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Author Topic: Brawlbox Resources & History  (Read 4508031 times)
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pikazz
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    « Reply #12210 on: August 14, 2012, 04:09:30 PM »


    ai aum werkin aun eet



    this is hardcore! much easier to read than module editior or worse convert the hex into PPC code xD
    many load and store, just like excepted

    and I was mentioned! together as "the seven"! you guys are flatten me! x3

    Sky Grounder: there is SOME TEXTS, just names to the Groupnames like "StageIceFishAttack" (the name is a lie) but dont except to see any this

    // makes cupcakes if Peach gets in the kitchen
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    « Reply #12211 on: August 14, 2012, 04:32:03 PM »


    Well the sora_melee module is HUGE, so I'l stay with stages and try to understand them a little instead xP
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    Chaos_Knight
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    « Reply #12212 on: August 14, 2012, 11:46:28 PM »


    PhantomWings, Dantarion, Kryal, Bero, Deathwolf(?), lol

    You all really need to band together so BB can be better.....and faster...
    « Last Edit: August 15, 2012, 09:08:13 AM by chaos_knight9000 » Logged

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    « Reply #12213 on: August 15, 2012, 08:22:13 AM »



    Pikazz is a HE Im srs here
    The picture kinda threw me off... Sorry Pikazz...
    Im srs here Pay no attention to the n00b...
    OH! And BJ, you might want to ask Manki, he mods SS, and it uses .rel files. Granted they are used for enemy, item, and bug spawning, as well as where Link spawns (in relationship to where he left the last room.)
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    « Reply #12214 on: August 15, 2012, 08:34:19 AM »


    You are really need to band together so BB can be better.....and faster...
    if you did...

    so...

    much...

    epicness!
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

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    « Reply #12215 on: August 15, 2012, 09:56:46 AM »


    ai aum werkin aun eet


    awesome
    so we can make custom article just like as we wanted if you get this done?
    like make oneslot stuff there is inside a Fit(char)XX.pac/pcs
    also i hope you will make it easy to add/edit articles in .rel files xD and all that stuff
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    « Reply #12216 on: August 15, 2012, 10:36:52 AM »


    awesome
    so we can make custom article just like as we wanted if you get this done?
    like make oneslot stuff there is inside a Fit(char)XX.pac/pcs
    also i hope you will make it easy to add/edit articles in .rel files xD and all that stuff
    i don't see how you got that from the quote XD
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

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    « Reply #12217 on: August 15, 2012, 10:42:21 AM »


    i don't see how you got that from the quote XD
    .rels is the articles and floating points(like as sonic´s N-B) and more stuff so we can make port articles or make custom onces thats why i am asking if it will be possible since brawlbox can edit them now(but hard coded still so almost no one here understand it)
    so we can port something like this:
    lmake pikmin article over Ike and use them for shadowclones to naruto PSA
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    « Reply #12218 on: August 15, 2012, 10:50:18 AM »


    .rels is the articles and floating points(like as sonic´s N-B) and more stuff so we can make port articles or make custom onces thats why i am asking if it will be possible since brawlbox can edit them now(but hard coded still so almost no one here understand it)
    so we can port something like this:
    lmake pikmin article over Ike and use them for shadowclones to naruto PSA

    oh, okay thanks
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

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    « Reply #12219 on: August 15, 2012, 11:08:41 AM »


    awesome
    so we can make custom article just like as we wanted if you get this done?
    like make oneslot stuff there is inside a Fit(char)XX.pac/pcs
    also i hope you will make it easy to add/edit articles in .rel files xD and all that stuff
    if you know what you are doing, PPC is the hardest coding language!

    it's not like coding Brawlbox or coding PSA, it's a whole diffirent thing
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    « Reply #12220 on: August 15, 2012, 11:15:31 AM »


    if you know what you are doing, PPC is the hardest coding language!

    it's not like coding Brawlbox or coding PSA, it's a whole diffirent thing
    ^This.
    We will likely need a USB gecko or some sort of memory map aswell...
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    DoctorFlux(Mariodk)
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    « Reply #12221 on: August 15, 2012, 01:08:04 PM »


    if you know what you are doing, PPC is the hardest coding language!

    it's not like coding Brawlbox or coding PSA, it's a whole diffirent thing
    i just started to study programming (in fact today i started at my school to study it xD )
    but yeah i dont even know what the codes means so i dont think i will easy edit the codes
    but will be epic if blackjax(or someone else) can make it to be like coding in PSA or easyer
    « Last Edit: August 15, 2012, 01:09:46 PM by Mariodk » Logged

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    « Reply #12222 on: August 15, 2012, 01:18:55 PM »


    I think it could be made easier by hooking in function pointers with an .h file and letting you code your modules in C. Someone has to figure out what the functions are and how they work first.
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    pikazz
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    « Reply #12223 on: August 15, 2012, 01:40:38 PM »


    i just started to study programming (in fact today i started at my school to study it xD )
    but yeah i dont even know what the codes means so i dont think i will easy edit the codes
    but will be epic if blackjax(or someone else) can make it to be like coding in PSA or easyer
    to make that happen he had to redo SSBB base file and so it using a diffirent program code instead Im srs here
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    « Reply #12224 on: August 15, 2012, 01:49:27 PM »


    to make that happen he had to redo SSBB base file and so it using a diffirent program code instead Im srs here
    i just knew you will say something like that
    but i was more thinking he can do something on brawlbox so the PPC coding was easy to understand for atleast them who is good at PSAing that what i meant not editing SSBB coding
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