Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: Problem with making BRSTM  (Read 2121 times)
0 Members and 1 Guest are viewing this topic.
Aurion
Newbie Kitten
*
Offline Offline

Posts: 4



View Profile Awards
« on: November 24, 2010, 10:53:27 PM »


I'll be as detailed as possible. I'm trying to make What I'm Made Of into a BRSTM using Audacity. I edited the song itself to remove the 2nd chorus. I exported it as a Stereo track and gave it a custom loop. It's supposed to replace Right There, Right On.

Here's the problem. Whenever I try to open the BRSTM in BrawlBox, I get the following error message:

"System.IO.FileLoadExteption: The volume for a file has been externally altered so
that the opened file is no longer valid. (Exception from HRESULT: 0x800703EE)
 at BrawlLib.IO.FileMap.FromFile(String path, FileMapProtect prot, Int32 offset,
Int32 length)
 at BrawlLib.SSBB.ResourceNodes.NodeFactory.FromFile(ResourceNode parent,
String path)
 at BrawlBox.Program.Open(String path)"

Furthermore, I checked the BRSTM file itself, and for some reason, its size is only 0 KB. Does anyone know what I'm doing wrong here?
Logged

mnsg
Holy Kitten
*
Offline Offline

Posts: 1801

  • Awards Super Saiyan Topic Star Hacker >9000 Featured

  • View Profile Awards
    « Reply #1 on: November 25, 2010, 06:05:49 AM »


    When you export your .wav file, the Uncompressed Export Format needs to be set to WAV (Microsoft 16 bit PCM) if BrawlBox is ever going to properly recognize it.

    Go to Edit > Preferences... to make that change.
    Logged


    Aurion
    Newbie Kitten
    *
    Offline Offline

    Posts: 4



    View Profile Awards
    « Reply #2 on: November 25, 2010, 06:53:42 PM »


    Okay, sweet! That worked. Thanks for the help.
    Logged

    Pages: [1]
    Print
    Jump to: