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Author Topic: Exporting problems in Max 8 :c  (Read 990 times)
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cuckoos
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let the pupies hit the floor

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    « on: November 30, 2010, 02:44:04 PM »


    Just a question for all of the vertex mod patching/morphing experts. Static model parts (such as swords) on a character's model don't need to be patched, they just need to be exported onto the model IIRC

    Anyway, when I try and export Mallow's pink tuft (vertex'd out of MK's shoulder pad) and his Froggie stick (MK's sword), both of which are static model parts, I get some problems. Instead of exporting themselves into their correct placements on MK's model, they just stay put behind him for some reason:



    Compared to the original positions of the two static objects:



    Does anybody know why this happens? If so, would it be possible to fix?

    « Last Edit: November 30, 2010, 02:48:15 PM by wiikness » Logged

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