Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 853 854 855 [856] 857 858 859 ... 1046
Author Topic: Brawlbox Resources & History  (Read 4502672 times)
0 Members and 2 Guests are viewing this topic.
BlueBrain
God Kitten
*******
Offline Offline

Posts: 8941


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #12825 on: November 20, 2012, 08:45:11 AM »


    oh i see, so im guessing stage sounds aren't stored at any specific stage file at all, right?
    which would mean people who make stages with sfx would have to include a sort of tutorial for how to install those sfx... sucks
    Logged

    Diddy Kong
    Lol Kitten
    *********
    Offline Offline

    Posts: 802


    chief

  • Awards Heart Container Hot Topic Famous Hacker Pin Collector

  • View Profile WWW Awards
    « Reply #12826 on: November 20, 2012, 01:27:49 PM »


    oh i see, so im guessing stage sounds aren't stored at any specific stage file at all, right?
    which would mean people who make stages with sfx would have to include a sort of tutorial for how to install those sfx... sucks
    yep
    Logged


    slayermarth101
    Child of Prophecy
    Heroic Kitten
    **
    Offline Offline

    Posts: 2644


    Marth is my main main. >:D

  • Awards Rising Restorer Super Saiyan Topic Renowned Hacker Favorite'd

  • View Profile Awards
    « Reply #12827 on: November 20, 2012, 03:57:59 PM »


    In the next Brawlbox, is the "Not a present key given" thing gone be fixed? (Whenever you change some previews in the sc_selmap this happens.) But only when using the latest brawlbox.
    Logged


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #12828 on: November 20, 2012, 03:59:42 PM »


    In the next Brawlbox, is the "Not a present key given" thing gone be fixed? (Whenever you change some previews in the sc_selmap this happens.) But only when using the latest brawlbox.

    Do you know what causes it?
    Logged

    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #12829 on: November 20, 2012, 04:04:24 PM »


    Do you know what causes it?
    probably becuase bb still cant handle pictures? since i cant save on the css or stage select map without being corrupted or something i need 63d to save those 2 files.
    Logged


    slayermarth101
    Child of Prophecy
    Heroic Kitten
    **
    Offline Offline

    Posts: 2644


    Marth is my main main. >:D

  • Awards Rising Restorer Super Saiyan Topic Renowned Hacker Favorite'd

  • View Profile Awards
    « Reply #12830 on: November 20, 2012, 04:10:29 PM »


    Do you know what causes it?
    I open up my sc_selmap in 0.67
    I change some of the icons and preview images
    Then hit save or save as, whichever.
    I get this:


    And it doesn't save the file either.
    I'd have to start over importing all the images again in a different Brawlbox.
    Logged


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #12831 on: November 20, 2012, 05:41:35 PM »


    I had absolutely no problem at all saving sc_selmap.pac using v0.67b. Im srs here

    Why are you using v0.67?
    Logged

    slayermarth101
    Child of Prophecy
    Heroic Kitten
    **
    Offline Offline

    Posts: 2644


    Marth is my main main. >:D

  • Awards Rising Restorer Super Saiyan Topic Renowned Hacker Favorite'd

  • View Profile Awards
    « Reply #12832 on: November 20, 2012, 05:44:39 PM »


    not impressed
    Thought I was using b.....
    I'll go back and check...............................
    Logged


    Bakuryu
    Advanced Kitten
    ***
    Offline Offline

    Posts: 20


    View Profile Awards
    « Reply #12833 on: November 20, 2012, 06:21:03 PM »


    I will look into exporting BVH and/or DAE animations, but I can't guarantee I'll do it.
    The formats make it more complicated than it should be.

    Party everyday
    https://secure.join.me/576-965-079
    I'm willing to try it myself I just need you to upload some files to the source files so I can compile it Cheesy
    Logged

    Anivernage
    Heroic Kitten
    **
    Offline Offline

    Posts: 2280


  • Awards Ninja Super Saiyan Topic Starstormer Renowned Hacker

  • View Profile Awards
    « Reply #12834 on: November 20, 2012, 07:46:57 PM »


    will you fix the mdl0 conversion to v10-11 to v9?
    not only me wants it...also DSX8 >_>
    Logged


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #12835 on: November 20, 2012, 07:51:28 PM »


    will you fix the mdl0 conversion to v10-11 to v9?
    not only me wants it...also DSX8 >_>

    It already works Im srs here
    Logged

    Anivernage
    Heroic Kitten
    **
    Offline Offline

    Posts: 2280


  • Awards Ninja Super Saiyan Topic Starstormer Renowned Hacker

  • View Profile Awards
    « Reply #12836 on: November 20, 2012, 08:00:45 PM »


    It already works Im srs here
    Check his thread page 462 second post <_<

    im on a phone dont blame me for not quoting it. >_>
    Logged


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #12837 on: November 20, 2012, 08:05:09 PM »


    Check his thread page 462 second post <_<

    im on a phone dont blame me for not quoting it. >_>

    He already told me, but...
    it already works. I tested it Im srs here
    Logged

    Anivernage
    Heroic Kitten
    **
    Offline Offline

    Posts: 2280


  • Awards Ninja Super Saiyan Topic Starstormer Renowned Hacker

  • View Profile Awards
    « Reply #12838 on: November 20, 2012, 08:08:52 PM »


    He already told me, but...
    it already works. I tested it Im srs here
    nope it doesnt >_>

    the customer is always right.....<_>

    seriously i tried it and screws a part on BB i cant explain you the exact problem since i dont have a pc to do it at this moment.
    Logged


    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #12839 on: November 21, 2012, 01:03:11 AM »


    i tryed it also and turning 11 to 9 the model gets messed up materials and shaders i did this alot with pokepark models
    Logged


    Pages:  1 ... 853 854 855 [856] 857 858 859 ... 1046
    Print
    Jump to: