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« Reply #4605 on: August 08, 2011, 09:05:54 AM » |
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Nice, I already saw his buffed counter, but this new special is so much better ! Cancel to air dash to Hurricane kick should be a beastly finisher. I assume you can only use it once in the air ?
And yeah, I saw you were already used to Shuffling, but it can take quite some time to adopt a much more offensive playstyle and learn to edgeguard. Getting destroyed by my friend's Falcon every time I let the pressure down helped me quite a bit, though... Survival instinct :p
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« Reply #4606 on: August 08, 2011, 02:00:19 PM » |
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SDo0m, if it's alright if I suggest a couple moves. 1 for Lucario and 1 for Charizard. Don't you think Lucario should have a Bone Rush move combo if you keep pressing B-Side? I think Lucario should at least have that move because that was 1 that sort of distinguished him. For Charizard, I'd think making his Up-B be allowed to maneuver in all or north, west, east, south, northeast, northwest, southeast, southwest, etc. to allow better and more interactive gameplay. EDIT: Oh yeah, the compliment: Great job on Lucario's DownB(Fits Lucario ) and Sonic's run(Fabulous improvement)
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« Last Edit: August 08, 2011, 02:01:56 PM by SmashClash »
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« Reply #4607 on: August 08, 2011, 02:11:36 PM » |
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nice stuff you got there. Liking the new animations
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« Reply #4608 on: August 08, 2011, 02:57:10 PM » |
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Hey Sdoom just wondering but how does the new lucario feel play-style wise? Like is he alot of fun to use? Cuz he looks pretty sweet with his combo ability.
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« Reply #4609 on: August 08, 2011, 03:09:47 PM » |
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Hey Sdoom just wondering but how does the new lucario feel play-style wise? Like is he alot of fun to use? Cuz he looks pretty sweet with his combo ability.
VERY fun to use. I rarely used Lucario before, but he's one of my new mains along with Sonic (dat moonwalk o_o).
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« Reply #4610 on: August 08, 2011, 03:24:12 PM » |
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VERY fun to use. I rarely used Lucario before, but he's one of my new mains along with Sonic (dat moonwalk o_o).
Dat moonwalk be fancy, huh?
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« Reply #4611 on: August 08, 2011, 03:58:43 PM » |
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I'm quite curious as to how Metaknight will be turning out. Will he be downgraded? Will he have a new special? Stuff like that. It seems that most brawl newcomers are being changed with something.
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #4612 on: August 08, 2011, 04:01:20 PM » |
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VERY fun to use. I rarely used Lucario before, but he's one of my new mains along with Sonic (dat moonwalk o_o).
That's right. Sdo0m, forget about Shadow. Who needs and angsty, generic anti-hero, when we have a moon-walking Sonic? You're a smart man
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« Last Edit: August 08, 2011, 04:02:27 PM by Dark Aura »
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« Reply #4613 on: August 08, 2011, 04:27:48 PM » |
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Here's a MK vs Luigi game from a month ago, with some nice KOs :
Everything is still subject to change, but at around the time this vid was posted, the most visible changes were that : - he's a fastfaller - his grounded moves no longer have transcendent priority - his Up B goes directly into special fall - his cape seems buffed (faster and more range) - his moves sweetspot at the middle of the blade Considering how good he was in Brawl, he only needs to be adapted to the P:M environment, so he probably won't get massive overhauls like Wario, Zard or Lucario.
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« Reply #4614 on: August 08, 2011, 04:29:58 PM » |
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SDo0m, if it's alright if I suggest a couple moves. 1 for Lucario and 1 for Charizard. Don't you think Lucario should have a Bone Rush move combo if you keep pressing B-Side? I think Lucario should at least have that move because that was 1 that sort of distinguished him. For Charizard, I'd think making his Up-B be allowed to maneuver in all or north, west, east, south, northeast, northwest, southeast, southwest, etc. to allow better and more interactive gameplay. EDIT: Oh yeah, the compliment: Great job on Lucario's DownB(Fits Lucario ) and Sonic's run(Fabulous improvement) You might not have seen this.
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« Reply #4615 on: August 08, 2011, 04:44:24 PM » |
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You might not have seen this.
I saw it, don't worry. I don't think it will happen though. Firstly, Lucario's current Side B is EXTREMELY useful with this On Hit Cancel system. It can combo very easily from most of his moves now because obviously being a throw based attack it's unblockable. Not to mention he has an air grab too (which is quite difficult to use but pretty rewarding because it meteor smashes). I don't think it will get changed. It's just too useful.
Also, he'd need an spare external graphic model/article for the bone itself and Lucario doesn't have any to spare.
About Charizard's Up B, it seems like a decent idea. It could work like Fox's Up B I guess.
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« Reply #4616 on: August 08, 2011, 04:54:26 PM » |
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I saw it, don't worry. I don't think it will happen though. Firstly, Lucario's current Side B is EXTREMELY useful with this On Hit Cancel system. It can combo very easily from most of his moves now because obviously being a throw based attack it's unblockable. Not to mention he has an air grab too (which is quite difficult to use but pretty rewarding because it meteor smashes). I don't think it will get changed. It's just too useful. Also, he'd need an spare external graphic model/article for the bone itself and Lucario doesn't have any to spare. About Charizard's Up B, it seems like a decent idea. It could work like Fox's Up B I guess. Ok. Ideas ideas. Have you had fun ever since you joined and acquired the P:M PSAs? I assumed you were a bit of a fan of B-
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« Reply #4617 on: August 08, 2011, 05:22:00 PM » |
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Ok. Ideas ideas. Have you had fun ever since you joined and acquired the P:M PSAs? I assumed you were a bit of a fan of B-
I still love Brawl- The codeset is great and the characters are awesome. I enjoyed playing as pretty much every character in Brawl- The main reason I'm moving to P:M is the level of professionalism. Whilst the Brawl- team is very pro, they aren't quite as pro as the P:M team. Also, there were no custom animations in Brawl-, whereas there are loads in P:M
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« Reply #4618 on: August 08, 2011, 07:14:06 PM » |
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Not that the new animations aren't great, they are indeed, but what's up with changing Sonic's run? Is that an official P:M thing? If so, is there a reason? Just curious.
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There is no power quite like the power of understanding.
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« Reply #4619 on: August 09, 2011, 02:12:33 AM » |
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Not that the new animations aren't great, they are indeed, but what's up with changing Sonic's run? Is that an official P:M thing? If so, is there a reason? Just curious.
Well, I wasn't asked to make it. I merely decided to for P:M
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