, but... Im srs here

    5. K, soon I'm going to take pics of each web I made and post 'em all here in 1 pic. I will number them, so you can pic what number(s) you like most.
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    dpgthirteen
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    « Reply #4016 on: July 14, 2011, 04:19:04 PM »


    Finished both versions of the quick change spiderman, check the vertex request post for his pictures.
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    fighter20brawler10
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    « Reply #4017 on: July 14, 2011, 06:17:12 PM »


    And on a random note Burst Sonic has reached 1000 downloads...

    ...Viewtiful Joe hasn't Im srs here

    Of all my PSAs NOT to reach 1k.....
    Barring Spidey of course, he's only been out for 2 days but he'll reach 1k anyways

    But Burst Sonic was a SIDE project =/ How in the world can it get more downloads than a PSA that took you half a year?!?! e.e
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    Hollow
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    « Reply #4018 on: July 14, 2011, 07:15:43 PM »


    I programmed a Wall Climb Happy Face  He can now crawl up and down walls! Since Sheik has a Wall Cling it was fairly easy.  There is one problem though.  When you press up, instead of going to the climbing up animation, he jumps.  I need to find a way of disabling the Wall Jump when you press up (but still allow him to jump with X or Y).  I'm not too sure what I'll need to do here.   But I've laid down the groundwork for the Wall Climb.  The thing I want to do with it is to make it so that he moves faster the more you press Up on the controller.
    But you need to use wallcling first. I've got to fix my wallrun now.
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    The Main Event
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    « Reply #4019 on: July 14, 2011, 10:01:44 PM »


    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20573&Moderated=All&facebook=true
    Its here....
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