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Author Topic: Metaknight Vertex Help  (Read 2371 times)
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Aether
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    « on: December 07, 2010, 11:44:22 PM »


    I was wondering if anyone could help me with a fairly straight forward vertex. I need MetaKnight's arms to be vertexed into a trident shape like the black arm-like appendages on these pictures.




    If you arent familiar with it, i am trying to make Shinbora, a Pokemon introduced on Pokemon Black and White.
    Iv already made his mask into its head and started on the wings, but the only part that iv had much difficulty with is the arms. After several attempts i have given up and came here to look for help.

    I plan to make a psa moveset for him if i can ever get this annoying vertexing finished.
    Any help would be appreciated.

    « Last Edit: December 07, 2010, 11:45:15 PM by Aether » Logged


    TheHatMan
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    « Reply #1 on: December 08, 2010, 06:20:37 AM »


    hmmm.....MetaKnight's arms are basically ball hands, try cutting them into 3 sections and use those as the hands, they may not be purdy (pretty), but I guess it would be ok, due to the fact you got the mask and wings ok.

    Anyways, I can't w8t to see the results, I remember Shinbora from Pokemon Black and White, never captured him though, but still, Good Luck!
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    Aether
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    « Reply #2 on: December 08, 2010, 06:47:17 AM »


    Iv already tried that with his hands and the results are pretty bad. Im thinking now that i would be easier to make them out of his shoulderpads.
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    « Reply #3 on: December 08, 2010, 07:02:09 AM »


    I tried to make shinbora's arms out of metaknight's hands. I don't think it looks too bad. Here it is.
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    Aether
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    « Reply #4 on: December 08, 2010, 06:01:37 PM »


    Thats perfect, thanks.

    Im going to have to start over on his wings because they ended up being twisted really bad. The mask needs a little work too.
    Once i get it presentable ill make another thread for it.
    thanks again

    *EDIT*

    Ok heres what iv got so far.


    My brother is going to vertex the visor hole into a circle and move his eyes up into it later today. Then ill have to try and make the back of the mask rounded as well. But it actually looks pretty good flat like that, so i might leave it that way. Iv already made the feet into his tail thing once too but misplaced the file. Atleast i know its possible to do again.
    « Last Edit: December 08, 2010, 07:13:10 PM by Aether » Logged


    Weyard
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    « Reply #5 on: December 08, 2010, 11:08:04 PM »



    I'm going to start on the legs in a few minutes.
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    Aether
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    « Reply #6 on: December 09, 2010, 01:47:26 AM »


    Weyard made his tail out of Metaknight's feet and made the texture for him.


    Now that its presentable ill continue the work in a showcasing thread for it in the Vertex Hacks Section. Thanks again AdfroMan
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