Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 641 642 643 [644] 645 646 647 ... 1046
Author Topic: Brawlbox Resources & History  (Read 4590209 times)
0 Members and 3 Guests are viewing this topic.
DSX8
Stage/Character Importer
Never Gonna Give You Up
*
Offline Offline

Posts: 9288


meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #9645 on: April 10, 2012, 06:10:20 AM »


    THATS YOUR FAULT BJ! Im srs here I send you a model with that SRT0 problem and the PAT0 problem which is still in there  Im srs here

    Tip for the next time: [censored] on people that want the release so soon and let the Beta Testers test (obviously?) till they cant find any bugs anymore and fix them and release it when its fine Im srs here
    whoa dude... calm the [censored] down, alright? no need to jump his back like that. its not like he had a whole handful of beta testers to help him.
    Logged

    Tock
    Intermediate Kitten
    **
    Offline Offline

    Posts: 18



    View Profile Awards
    « Reply #9646 on: April 10, 2012, 06:13:41 AM »


    He don't need a "whole handful" of beta testers when he dont let them test his "final" version and don't fix the last bugs mention 3 days ago Tongue
    Logged

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #9647 on: April 10, 2012, 06:20:07 AM »


    He don't need a "whole handful" of beta testers when he dont let them test his "final" version and don't fix the last bugs mention 3 days ago Tongue
    well he's not focusing much on MKWii.. his main focus is for SSBB.. maybe once the bugs r fixed for Brawl then he'll pay a bit more attention to MKWii... cut him some slack will ya Tongue
    Logged

    pikazz
    Heroic Kitten
    **
    Offline Offline

    Posts: 2286


    Machinimator!

  • Awards Renowned Hacker Good Citizen Pin Collector Helping Hand

  • View Profile Awards
    « Reply #9648 on: April 10, 2012, 06:33:36 AM »


    nico (I still want to say BJ96 D: ), when you will do the rel file, I can say I would be happy to help you with it :]

    I wonder where dant and phantomwing put the docamention about that
    Logged

    kururu
    Advanced Kitten
    ***
    Offline Offline

    Posts: 48


    View Profile Awards
    « Reply #9649 on: April 10, 2012, 06:39:38 AM »


    Brawlbox for mac?  Undecided
    Logged

    AnImAiNe
    Holy Kitten
    *
    Offline Offline

    Posts: 1807


  • Awards Famous Hacker Starstormer Super Saiyan Topic Heart Container

  • View Profile Awards
    « Reply #9650 on: April 10, 2012, 07:06:10 AM »


    If everyone keeps ranting and complaining he might just say ya know what do it yourselves and stop working on it. He is doing this by himself its not like he has a partner for any of this complicated stuff. We are lucky he is even working on it at all.
    Listing whats wrong with it in a non attacking way would be the best way to go about it IMO.
    Logged

    pikazz
    Heroic Kitten
    **
    Offline Offline

    Posts: 2286


    Machinimator!

  • Awards Renowned Hacker Good Citizen Pin Collector Helping Hand

  • View Profile Awards
    « Reply #9651 on: April 10, 2012, 07:33:05 AM »


    BJ96 Nico, I love brawlbox! it's a wedding in the evening! <3
    could you add a "CHR0/SRT0/PAT0 adder" in the preview and also make you can still use the old SRT0/PAT0 without having to "replace it" if you have a custom character :3
    If everyone keeps ranting and complaining he might just say ya know what do it yourselves and stop working on it. He is doing this by himself its not like he has a partner for any of this complicated stuff. We are lucky he is even working on it at all.
    Listing whats wrong with it in a non attacking way would be the best way to go about it IMO.
    ^this, it's not funny that you being taken for granted when you are doing work like BJ96 nico are doing about BB :/
    Logged

    namq
    Extreme Kitten
    *******
    Offline Offline

    Posts: 379


  • Awards Active Contributor

  • View Profile Awards
    « Reply #9652 on: April 10, 2012, 08:00:55 AM »


    Was about to download but since a minor-ly major update is incomming I'll wait for it :-)

    Can't wait BJ boy :-).  I envy your knowledge and your youth :-D

    But overal happy that someone like you had to take over a great project and made it live and grow like you have done.

    I noticed like the others from some pictures show in the past 5-10 pages, the bottom window hrinks the screen but for me it isn't a problem as my screen is 1800x1200 it looks flawlessly, below 1024x800 it's a big pain.

    The thing about pop up windows might be the thing to tix this issue and even an option to toogle transparency so we can still view the covered screen.

    Just wanted to leave my 2 cents :-)
    Logged

    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #9653 on: April 10, 2012, 08:08:20 AM »


    Wow.
    People were angry about the model previewer last night Im srs here
    I'll admit. The changes to the model previewer were extreme, but it's not that bad once you get used to it.
    The SHP0 animation is just awesome. Watching Link blink or Wario's gut expand is too cool.
    Logged

    BlueBrain
    God Kitten
    *******
    Offline Offline

    Posts: 8941


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #9654 on: April 10, 2012, 08:22:05 AM »


    first bug...
    i cant preview my hulk model...
    it was imported with the previous brawlbox...

    it only shows the bones, no objects at all
    Logged

    DarkPikachu
    Angel Kitten
    ***
    Offline Offline

    Posts: 3069


    complexity == fun

  • Awards Super Saiyan Topic Heart Container KCMM Veteran Tutorial Writer

  • View Profile Awards
    « Reply #9655 on: April 10, 2012, 09:02:35 AM »


    dang...
    wonder how many people DERP'd last night... heh
    I can't even find my last post D:

    I already knew there would be problems...
    nothing can be perfect in such a short amount of time XD

    I've got news though Cheesy

    structure arrays:

    code:
    ___

    from COMMON import *

    FILE(open('Struct test.dat','wb'))
    StructArr(['bu8','bu16'],[[255,600],[128,400],[180,255],[0,16],[0,0]]) #zero-struct
    StructArr('bu32',[255,128,180,16]) #count
    pad(1)
    StructArr(['bu32','bu8','bu8'],[[0,16,0],[8060,124,30],[64032,118,0],[0,20,30],[0,255,2]]) #stop-struct

    FILE(open('Struct test.dat','rb'))
    print '\n0-struct:'
    print StructArr(['bu8','bu16'])
    print '\ncount:'
    print StructArr(['bu32'],4)
    skip(1)
    print '\nstop-struct:'
    print StructArr(['bu32','bu8','bu8'],['*',255,'*'])

    CLOSE()
    input()
    ___

    data:
    ___

    FF 02 58 80 01 90 B4 00 FF 00 00 10 00 00 00 00
    00 00 FF 00 00 00 80 00 00 00 B4 00 00 00 10 00
    00 00 00 00 10 00 00 00 1F 7C 7C 1E 00 00 FA 20
    76 00 00 00 00 00 14 1E 00 00 00 00 FF 02

    ___

    interpreter:
    ___

    0-struct:
    [[255, 600], [128, 400], [180, 255], [0, 16]]

    count:
    [[255], [128], [180], [16]]

    stop-struct:
    [[0, 16, 0], [8060, 124, 30], [64032, 118, 0], [0, 20, 30]]
    ___


    EDIT:
    do you guys think I should return the stop-struct values??

    I just had the idea is all >_>
    the stop-struct in the above code is [0,255,2]

    I'm thinking the data may have a possible usage...

    *rethinks*
    eh...
    maybe I'll add an option <_<
    « Last Edit: April 10, 2012, 09:07:51 AM by Tcll » Logged

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #9656 on: April 10, 2012, 09:21:04 AM »


    If everyone keeps ranting and complaining he might just say ya know what do it yourselves and stop working on it. He is doing this by himself its not like he has a partner for any of this complicated stuff. We are lucky he is even working on it at all.
    Listing whats wrong with it in a non attacking way would be the best way to go about it IMO.

    ^This
    A compliment and a bug report per post would be the best way to go about getting a better Brawlbox.
    Why you ask?
    By human nature, it makes me feel good inside and then it gives me something to do while I'm motivated. Im srs here

    Thanks to all the people who still like the update regardless of the change.
    Anybeanz, I have good news The minor-ly major update turned into v0.66b actually. I really like how the model previewer turned out this time. I'll have a preview up in a little bit.
    Logged

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #9657 on: April 10, 2012, 09:37:46 AM »


    Have a compliment!

    Let's see what you're bringing up next, and link2folderwhenit'sout! Tongue


    no u
    I'll be sure to put the preview in the poll at the top and not in a spoiler so you can't miss it.
    Logged

    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #9658 on: April 10, 2012, 09:39:20 AM »


    Another change to the model previewer?
    lol
    What's new about it?
    Logged

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #9659 on: April 10, 2012, 09:40:58 AM »


    Another change to the model previewer?
    lol
    What's new about it?

    I forgot to add a touch of swag
    Logged

    Pages:  1 ... 641 642 643 [644] 645 646 647 ... 1046
    Print
    Jump to: