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« Reply #5550 on: October 23, 2011, 01:18:06 PM » |
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I could Rig him to peaches bones XD but then ugh....not enough psa size Pluss peach has no sword animations that he could use :l
I don't think using hacks online is allowed anyway?
Even if you use Ike, You can add a polygon of his sword shiethed and add a bone for that as well. Make the polygon reference the bone, and then fix it up in tabuu so a PSA model changer event would make the sword shiethed polygon appear. Kinda a complicated process. All of it can be done in the new BB though. At least I think. Is that correct BJ?
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« Reply #5551 on: October 23, 2011, 01:18:20 PM » |
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I'm programming in a light editor for the viewer so you can edit ambient, position, diffuse and specularity, so it might take a little bit longer than about an hour from now to release. Don't worry though, I won't take too much longer. ![Tongue](https://forums.kc-mm.com/Smileys/default/tongue.gif) I've also almost fixed the save asap bug
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« Reply #5552 on: October 23, 2011, 01:18:30 PM » |
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![Im srs here](https://forums.kc-mm.com/Smileys/default/srs2.gif) delete it... NAAAAOOO! Yes! It's been slowly corrupting your hard drive!
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« Reply #5554 on: October 23, 2011, 01:19:05 PM » |
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Yes.... good...
/darthsidious
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Asbel: "To protect those close to us!" Malik: "To be a completely badass!" Hubert: "To be a Tsundere nerd!" Richard: "To be completely FABULOUS!" All: "WE ARE THE TOGF MANLY MEN BRIGADE!" -kazemaru95421 ![](http://img43.imageshack.us/img43/8798/unled3x.gif) [PICTURES REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.]
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« Reply #5555 on: October 23, 2011, 01:19:48 PM » |
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I'm programming in a light editor for the viewer so you can edit ambient, position, diffuse and specularity, so it might take a little bit longer than about an hour from now to release. Don't worry though, I won't take too much longer. ![Tongue](https://forums.kc-mm.com/Smileys/default/tongue.gif) I've also almost fixed the save asap bug I heard lighting editing and almost fixed save asap bug. I iz happy.
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« Reply #5556 on: October 23, 2011, 01:21:18 PM » |
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Even if you use Ike, You can add a polygon of his sword shiethed and add a bone for that as well. Make the polygon reference the bone, and then fix it up in tabuu so a PSA model changer event would make the sword shiethed polygon appear. Kinda a complicated process. All of it can be done in the new BB though. At least I think. Is that correct BJ?
Sort of, you can only replace object/vert/norm/uv/color groups atm, so I'd have to code in a quick importer if you'd want that. Otherwise, I could program in the ability to add dummy groups which you would replace with real groups. That would require hexing, though.
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« Last Edit: October 23, 2011, 01:23:34 PM by BlackJax96 »
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« Reply #5557 on: October 23, 2011, 01:23:41 PM » |
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Just for a refference for everyone, what are the new features you've added/improved/removed in 0.65?
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« Reply #5558 on: October 23, 2011, 01:24:00 PM » |
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My bodymodel's not ready. In fact, I've never found a properly T-Stanced KOS-MOS model anywhere even before the model importer hype. *shakes fists* Curses...
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« Reply #5559 on: October 23, 2011, 01:24:42 PM » |
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WAIT, one thing. Can the new BB have two of the same model? Example, Ike/Marth has two swords instead of one.
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« Reply #5560 on: October 23, 2011, 01:26:04 PM » |
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WAIT, one thing. Can the new BB have two of the same model? Example, Ike/Marth has two swords instead of one.
Yes. That's what the model rebuilder can do. I can finally have my persona one-slot instead of a PSA ![Cheesy](https://forums.kc-mm.com/Smileys/default/cheesy.gif)
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« Reply #5561 on: October 23, 2011, 01:26:31 PM » |
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Just for a refference for everyone, what are the new features you've added/improved/removed in 0.65?
Can't really list everything out atm, I'm programmin stuffz WAIT, one thing. Can the new BB have two of the same model? Example, Ike/Marth has two swords instead of one.
Why not, however Sort of, you can only replace object/vert/norm/uv/color groups atm, so I'd have to code in a quick importer if you'd want that. Otherwise, I could program in the ability to add dummy groups which you would replace with real groups. That would require hexing, though.
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« Reply #5562 on: October 23, 2011, 01:27:17 PM » |
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i just thought of somethign that proboyl was already said oen slot's can be easier take lucas .dae, and rig it to work over ness. i hope that is done.
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #5563 on: October 23, 2011, 01:28:12 PM » |
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Can't really list everything out atm, I'm programmin stuffz
Oh course XD Plus i'm sure it'd be listed on the Op anyways x.x'' Over thinking myself.
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« Reply #5564 on: October 23, 2011, 01:28:52 PM » |
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I'm getting ready. But where's the model importer?
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I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry! ![Sad](https://forums.kc-mm.com/Smileys/default/sad.gif)
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