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« Reply #12330 on: August 20, 2012, 12:22:46 PM » |
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Why would he make it 3d? It's useless when you make and preview models like that .-. Also, BJ needs a pin for his BrawlBox:  
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« Reply #12331 on: August 20, 2012, 12:25:38 PM » |
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Well you know what they say, a picture is like a thousand words xD
"You know what they say, old toasters toast toast!".
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3DS FC: 5370-0958-4818 Wii U NNID: Doraleus
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« Reply #12332 on: August 20, 2012, 12:26:19 PM » |
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Why would he make it 3d? It's useless when you make and preview models like that .-.
because minecraft can do it :3 that's the reason I have a pair of 3D glasses XD
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« Reply #12333 on: August 20, 2012, 12:27:38 PM » |
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Isn't the question more about rendering difficulty and usefulness?
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3DS FC: 5370-0958-4818 Wii U NNID: Doraleus
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« Reply #12334 on: August 20, 2012, 12:28:36 PM » |
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request 1: displaying definitions request 2: brbx 3D
but you already can view the definitions and bb already displays in 3d and 3d glasses aren't cool anymore D: Don't tell me you don't have .net framework 4 to view collections :O because minecraft can do it :3 that's the reason I have a pair of 3D glasses XD
Minecraft is balls cubes >:O
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« Reply #12335 on: August 20, 2012, 12:32:25 PM » |
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because minecraft can do it :3 that's the reason I have a pair of 3D glasses XD ... Minecraft < BrawlBox Comparing a game to a program = WTF?
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« Reply #12336 on: August 20, 2012, 12:33:51 PM » |
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but you already can view the definitions and bb already displays in 3d and 3d glasses aren't cool anymore D: Don't tell me you don't have .net framework 4 to view collections :O
Minecraft is balls cubes >:O
you dare curse the world known as minecraft >:O you sir have just recieved -10000 points
and I can view Definitions... but it's quite a pain...
the request is to make it easy...
and I know 3D glasses aren't cool... that part gets kindof personal (no Q's plz)
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« Reply #12337 on: August 20, 2012, 01:09:18 PM » |
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Well you know what they say, a picture is like a thousand words xD
"You know what they say, old toasters toast toast!"
This is ALL toasters !! And i knew exactly what i was going to read in the sentence in black 
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« Reply #12338 on: August 20, 2012, 01:47:29 PM » |
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Okay BJ I got a question for you and I need a serious answer..
When I psa for brawlbox, do I use the hex number for trajectory still or do I use the actual number?
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« Reply #12339 on: August 20, 2012, 01:55:43 PM » |
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Okay BJ I got a question for you and I need a serious answer..
When I psa for brawlbox, do I use the hex number for trajectory still or do I use the actual number?
First question you should ask is, "am I working in a hex editor?" No.
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« Reply #12340 on: August 20, 2012, 02:08:45 PM » |
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Thanks for reporting him for being a [censored] while you're still breaking the rule of derailing a thread.
Drop that [censored], both of you, and back on topic now.
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« Reply #12341 on: August 20, 2012, 02:25:07 PM » |
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I removed my comment aswell, as it was pretty pointless ._.
On-topic: What have you been working on the last days Jax in Black? :3
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3DS FC: 5370-0958-4818 Wii U NNID: Doraleus
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« Reply #12342 on: August 20, 2012, 02:30:01 PM » |
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Err... I'm glad I missed that.
Anyways, still workin' on dem item movesets, BJ?
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« Reply #12343 on: August 20, 2012, 02:32:07 PM » |
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I removed my comment aswell, as it was pretty pointless ._.
On-topic: What have you been working on the last days Jax in Black? :3
Miku. lol Err... I'm glad I missed that.
Anyways, still workin' on dem item movesets, BJ?
mmmyeah
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« Reply #12344 on: August 20, 2012, 02:43:42 PM » |
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item movesets, if we can actually make it so when a pokemon finishes an attack does another one randomnly would be pretty cool. Might not be as hard probably, change actions to turn around and such, giving them requirement's by chance to make em more random.
I might be interested on modifying items when I get the chance
Post Merge: August 20, 2012, 02:50:34 PM Also, the duration of items depend on the common.pac or something (common 3 I think) idk, I can't recall as, I never edited items before.
But if some specific items end by the item's themselves then, terminating them late/earlier by giving it specific variables in them and such, would actually make them really interesting.
I'm looking forward to this :-)
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« Last Edit: August 20, 2012, 02:50:34 PM by namq »
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