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« Reply #11490 on: July 08, 2012, 05:44:50 PM » |
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Alright, re-installing .NET fixed the collection of nodes viewer.
About the Lighting2 in lights... I'm not sure if the offset is read correctly... Just look at FD's colors.
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3DS FC: 5370-0958-4818 Wii U NNID: Doraleus
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« Reply #11491 on: July 08, 2012, 06:26:19 PM » |
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Same saving bug as with the FitChar.pac open, but with a full error message this time. Ignore the nonsense in the model viewer.
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« Reply #11492 on: July 08, 2012, 06:35:23 PM » |
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I guess this will have to take a backseat to bugfixes, but in SCN0, can the RGB values be moved so they're editable without opening additional dialog boxes? Compare:
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« Reply #11493 on: July 08, 2012, 06:42:57 PM » |
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I guess this will have to take a backseat to bugfixes, but in SCN0, can the RGB values be moved so they're editable without opening additional dialog boxes? Compare: Nope, that's not even a bug (I know you know that). Sometimes that value is an offset to a list of RGBA colors for every frame, but you'd never know using modset 4.2 or any other version since the values would looke like Red: 0 Green: 2 (or something like that) Blue: 235 (or something like that) B4 (Alpha): 255 Same saving bug as with the FitChar.pac open, but with a full error message this time. Ignore the nonsense in the model viewer. K I'll look at it.
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« Last Edit: July 08, 2012, 06:44:45 PM by BlackJax96 »
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« Reply #11494 on: July 08, 2012, 06:50:11 PM » |
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Hey anyone know how i can find the sound of a perfect shield collision? i noticed some of the sfx under flag category in the offensive collisions dont have a specific name like the others
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« Reply #11495 on: July 08, 2012, 06:59:37 PM » |
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Okay, fair enough.
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« Reply #11496 on: July 08, 2012, 07:03:51 PM » |
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then i save the FItmario.pac from SMBZ mario PSA to get the filesize lower again the PSA freeze the game but still working in training mode only
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #11497 on: July 08, 2012, 09:41:05 PM » |
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then i save the FItmario.pac from SMBZ mario PSA to get the filesize lower again the PSA freeze the game but still working in training mode only
Training works but vs mode doesn't? It's prolly the entry stuff messing around. I could be wrong though
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« Reply #11498 on: July 08, 2012, 09:46:52 PM » |
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Exactly how many bugs are fixed in the new (b ver) bb?
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You can Adress me as Near, Nate, River(s) or famously known as Ikuto. Personas: Ikuto(Main) Near, Nate River, Light Yagami, And My sign up name Train-Heartnet, And 3-5 coming up!
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« Reply #11499 on: July 08, 2012, 10:36:26 PM » |
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then i save the FItmario.pac from SMBZ mario PSA to get the filesize lower again the PSA freeze the game but still working in training mode only
I agree with namq, for it to work in Training and not Vs Mode means only a few things, one of which is something is wrong with the Entry files, since Training Mode doesn't load them, but it could be the other character, unless you tried with the same person. So for SMBZ Mario, are you talking about v3, v2.2, or a WIP v4?
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #11500 on: July 08, 2012, 11:36:00 PM » |
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So... Anyone got any major bugs reported yet? Or does mostly everything work as advertised?
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #11501 on: July 09, 2012, 12:07:48 AM » |
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I've noticed something. My rebuilt Falco makes the results screen wonky (all black) and t-stances. I can't open him in PSA anymore to check what the problem is either.
Results screen is normal when he's not on it.
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« Reply #11502 on: July 09, 2012, 01:32:04 AM » |
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Training works but vs mode doesn't?
It's prolly the entry stuff messing around. I could be wrong though
it can only be that i think but i have not edited anything in that only save As on the Fitmario.pac also i found a other bug(as i think it brawlbox and not the model) then i open my naruto model(model for his moveset not sure if the oneslot model is like that) and then open PSA file+Animations you can´t see the polygons only the bones
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #11503 on: July 09, 2012, 02:05:18 AM » |
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it can only be that i think but i have not edited anything in that only save As on the Fitmario.pac
also i found a other bug(as i think it brawlbox and not the model) then i open my naruto model(model for his moveset not sure if the oneslot model is like that) and then open PSA file+Animations you can´t see the polygons only the bones
yeah it was on ike right? if so it was a psa bug, and he already fixed that, not released tho.
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« Reply #11504 on: July 09, 2012, 02:31:31 AM » |
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yeah it was on ike right? if so it was a psa bug, and he already fixed that, not released tho.
yes it was Ike and good to know also hoping he will fix Mario´s PSA
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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