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Author Topic: Can I Take Out My SD Card While Brawl's Running?  (Read 6122 times)
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Mewcario
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    « on: November 28, 2010, 07:38:48 PM »


    Correct me if I'm wrong, but I believe I once read that it's safe to remove and reload your SD card while Brawl is running, if you're using Gecko OS. I don't want to try it 'til I'm sure, cuz I can't afford to mess up mai h4x again.
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    « Reply #1 on: November 28, 2010, 07:39:39 PM »


    Tried in Riivolution. Didn't work. Tried in Gecko. F'kd up but worked until I picked someone.
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    « Reply #2 on: November 28, 2010, 08:00:35 PM »


    I tried it once, hoping I could add hacks and then continue playing without going through the load process again. Almost nothing happened. Actually, it worked as if I had never taken it out. The new ones weren't there, but the old ones were, and it didn't freeze or anything. I don't know if it was a fluke or anything, but its still a result.
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    « Reply #3 on: November 29, 2010, 02:03:19 AM »


    I don't know what happens when you try it while you're in a match, but if you remove it when you're at the menu it won't cause any problems, and it will add the new hacks too, I thought.
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    « Reply #4 on: November 29, 2010, 03:36:39 AM »


    Yes you can remove it as long as your using gecko.  Some things won't change though because they are loaded at startup of the game.  Whenever you remove it though, try to do so when there isn't any custom music playing.
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    « Reply #5 on: November 29, 2010, 04:35:46 AM »


    Yeah, it just screws up, nothing special though, it won't harm your wii.
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    « Reply #6 on: November 29, 2010, 06:05:59 AM »


    When you remove it in battle, if the music was from the SD, the sound'll screw up.

    If you want to remove it and Brawl's playing a song stored in the SD, just do it and enter to a Menu/Go back to Title Screen (Anything that'd swap the music is fine), so it'll load the one Brawl have.

    For Textures, if you played a Match let's say with FitIke01 and FitMarth01, and ended it, taking off the SD when they're "clapping" after the match is fine, and you can change whatever you want (Textures/Music, etc), but, the game had already pre-loaded those FitMarth01 and FitIke01, so if you play again without changing those two characters, it'll load their past Textures, for this, just go back to the Menu and go in, so it'll re-load the Roster.

    It's pretty much a thing of loading, if the SD isn't present, it'll load from the Brawl ISO, with Textures, they're pre-loaded after played.

    I've messed way too much with this... (This is all on Gecko OS)
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    « Reply #7 on: November 29, 2010, 07:10:23 AM »


    When you remove it in battle, if the music was from the SD, the sound'll screw up.

    If you want to remove it and Brawl's playing a song stored in the SD, just do it and enter to a Menu/Go back to Title Screen (Anything that'd swap the music is fine), so it'll load the one Brawl have.

    For Textures, if you played a Match let's say with FitIke01 and FitMarth01, and ended it, taking off the SD when they're "clapping" after the match is fine, and you can change whatever you want (Textures/Music, etc), but, the game had already pre-loaded those FitMarth01 and FitIke01, so if you play again without changing those two characters, it'll load their past Textures, for this, just go back to the Menu and go in, so it'll re-load the Roster.

    It's pretty much a thing of loading, if the SD isn't present, it'll load from the Brawl ISO, with Textures, they're pre-loaded after played.

    I've messed way too much with this... (This is all on Gecko OS)

    So lemme get this straight.....if you take out the sd card in the results screen after a brawl with fitike00 and fitmarth00, then put back the sd with those two changed to....idk, naruto and sephiroth, it'll reload the new hacks?
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    « Reply #8 on: November 29, 2010, 07:57:08 AM »


    You can certainly use this to replace stages.
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    « Reply #9 on: November 29, 2010, 08:06:18 AM »


    When you remove it in battle, if the music was from the SD, the sound'll screw up.

    If you want to remove it and Brawl's playing a song stored in the SD, just do it and enter to a Menu/Go back to Title Screen (Anything that'd swap the music is fine), so it'll load the one Brawl have.

    For Textures, if you played a Match let's say with FitIke01 and FitMarth01, and ended it, taking off the SD when they're "clapping" after the match is fine, and you can change whatever you want (Textures/Music, etc), but, the game had already pre-loaded those FitMarth01 and FitIke01, so if you play again without changing those two characters, it'll load their past Textures, for this, just go back to the Menu and go in, so it'll re-load the Roster.

    It's pretty much a thing of loading, if the SD isn't present, it'll load from the Brawl ISO, with Textures, they're pre-loaded after played.

    I've messed way too much with this... (This is all on Gecko OS)

    So lemme get this straight.....if you take out the sd card in the results screen after a brawl with fitike00 and fitmarth00, then put back the sd with those two changed to....idk, naruto and sephiroth, it'll reload the new hacks?

    If you take the SD out after a battle, the characters used (PSA and textures) will be the same if you don't change them for the next fight (By not changing them I mean to re-using them) it'll load the one that was used instead of the one from your SD.

    Example:

    1> You used Cloud Ike on Controller 1 (His texture being in FitIke00.pcs, also using his PSA, and let's say you have KH Cloud texture on FitIke01.pcs) vs Sephiroth Marth (His texture being in FitMarth00.pcs, also using his PSA) on Controller 2 on a battle
    2> Battle Ends, you take off your SD on Results or CSS
    3> You delete their folders
    4> Put the SD again
    5> Let's say, you change Ike's texture on Controlelr 1 from 00 to 01 (red), and leave Marth the same way it was
    6> Start battle
    7> It'll load the original Red Ike with the Cloud moveset that was pre-loaded, and Sephiroth will be the exact way it was, with his costume and PSA, even though you deleted the folders of them.

    I assume it's a cache, the character was pre-loaded, since FitIke01.pcs wasn't used in the first battle, it isn't loaded for the next battle, but since the FitIke.pac (PSA) was loaded, and you only changed Texture, it is loaded this time. On Sephiroth's case, since you didn't change the texture, it'll load it, for Brawl to erase this Cache, just go back to the Main Menu (Press B on CSS) and go back in the CSS. Try it out.

    It's so simple yet it took this much to explain? I suck at simplifying what I want to say D:
    « Last Edit: November 29, 2010, 08:07:39 AM by Wolfric » Logged


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    « Reply #10 on: November 29, 2010, 09:43:03 AM »



    You can put new stuff on your SD card without having to reset Brawl with these codes.

    Dynamic SD Loader: v1.1[Phantom Wings]
    * 205A8080 80456FF0
    * 20BDE868 00000000
    * 04494E5C 805A8440
    * 04BDE868 805A8080
    * E0000000 80008000
    * 045A855C 01000000
    * C201CD04 0000000A
    * 38A00000 3C80805A
    * 60848440 7C032000
    * 40820030 3884FC40
    * 80640388 80A4038C
    * 2C050000 4182000C
    * 7C7B1850 90640388
    * 93640390 38A00001
    * 90A40394 38A00001
    * 2C050001 7F64DB78
    * 38A00020 00000000
    * 0401CD08 41820008
    * C202632C 00000007
    * 3D608003 616BB160
    * 7C0802A6 7C0B0000
    * 4082001C 3D60805A
    * 616B8080 816B0388
    * 7C035800 40820008
    * 4E800020 9421FFE0
    * 60000000 00000000
    * C201CDA4 00000004
    * 3DC0805A 61CE8080
    * 81CE0388 7C1D7000
    * 40820008 3BC00020
    * 93D80008 00000000
    * 0403B000 48000014

    SD Files:
    * 225A8000 C0DE8001
    * 065A8000 000000F8
    * C0DE8001 C0DE9001
    * C0DE9002 C0DE8002
    * C0DE8003 C0DE8004
    * 00000000 00000000
    * 00000000 00000000
    * 00000000 00000000
    * 00000000 00000000
    * FF000000 00000000
    * 00000000 00000000
    * 00000000 00000000
    * 00000000 0000002A
    * 00000000 C0DE8005
    * C0DE8006 000003C0
    * 00000000 00000000
    * 00000000 C0DE8007
    * 00000000 CCCCCCCC
    * 80456FF0 8062F9E0
    * 00000000 8062F9E0
    * 00000000 8062F9E0
    * 00000000 00000000
    * 00000000 00000000
    * 00000047 45010400
    * 0F08FFFF 00000000
    * 00000000 80457030
    * 0000002A 00000050
    * 00000000 C0DE9003
    * C0DE9004 0000001A
    * 00F00000 C0DE8008
    * C0DE9005 C0DE8009
    * 00000000 00000000
    * 00000003 00000002
    * 00000240 00000000
    * 045A817C 805A80FC
    * 045A8190 805A8500
    * 045A8328 70662F00
    * 065A83C0 00000048
    * 00000000 00000000
    * 00000000 805A82CC
    * 00000000 00000002
    * 00000000 00000000
    * 00000000 0000006B
    * 00000000 01010000
    * 00000001 00000000
    * 00003BA3 00000000
    * 00000001 805A8328
    * 065A8440 00000028
    * 80421FE0 805A8440
    * 92650100 00C99B00
    * 00070017 00000000
    * 00000000 00000000
    * 805A84A0 018FD011
    * 065A8480 00000050
    * 805A0030 805A8440
    * 0000002B 00000000
    * 2D36A0D5 2E36B038
    * 2F41D008 30388F86
    * 805A8440 00000000
    * 805A84C0 00000000
    * 00000000 3602F02E
    * 3709306A 3817F05F
    * 805A8440 13017B40
    * 805A84A0 00000000
    * 045A8500 80423738
    * 045A8504 804236A0
    * 065A852C 00000018
    * 0000005B 04028000
    * 0E060001 00000000
    * 00000000 80422F08
    * 065A8550 00000030
    * 00000050 00000000
    * 00000000 01000000
    * 00000000 00000140
    * 919B6660 00000000
    * 00000001 9258F600
    * 00000000 DDDDDDDD
    * E0000000 80008000


    <a href="http://www.youtube.com/watch?v=nzBmYD24xU8" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=nzBmYD24xU8</a>

     The code in the video was unfinished, but the code I provided is.
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    « Reply #11 on: November 29, 2010, 02:54:35 PM »


    ^ If that works, it is made of win.
    (Now someone just needs to get around to making a code that can patch .thp's and .brsar's as well as everything else..)
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    « Reply #12 on: November 29, 2010, 03:17:16 PM »


    ^ If that works, it is made of win.
    (Now someone just needs to get around to making a code that can patch .thp's and .brsar's as well as everything else..)

    Hmmm....anyone have connections? lol
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    « Reply #13 on: November 30, 2010, 12:13:41 PM »


    While using Gecko OS, you can remove the SD card while Brawl is running.  However, you can't do that while using Riivolution, since that'll cause Brawl or any other Riivolution compatible games to crash.
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    « Reply #14 on: November 30, 2010, 12:48:26 PM »


    I see no point why you'd want to remove your SD card during the game Im srs here
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