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Author Topic: Clare Joins the Brawl! *****V1.5 RELEASED!!!!*****  (Read 55723 times)
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Ultraxwing
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    « Reply #15 on: November 22, 2010, 10:21:01 PM »


    the model port has NO freezing like glitches. just odd sort of glitches like item placement and how she looks in general.

    and your the god, who made Goddess Zelda. well then, i really do hope you can assist =D

    but try and remember, she's supposed to be balanced. and we can make a ultimate Yoma Edition as well. i know you and your "godly" PSA'S

    and i hope you can make it to where, she does what naruto does with her uptaunt =3
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    « Reply #16 on: November 22, 2010, 10:26:47 PM »


    the model port has NO freezing like glitches. just odd sort of glitches like item placement and how she looks in general.

    and your the god, who made Goddess Zelda. well then, i really do hope you can assist =D

    but try and remember, she's supposed to be balanced. and we can make a ultimate Yoma Edition as well. i know you and your "godly" PSA'S

    and i hope you can make it to where, she does what naruto does with her uptaunt =3

    haha ok, I know I have a tendency to overpower characters. I'll be gentle with this one. XD
    (not sure what naruto's up taunt is :/ )
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    Ultraxwing
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    « Reply #17 on: November 22, 2010, 10:45:28 PM »


    When the New Naruto has 100% damage or more, and you do the uptaunt, he goes Kyuubi Mode, and does some new moves, as well some extra damage. i just want it to work like your "nice" then "pissed" versions, just not so retardedly OMG!

    but first version = Balanced
    second Version = TOTALLY GO OVER KILL.

    make two versions, balanced, and overkill. if you have a god brawl and want this character...
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    « Reply #18 on: November 22, 2010, 11:10:56 PM »


    When the New Naruto has 100% damage or more, and you do the uptaunt, he goes Kyuubi Mode, and does some new moves, as well some extra damage. i just want it to work like your "nice" then "pissed" versions, just not so retardedly OMG!

    but first version = Balanced
    second Version = TOTALLY GO OVER KILL.

    make two versions, balanced, and overkill. if you have a god brawl and want this character...

    oh that's cool, I need to check out this naruto haha...but yea the code for that is simple.
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    « Reply #19 on: November 22, 2010, 11:45:26 PM »



    Here's her new Wait1


    it's her most famous pose. it's only got 1 frame, not much  could do with it, maybe make it move and breath sorta...



    Just rofl to this...
    « Last Edit: November 23, 2010, 03:15:23 AM by Ultraxwing » Logged


    Ivzakau
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    « Reply #20 on: November 23, 2010, 04:35:56 AM »


    Lol these show come on funamtion
    there Final should be her releasing her yocy ora(i spelled it wrong)
    Then  teresa face comes up from the back(Pits Final) Then she transforms (but can Transfer back Cheesy)
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    Ӄit ßallarɖ
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    « Reply #21 on: November 23, 2010, 05:02:51 AM »


    You know Cloud's loving it. What about her Armour/Cape? It's the most notable thing about her. She's such a badass that you need that. I can see one of her attack animations being the high speed blade attack (forgot it's name. been a while). That could be an easy one to animate.. psa might be another story.
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    Ultraxwing
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    « Reply #22 on: November 23, 2010, 10:57:18 AM »


    well, she has two super fast attacks.

    ones callled Quick Blade.

    the other is Wind cutter.

    she will use both in PSA

    and i for the cape i plan to port Mario's capre over the Jet pack, and texture it white. but i need a vertex for the rest. but Ninka has atleast her claymore in order. just my main issue is her claymore only appears in that spot.

    who here knows as to how to fix that?

    a Cape is Over the Jetpack, and i've got some of it to where it's hanging down. so now i have to make it where it'll attach to her back.
    or make a bone that tells it to attach there.

    and seeing how the cape is in the Motion ETC if any team colors are going to be done, it'll be the color of the armor, but not the white jump suit parts.
    « Last Edit: November 23, 2010, 01:44:25 PM by Ultraxwing » Logged


    Ninka_kiwi
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    « Reply #23 on: November 23, 2010, 05:15:07 PM »



    sword so far
    does it look okay?
    note texture is still in progress i also need to finish the hilt...
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    Ultraxwing
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    « Reply #24 on: November 23, 2010, 05:23:31 PM »


    The sword so far is looking good. the only problem i see (i know its s WIP) is the tip, that's about ait. but everything else is looking fine and dandy.

    but the current glitch with her sword only appearing in her crotch is starting toget on my nerves, yet it shows in her hands when it's the final smash... hmmmmm
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    Ninka_kiwi
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    « Reply #25 on: November 23, 2010, 05:54:47 PM »


    yeah i'll fix up the tip a bit after i'm done with the hilt Smiley
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    Ultraxwing
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    « Reply #26 on: November 23, 2010, 05:55:32 PM »


    it's all good. i have to fix a glitch any way =P
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    FlaminFreak
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    « Reply #27 on: November 23, 2010, 11:44:46 PM »


    very nice cant wait too see this in progress Cheesy
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    Ultraxwing
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    « Reply #28 on: November 25, 2010, 05:52:46 PM »


    Update on Clare,

    sword fix, eye fix, better texture, some texture fixes, imported animations, eye texture
    another bug that perplexes me <_<

    « Last Edit: November 26, 2010, 12:08:03 AM by Ultraxwing » Logged


    FlaminFreak
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    « Reply #29 on: December 02, 2010, 05:00:55 PM »


    hows progress? Cheesy
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