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« Reply #45 on: December 13, 2010, 04:32:02 PM » |
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This project seems rather interesting, how's it going so far? 
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« Reply #46 on: December 13, 2010, 06:32:02 PM » |
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thanx for the interest, but I've been REEEEEAAAAAALLY busy and I won't really be able to focus on it until next saturday evening 
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Computers will ALWAYS do what you TELL them to do, but RARELY what you WANT them to do! - My personal saying
gamer, swimmer, computer guy, trumpeteer, game programmer
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« Reply #47 on: December 16, 2010, 07:06:58 PM » |
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*BUMP* if someone's gonna help, this needs to be on the front page!
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« Reply #48 on: December 19, 2010, 02:44:07 PM » |
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Ok, I'm just now starting the PSA! Right now I'm working on the F-Smash  (done the animation swap, now I need graphics, sound, and the hitbox stuff)
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Computers will ALWAYS do what you TELL them to do, but RARELY what you WANT them to do! - My personal saying
gamer, swimmer, computer guy, trumpeteer, game programmer
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« Reply #49 on: December 19, 2010, 06:09:34 PM » |
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Ok, I'm just now starting the PSA! Right now I'm working on the F-Smash  (done the animation swap, now I need graphics, sound, and the hitbox stuff) Sweet, at least there will be some progress.
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« Reply #50 on: December 20, 2010, 10:19:53 AM » |
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Yea, lol. Alright guys, the Up-Smash is complete and I'm currently working out the hitbox bugs with the Forward-Smash (and the graphic issues  ) Next, I will work on the Down-Smash, then the tilts!
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Computers will ALWAYS do what you TELL them to do, but RARELY what you WANT them to do! - My personal saying
gamer, swimmer, computer guy, trumpeteer, game programmer
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« Reply #51 on: December 20, 2010, 02:54:51 PM » |
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If you want I can test it once you get a beta.
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« Reply #52 on: December 20, 2010, 08:24:27 PM » |
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cool, the first beta will be released to the public when I have all the smashes, tilts, and aerials completed 
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Computers will ALWAYS do what you TELL them to do, but RARELY what you WANT them to do! - My personal saying
gamer, swimmer, computer guy, trumpeteer, game programmer
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« Reply #53 on: December 20, 2010, 08:31:34 PM » |
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Alright then.
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« Reply #54 on: December 24, 2010, 09:03:11 AM » |
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I'm getting the hang of this now (I think) and I hope to have all the smashes, tilts, and aerials done by the 26th! It should be a nice day-after-Christmas beta 
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Computers will ALWAYS do what you TELL them to do, but RARELY what you WANT them to do! - My personal saying
gamer, swimmer, computer guy, trumpeteer, game programmer
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« Reply #55 on: January 01, 2011, 12:08:49 AM » |
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How is the PSA coming along?
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« Reply #56 on: January 01, 2011, 09:21:45 AM » |
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Awful  I went out of town for about 5 days and did not have time to work on it then (or my wii). And the green thruster effect for the F-smash refuses to cooperate and it stretches with the camera and I can't figure out why it won't appear in front of kirby (it only appears behind him no matter how big I make the x-axis offset)  The Up-Air is just about done though, just need to fix the knockback. The point is that I need some major help because next week I will have just about no time for anything.
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Computers will ALWAYS do what you TELL them to do, but RARELY what you WANT them to do! - My personal saying
gamer, swimmer, computer guy, trumpeteer, game programmer
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« Reply #57 on: January 01, 2011, 09:30:19 AM » |
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Awful  I went out of town for about 5 days and did not have time to work on it then (or my wii). And the green thruster effect for the F-smash refuses to cooperate and it stretches with the camera and I can't figure out why it won't appear in front of kirby (it only appears behind him no matter how big I make the x-axis offset)  The Up-Air is just about done though, just need to fix the knockback. The point is that I need some major help because next week I will have just about no time for anything. That's the problem. You're using the X axis which is INWARDS AND OUTWARDS NOT forwards and backwards. Try using the Z axis and that should work.
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« Reply #58 on: January 01, 2011, 06:17:07 PM » |
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huh? That makes no sense... on the help section it says the z-offset does nothing  And the hitbox changes just fine! Does it matter if Kirby's angled differently? Because the hitbox appears when he is facing completely sideways (sucking up animation)
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Computers will ALWAYS do what you TELL them to do, but RARELY what you WANT them to do! - My personal saying
gamer, swimmer, computer guy, trumpeteer, game programmer
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« Reply #59 on: January 11, 2011, 08:02:43 PM » |
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Still having problems or just not having time?
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