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Author Topic: Updated Stage Roster Expansion Code - PAT0 Editing functional now!  (Read 31286 times)
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Eternal Yoshi
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    « Reply #15 on: November 07, 2010, 09:05:32 AM »


    I don't understand how the Tracklist modifier works. Has anybody tested it ?

    It works but conflicts with the SSS for some reason.
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    LC-DDM
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    « Reply #16 on: November 07, 2010, 11:01:16 AM »


    I don't mind, I'd just want the SSE Multiplayer-Suitable stages. |D
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    « Reply #17 on: November 07, 2010, 11:13:58 AM »


    And PAL gets yet again a great dose of /ignore.

    That's still good though, pretty awesome. :>
    Should be very soon, kyral's code for draggable bones will be added, as well as eternal yoshi's code for this, and I'm sure some other changes will have been made
    I meant to quote this
    When will we be able to input 255 extra? Also, does anyone know when BrawlBox update(This month or next month)? I can't wait. Cheesy
    I would guess this month
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    Link40
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    « Reply #18 on: November 07, 2010, 11:25:45 AM »


    I don't understand how the Tracklist modifier works. Has anybody tested it ?

    It works but conflicts with the SSS for some reason.
    What do you mean by "conflict" ? And there are some things I don't understand in the code... What are exactly the values who have to replace ?
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    SmashClash
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    « Reply #19 on: November 07, 2010, 03:32:04 PM »


    And PAL gets yet again a great dose of /ignore.

    That's still good though, pretty awesome. :>
    Should be very soon, kyral's code for draggable bones will be added, as well as eternal yoshi's code for this, and I'm sure some other changes will have been made
    I meant to quote this
    When will we be able to input 255 extra? Also, does anyone know when BrawlBox update(This month or next month)? I can't wait. Cheesy
    I would guess this month
    Hopefully. Smiley
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    « Reply #20 on: November 07, 2010, 04:45:17 PM »


    Wow!
    Once we can add icons this will be SWEET.
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    Eternal Yoshi
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    « Reply #21 on: November 07, 2010, 08:54:35 PM »


    As of now, The SSS cannot handle 255 as exceeding the page limit will result in the game freezing when you get to the SSS.

    I THINK the page limit is 39 per page as of now.
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    Albafika
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    « Reply #22 on: November 08, 2010, 08:51:08 AM »


    Eternal, my question to you is: If I use your code without modifying it, which stages will I be able to put on those slots? Is your code made for certain stages or overall?? 'Cause then it'd force me to learn to use .rel files, I never took the time since I followed this http://www.smashboards.com/showthread.php?t=254340 which didn't support .rel files.
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    Eternal Yoshi
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    « Reply #23 on: November 08, 2010, 11:31:28 AM »


    You can put  ANY stage over the custom stage slots.
    You need to get some stages and learn how to use .rel files.

    Also, I'm here to confirm 2 things:

    1. The maximum amount of stages the SSS can take per page before freezing out is 39.
    I have that very same amount on the first page.

    2. Phantom Wings PMed me the reason why the Tracklist modifier was conflicting with the code I have.
    When you do a data byte count, you aren't supposed to include the executable
    (a.k.a. E000000 8008000) in your data byte count.
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    Link40
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    « Reply #24 on: November 08, 2010, 11:58:55 AM »


    You can put  ANY stage over the custom stage slots.
    You need to get some stages and learn how to use .rel files.

    Also, I'm here to confirm 2 things:

    1. The maximum amount of stages the SSS can take per page before freezing out is 39.
    I have that very same amount on the first page.

    2. Phantom Wings PMed me the reason why the Tracklist modifier was conflicting with the code I have.
    When you do a data byte count, you aren't supposed to include the executable
    (a.k.a. E000000 8008000) in your data byte count.

    Thank for the info, but it still don't know what I have t replace in the code and with what :s
    Thanks  for your help.
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    Eternal Yoshi
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    « Reply #25 on: November 08, 2010, 01:48:59 PM »


    OK. Here's my maxed out SSS.
    Don't add more stage than this.
    Code: (Eternal Yoshi's Maxed out SSS V0.6X)

    046B8F5C 7C802378
    046B8F64 7C6300AE
    040AF618 5460083C
    040AF68C 38840002
    040AF6AC 5463083C
    040AF6C0 88030001
    040AF6E8 3860FFFF
    040AF59C 3860000C
    060B91C8 00000018
    BFA10014 7CDF3378
    7CBE2B78 7C7D1B78
    2D05FFFF 418A0014
    006B929C 00000027
    066B99D8 00000027
    00010203 04050908
    0A0B0C0D 0E0F1114
    151A1917 06131D1B
    1C1F2021 22252423
    27280710 12161800
    006B92A4 00000027
    066B9A58 00000027
    1E262A2B 2C2D2E2F
    30313233 34353637
    38393A3B 3C3D3E3F
    40414243 44454647
    48494A4B 4C4D4E00
    06407AAC 000000A0
    01010202 03030404
    05050606 07070808
    0909330A 0B0B0C0C
    0D0D0E0E 130F1410
    15111612 17131814
    19151C16 1D171E18
    1F19201A 211B221C
    231D241E 251F2932
    2A332B34 2C352D36
    2F373038 3139323A
    2E3BFFFF 400E4101
    420F4308 441C4505
    4602470C 4839491C
    4A024B01 4C024D01
    4E024F02 50025102
    52015301 54015501
    56015701 58015901
    5A015B01 5C015D01
    5E015F01 60016101
    62016301 64016501

    « Last Edit: November 08, 2010, 01:49:52 PM by EternalYoshi » Logged


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    « Reply #26 on: November 08, 2010, 08:24:52 PM »


    Is there a way to get these codes to work with Riivolution? Whenever I have these on and launch riivolution, the screen goes black and doesn't go anywhere. I'm assuming it's because these codes are so big, but is there a way around that? (And I know it's just these codes.) Someone told me to use a gameconfig.txt but I have absolutely no idea how to use it or anything.
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    Eternal Yoshi
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    « Reply #27 on: November 09, 2010, 09:55:22 AM »


    If you are using riivolution, put the gameconfig.txt in the same directory as your XML and copy to the root of the SD card. You also have to mod your XML to handle the stages.
    Here's an example with stages 01 - 0F

    Code:
    		<file external="/private/wii/app/RSBE/pf/module/st_custom01.rel" disc="/module/st_custom01.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom02.rel" disc="/module/st_custom02.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom03.rel" disc="/module/st_custom03.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom04.rel" disc="/module/st_custom04.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom05.rel" disc="/module/st_custom05.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom06.rel" disc="/module/st_custom06.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom07.rel" disc="/module/st_custom07.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom08.rel" disc="/module/st_custom08.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom09.rel" disc="/module/st_custom09.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom0A.rel" disc="/module/st_custom0A.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom0B.rel" disc="/module/st_custom0B.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom0C.rel" disc="/module/st_custom0C.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom0D.rel" disc="/module/st_custom0D.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom0E.rel" disc="/module/st_custom0E.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/module/st_custom0F.rel" disc="/module/st_custom0F.rel" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM01.pac" disc="/stage/melee/STGCUSTOM01.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM02.pac" disc="/stage/melee/STGCUSTOM02.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM03.pac" disc="/stage/melee/STGCUSTOM03.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM04.pac" disc="/stage/melee/STGCUSTOM04.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM05.pac" disc="/stage/melee/STGCUSTOM05.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM06.pac" disc="/stage/melee/STGCUSTOM06.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM07.pac" disc="/stage/melee/STGCUSTOM07.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM08.pac" disc="/stage/melee/STGCUSTOM08.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM09.pac" disc="/stage/melee/STGCUSTOM09.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0A.pac" disc="/stage/melee/STGCUSTOM0A.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0B.pac" disc="/stage/melee/STGCUSTOM0B.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0C.pac" disc="/stage/melee/STGCUSTOM0C.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0D.pac" disc="/stage/melee/STGCUSTOM0D.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0E.pac" disc="/stage/melee/STGCUSTOM0E.pac" create="true" />
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0F.pac" disc="/stage/melee/STGCUSTOM0F.pac" create="true" />
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    « Reply #28 on: November 09, 2010, 01:26:52 PM »


    I finally managed to undestand how the Music Modifier works, so I tested it with The first Stage Expansion Code. It works wonderfully with it Smiley
    I'll soon try with the 2nd code...
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    « Reply #29 on: November 09, 2010, 03:00:38 PM »


    I don't know much about XML's or anything, but does this look about right?

    - <wiidisc version="1">
      <id game="RSB" />
    - <options>
    - <section name="File Replacement">
    - <option name="SSBB Folder">
    - <choice name="Enabled">
      <patch id="ssbbfolder" />
      </choice>
      </option>
    - <option name="US File Patch">
    - <choice name="Enabled">
      <patch id="usfilepatch" />
      </choice>
      </option>
      </section>
    - <section name="Codes">
    - <option name="Ocarina Codes">
    - <choice name="Enabled">
      <patch id="ocarinabase" />
      <patch id="vihook" />
      <patch id="ocarinacodes" />
      </choice>
      </option>
      </section>
      </options>
    - <patch id="ssbbfolder">
      <folder external="/ssbb" recursive="false" />
      <folder external="/ssbb" disc="/" />
      </patch>
    - <patch id="usfilepatch">
      <folder external="/private/wii/app/RSBE/pf" disc="/" />
      <folder external="/private/wii/app/RSBE/pfmenu2" disc="/menu2" />
      <file external="/private/wii/app/RSBE/pf/fighter/captain/FitCaptain01.pac" disc="/fighter/captain/FitCaptain01_en.pac" />
      <file external="/private/wii/app/RSBE/pf/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_en.pcs" />
      <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal00.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal00_en.pac" />
      <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal01.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal01_en.pac" />
      <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal02.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal02_en.pac" />
      <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal03.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal03_en.pac" />
      <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal04.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal04_en.pac" />
      <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinalSpy.pac" disc="/fighter/poketrainer/FitPokeTrainerFinalSpy_en.pac" />
      <file external="/private/wii/app/RSBE/pf/info2/info.pac" disc="/info2/info_en.pac" />
      <file external="/private/wii/app/RSBE/pf/info2/info_mg.pac" disc="/info2/info_mg_en.pac" />
      <file external="/private/wii/app/RSBE/pf/info2/info_boss_battle.pac" disc="/info2/info_boss_battle_en.pac" />
      <file external="/private/wii/app/RSBE/pf/info2/info_boss_battle_mg.pac" disc="/info2/info_boss_battle_mg_en.pac" />
      <file external="/private/wii/app/RSBE/pf/info2/info_corps.pac" disc="/info2/info_corps_en.pac" />
      <file external="/private/wii/app/RSBE/pf/info2/info_corps_mg.pac" disc="/info2/info_corps_mg_en.pac" />
      <file external="/private/wii/app/RSBE/pf/info2/info_homerun.pac" disc="/info2/info_homerun_en.pac" />
      <file external="/private/wii/app/RSBE/pf/info2/info_homerun_mg.pac" disc="/info2/info_homerun_mg_en.pac" />
      <file external="/private/wii/app/RSBE/pf/info2/info_training.pac" disc="/info2/info_training_en.pac" />
      <file external="/private/wii/app/RSBE/pf/info2/info_training_mg.pac" disc="/info2/info_training_mg_en.pac" />
      <file external="/private/wii/app/RSBE/pf/menu/adventure/selchrcd_common.brres" disc="/menu/adventure/selchrcd_common_en.brres" />
      <file external="/private/wii/app/RSBE/pf/menu/common/CharaFaceTex.brres" disc="/menu/common/CharaFaceTex_en.brres" />
      <file external="/private/wii/app/RSBE/pf/menu/common/StockFaceTex.brres" disc="/menu/common/StockFaceTex_en.brres" />
      <file external="/private/wii/app/RSBE/pf/menu/main/MenuRule.pac" disc="/menu/main/MenuRule_en.pac" />
      <file external="/private/wii/app/RSBE/pf/menu/selmap_common/Selmap_common.brres" disc="/menu/selmap_common/Selmap_common_en.brres" />
      <file external="/private/wii/app/RSBE/pf/menu/tournament/TourGame.brres" disc="/menu/tournament/TourGame_en.brres" />
      <file external="/private/wii/app/RSBE/pf/menu2/sc_adv_seal.pac" disc="/menu2/sc_adv_seal_en.pac" />
      <file external="/private/wii/app/RSBE/pf/menu2/sc_adv_selmap.pac" disc="/menu2/sc_adv_selmap_en.pac" />
      <file external="/private/wii/app/RSBE/pf/menu2/sc_sel_event.pac" disc="/menu2/sc_sel_event_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGDXONETT.pac" disc="/stage/melee/STGDXONETT_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGDXPSTADIUM.pac" disc="/stage/melee/STGDXPSTADIUM_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGGW.pac" disc="/stage/melee/STGGW_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGHOMERUN.pac" disc="/stage/melee/STGHOMERUN_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGMADEIN.pac" disc="/stage/melee/STGMADEIN_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK.pac" disc="/stage/melee/STGNEWPORK_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_00.pac" disc="/stage/melee/STGVILLAGE_00_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_01.pac" disc="/stage/melee/STGVILLAGE_01_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_02.pac" disc="/stage/melee/STGVILLAGE_02_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_03.pac" disc="/stage/melee/STGVILLAGE_03_en.pac" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_04.pac" disc="/stage/melee/STGVILLAGE_04_en.pac" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom01.rel" disc="/module/st_custom01.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom02.rel" disc="/module/st_custom02.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom03.rel" disc="/module/st_custom03.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom04.rel" disc="/module/st_custom04.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom05.rel" disc="/module/st_custom05.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom06.rel" disc="/module/st_custom06.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom07.rel" disc="/module/st_custom07.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom08.rel" disc="/module/st_custom08.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom09.rel" disc="/module/st_custom09.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom0A.rel" disc="/module/st_custom0A.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom0B.rel" disc="/module/st_custom0B.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom0C.rel" disc="/module/st_custom0C.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom0D.rel" disc="/module/st_custom0D.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom0E.rel" disc="/module/st_custom0E.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/module/st_custom0F.rel" disc="/module/st_custom0F.rel" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM01.pac" disc="/stage/melee/STGCUSTOM01.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM02.pac" disc="/stage/melee/STGCUSTOM02.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM03.pac" disc="/stage/melee/STGCUSTOM03.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM04.pac" disc="/stage/melee/STGCUSTOM04.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM05.pac" disc="/stage/melee/STGCUSTOM05.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM06.pac" disc="/stage/melee/STGCUSTOM06.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM07.pac" disc="/stage/melee/STGCUSTOM07.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM08.pac" disc="/stage/melee/STGCUSTOM08.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM09.pac" disc="/stage/melee/STGCUSTOM09.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0A.pac" disc="/stage/melee/STGCUSTOM0A.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0B.pac" disc="/stage/melee/STGCUSTOM0B.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0C.pac" disc="/stage/melee/STGCUSTOM0C.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0D.pac" disc="/stage/melee/STGCUSTOM0D.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0E.pac" disc="/stage/melee/STGCUSTOM0E.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0F.pac" disc="/stage/melee/STGCUSTOM0F.pac" create="true" />
      <file external="/private/wii/app/RSBE/pf/system/common3.pac" disc="/system/common3_en.pac" />
      <file external="/private/wii/app/RSBE/pf/system/common5.pac" disc="/system/common5_en.pac" />
      <file external="/private/wii/app/RSBE/pfmenu2/if_adv_mngr.pac" disc="/menu2/if_adv_mngr_en.pac" />
      <file external="/private/wii/app/RSBE/pfmenu2/mu_menumain.pac" disc="/menu2/mu_menumain_en.pac" />
      </patch>
    - <patch id="ocarinabase">
      <memory valuefile="/codes/codehandler.bin" offset="0x00001800" />
      <memory offset="0x00001CDE" value="8057" />
      <memory offset="0x00001CE2" value="0000" />
      <memory offset="0x00001F5A" value="8057" />
      <memory offset="0x00001F5E" value="0000" />
      <memory offset="0x000042B8" value="60000000" />
      <memory offset="0x003E9930" value="60000000" />
      </patch>
    - <patch id="vihook">
      <memory ocarina="true" value="7CE33B783887003438A7003838C7004C" offset="0x000018A8" />
      </patch>
    - <patch id="ocarinacodes">
      <memory valuefile="/codes/RSBE01.gct" offset="0x00570000" />
      </patch>
      </wiidisc>



    Edit: I tested it out, and it works! Thanks for the help.
    « Last Edit: November 09, 2010, 04:57:21 PM by whiselifax » Logged


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