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Author Topic: Brawlbox Resources & History  (Read 4503134 times)
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BlackJax96
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    « Reply #3630 on: September 06, 2011, 09:49:07 PM »


    ^ Good thing you said "pretty" cause I use 3DS Max 8 and as long as you use "import" to open the file in 3DS Max it works just fine. =3

    The only downside is you ONLY get the bones, but the upside is those bones are scaled to the size that the character would be after you fix the ais import with Mariokart's script ^+^

    No [censored], you failed to read again.

    "I'm pretty sure the exported DAEs from Brawlbox only open correctly "
    "Correctly" meaning mesh, bones, rig, textures, and everything. Not just bones.
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    Naruto200Man
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    « Reply #3631 on: September 06, 2011, 09:53:28 PM »


    No [censored], you failed to read again.

    "I'm pretty sure the exported DAEs from Brawlbox only open correctly "
    "Correctly" meaning mesh, bones, rig, textures, and everything. Not just bones.

    >_>

    Well...I honestly didn't see the correctly part :l mostly cause I skimmed the post. so yeah Mario Facepalm to self.

    Still, having the bones imported into max properly via that method is a good start right? At least if you were intending to use them for an import from another game once the rebuilder is finished.
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    TokoyamiTheDark
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    « Reply #3632 on: September 06, 2011, 09:54:39 PM »


    QUESTIONS AND ANSWERS
    -------------------------------------------------------
    1. Are you using BJ's newest BB release, if not, that's probably why it's crashing :l
    - Yes, I do.

    2. Also, make sure you right click/export the MODEL of the character, NOT the Bress that the .mdl0 of the character is in.
    - I always export models of a character with right-click. I never use the BRRES thing.
    -------------------------------------------------------
    « Last Edit: September 06, 2011, 10:04:43 PM by TokoyamiTheDark » Logged

    I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry! Sad

    Naruto200Man
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    « Reply #3633 on: September 06, 2011, 09:56:16 PM »


    Sorry, as much as I'd like to have a beta tester, I don't want to ruin any surprises.
    If these hacks work, I want them to be on MY vault exclusively.
    Not that I don't trust people, I just need the downloads...
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    BlackJax96
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    « Reply #3634 on: September 06, 2011, 09:59:38 PM »


    Sorry, as much as I'd like to have a beta tester, I don't want to ruin any surprises.
    If these hacks work, I want them to be on MY vault exclusively.
    Not that I don't trust people, I just need the downloads...

    Are you serious? Im srs here
    Mario Facepalm
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    Segtendo
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    « Reply #3635 on: September 06, 2011, 10:02:14 PM »


    Sorry, as much as I'd like to have a beta tester, I don't want to ruin any surprises.
    If these hacks work, I want them to be on MY vault exclusively.
    Not that I don't trust people, I just need the downloads...
    Man.
    You sure do go off-topic a lot Im srs here
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    TokoyamiTheDark
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    « Reply #3636 on: September 06, 2011, 10:04:07 PM »


    Ok. I understand.
    I'm pretty sure the exported DAEs from Brawlbox only open correctly in 3ds Max 2010 and Maya 2011 (I tested it a while ago), due to it being exported as version 1.4.0. Although I remember the rig not matching up with the mesh, causing rig problems.
    Yes, they work correctly. BJ, when your video tutorial will be availlable on this thread?
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    I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry! Sad

    BlackJax96
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    « Reply #3637 on: September 06, 2011, 10:11:31 PM »


    Ok. I understand.Yes, they work correctly. BJ, when your video tutorial will be availlable on this thread?

    It crashed After Effects when I tried to render it. I think I'm just gonna redo it sometime another day and get it recorded right the first time while explaining everything myself (not with text), so I can just post the raw video to Youtube in HQ without editing it.

    Queue "Why? *sadface* I can fix the video for you! *awesomeface*" post...
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    TokoyamiTheDark
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    « Reply #3638 on: September 06, 2011, 10:25:11 PM »


    Unlucky...I hate when things crash, especially when they're big projects like videos or something like that. YouTube is a nice place to upload your unedited tutorial video, as you only have to give the URL after uploading. One last question ; my friend is wondering how's the BrawlBox project, and asks if the DAE to MDL0 conversion is soon completed or not.(he's 9 years old, so don't blame him for the question)
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    I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry! Sad

    BlackJax96
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    « Reply #3639 on: September 06, 2011, 10:26:29 PM »


    Unlucky...I hate when things crash, especially when they're big projects like videos or something like that. YouTube is a nice place to upload your unedited tutorial video, as you only have to give the URL after uploading. One last question ; my friend is wondering how's the BrawlBox project, and asks if the DAE to MDL0 conversion is soon completed or not.(he's 9 years old, so don't blame him for the question)

    It's closer to done today than it was yesterday. "Wherever Vyse goes, cool follows."
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    « Reply #3640 on: September 06, 2011, 10:40:03 PM »


    Man.
    You sure do go off-topic a lot Im srs here
    You dono the ½ of it Seggy

    Good luck on the video Bj =D
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    « Reply #3641 on: September 07, 2011, 12:50:12 AM »


    sure cant wait for that vid... i've gotten a few more stages to show properly in BB wit the thanks to Justin =D

    and now just need that vid for these other stages that dont want to import correctly..
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    « Reply #3642 on: September 07, 2011, 04:49:13 AM »


    Oh...never mind! Someone is helping me!
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    « Reply #3643 on: September 07, 2011, 05:15:52 AM »


    guess who's working :3

    yesh! it's sandbag! he is over pikachu with 40 new manually insert bones!
    and he is 100% glitchfree, I mean it ;u;
    everything ----ING WORKS <3
    it even works if you editing the bone tree at the same time, no matter how :3

    BJ96, I will send you a PM about a question. I hope you get it.

    some more pics about the 100% glitchfree playable sandbag in here
    if you grab me, I will grab you


    hang in there


    The smaller one is the playable one, the bigger one is a item


    "A playable sandbag? this is madness!"
    "madness... THIS... IS... BRAWLHACKING!"

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    « Reply #3644 on: September 07, 2011, 07:17:51 AM »


    guess who's working :3

    yesh! it's sandbag! he is over pikachu with 40 new manually insert bones!
    and he is 100% glitchfree, I mean it ;u;
    everything ----ING WORKS <3
    it even works if you editing the bone tree at the same time, no matter how :3


    DO WANT.
    « Last Edit: September 07, 2011, 07:19:44 AM by L (MANSTA8) » Logged

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