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Author Topic: Project RIDLEY PSA *VERSION 1.1 IS OUT*  (Read 76098 times)
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Weyard
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    « Reply #105 on: November 13, 2010, 11:31:12 PM »


    ^Sounds good. I might not have everything since I was using version 1.0 when I took the pictures.

    I used the latest version for mine.

    My computer won't recognize my card reader for some reason.  Someone was messing around in the control panel earlier and might have deleted Kodak's drivers or something.  Oh shi~

    I'll get Aether to go on and update your pictures into the main post later. Hopefully I'll get this working to so I can get mine uploaded.
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    « Reply #106 on: November 13, 2010, 11:33:03 PM »


    Good luck. And I'd like to suggest including a changelist, since I have no idea what I'm changing when I update the files.
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    « Reply #107 on: November 13, 2010, 11:36:38 PM »


    <a href="http://www.youtube.com/watch?v=U_e280CbSLg" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=U_e280CbSLg</a>


    Ridley is so lulzworthy in his current state I don't even
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    « Reply #108 on: November 14, 2010, 12:39:58 AM »


    I got bored, so I made icons for Ridley:



    Feel free to use them however you wish.
    Note: Ridley portrait looks much better when it isn't on a black background. It should look perfectly fine in-game.
    « Last Edit: November 14, 2010, 01:18:40 AM by Fliptocat » Logged


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    « Reply #109 on: November 14, 2010, 12:41:42 AM »


    Awesome video! That second fire ball seems to have a hard time connecting though
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    « Reply #110 on: November 14, 2010, 12:43:11 AM »


    Mostly because it's not supposed to be there.

    As far as my logic carries me anyway. Not very far.
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    « Reply #111 on: November 14, 2010, 07:50:14 AM »


    http://www.youtube.com/watch?v=U_e280CbSLg

    Ridley is so lulzworthy in his current state I don't even


    Thanks, ill add that video to the first post.

    I got bored, so I made icons for Ridley:



    Feel free to use them however you wish.
    Note: Ridley portrait looks much better when it isn't on a black background. It should look perfectly fine in-game.


    Awesome. Ill update them to to the first post

    Mostly because it's not supposed to be there.

    As far as my logic carries me anyway. Not very far.


    Yeah its not supposed to be there. But it looks good so im keeping it. Next update im going to adjust its hitbox and and range to make it more useful though
    « Last Edit: November 14, 2010, 07:59:34 AM by Aether » Logged


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    « Reply #112 on: November 14, 2010, 01:07:20 PM »


    Stock icon. Wink

    I updated to the latest Ridley and everything looks good.
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    Weyard
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    « Reply #113 on: November 14, 2010, 03:32:56 PM »


    I should be able to upload my pictures tonight.



    The only thing left to do is set up his UpB Pound. I tried a few things, but none of them worked right. So if anyone wants to attempt it, go ahead.

    One of us will also have to correct the fireball's hitbox as well sometime before the next update.



    I've done enough testing that I should be able to come up with Match-up chart for Ridley. (in other words, how he fares against each chatacter. Mostly to compare it to Charizard's matchups to see if they have changed.) I can definetly say at this point, he has trouble with Squirtle (balanced brawl version) , Dk (balanced brawl version),and Dark Samus (latest version), while he is fairly balanced with Falco (balanced brawl version)' and Dedede (balanced brawl version). In general, heavy characters seem to overpower him and can withstand his killmoves long enough to get several stock on him before he can manaege a kill, while extremely fast characters like Squirtle out maneuver him. However Ridley tends to most matches against medium weight/speed characters.  

    « Last Edit: November 14, 2010, 06:26:41 PM by Weyard » Logged


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    « Reply #114 on: November 14, 2010, 04:00:44 PM »


    I have an idea for a down special. How about a grabbing move, like Bowser's koopa klaw in melee, so that Ridley can bite, or throw the opponent. And being a special move, he can grab people in the air like he likes to do in the Metroid games.
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    « Reply #115 on: November 14, 2010, 04:28:57 PM »


    @Fliptocat
    Thanks, ill add the icon to the first post shortly. Cant copy/paste from my DSi.
    Just had to fully reboot my computer because pparently my anti-virus expired last night and i got bombarded with viruses. I managed to move my brawl stuff to an sd card so its safe atleast.
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    Yeah, that down special would work too. Im willing to try anything but i would prefer a chargeable roar.
    I might just change his forward aerial to a grab and damage type attack if possible.
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    « Reply #116 on: November 14, 2010, 04:34:32 PM »


    Yes. Please do change his F-Air.

    It's so easy to spam the heck out of.
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    « Reply #117 on: November 14, 2010, 04:37:55 PM »


    i could just slow it down though. I just moved the allow interrupt event up inbetween the collisions so its spammable like that.
    Actually, since the new brawlbox is out ill probably be fixing a lot of his attacks.
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    « Reply #118 on: November 14, 2010, 05:26:35 PM »


    Stock icon. Wink

    I updated to the latest Ridley and everything looks good.
    I got bored, so I made icons for Ridley:



    Feel free to use them however you wish.
    Note: Ridley portrait looks much better when it isn't on a black background. It should look perfectly fine in-game.
    I would do this myself, but I suck at picture editing, however, someone should make other colors for this (the red, blue green, meta, and the normal)
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    Weyard
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    « Reply #119 on: November 14, 2010, 06:39:57 PM »


    I have the pictures now. I'll be posting them momentarily.

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