Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 884 885 886 [887] 888 889 890 ... 1046
Author Topic: Brawlbox Resources & History  (Read 3863984 times)
0 Members and 1 Guest are viewing this topic.
KingJigglypuff
Meme Machine
Brawl Vault Staff
****
Offline Offline

Posts: 7206


  • Awards RAGE!! >9000 Hyperactive Contributor Heart Container

  • View Profile Awards
    « Reply #13290 on: February 15, 2013, 11:33:19 PM »


    BJ...

    My body is ready...

    So shut up...

    And take my money...

    u my sir... CAN HAVE MAH BABIES!!! *faps all night*
    You would fap to a program. Tongue And I didn't know you could give birth. o0o
    Logged

    I don't take requests.

    My PSA Thread

    Hero ©
    Holy Kitten
    *
    Offline Offline

    Posts: 1153


  • Awards Hot Topic PC Core Gamer Pin Collector 128-bit Core Gamer

  • View Profile Awards
    « Reply #13291 on: February 15, 2013, 11:35:24 PM »


    Hopefully even editable at some point (ex, moving and rigging vertices right in BB?).

    If you do that, I'd love you forever Im srs here
    u my sir... CAN HAVE MAH BABIES!!!


    Fixed.
    Logged


    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #13292 on: February 15, 2013, 11:37:54 PM »


    Dat GIF. It's on the boards now.
    Logged

    : SW-2632-7270-6724


    pikazz
    Heroic Kitten
    **
    Offline Offline

    Posts: 2286


    Machinimator!

  • Awards Renowned Hacker Good Citizen Pin Collector Helping Hand

  • View Profile Awards
    « Reply #13293 on: February 16, 2013, 02:58:07 AM »


    *look at weighting Vertices!*
    Shut Up and Take My Money


    *look at BJ96 avatar afterward*
    Logged

    Stupid Tinypic :C

    DarkPikachu
    Angel Kitten
    ***
    Offline Offline

    Posts: 3069


    complexity == fun

  • Awards Super Saiyan Topic Heart Container KCMM Veteran Tutorial Writer

  • View Profile Awards
    « Reply #13294 on: February 16, 2013, 05:34:23 AM »


    I guess I should make a CHR0 stretching/compacting feature.



    So, since I switched to OpenTK, I can bring back the render vertices feature.
    And this time, it'll be even better. "Wherever Vyse goes, cool follows."

    Hopefully even editable at some point (ex, moving and rigging vertices right in BB?).
    weight paint?? Happy Face
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    Snivy
    Supreme Kitten
    ********
    Offline Offline

    Posts: 504


    H-hello.

  • Awards Heart Container RAGE!! Tutorial Writer

  • View Profile Awards
    « Reply #13295 on: February 16, 2013, 08:17:38 AM »


    Very cool, keep it up SomeGuy!
    Logged

    My 3DS Friend code : 3411-0459-5550
    PM me your FC as well, K?
    In my Friend Safari:
    Pictures are from: http://www.pkparaiso.com
    My Blog: (http://snivymodding.blogspot.com/)
    I live life on the EDDDGGGGEEEEE

    DarkPikachu
    Angel Kitten
    ***
    Offline Offline

    Posts: 3069


    complexity == fun

  • Awards Super Saiyan Topic Heart Container KCMM Veteran Tutorial Writer

  • View Profile Awards
    « Reply #13296 on: February 16, 2013, 11:30:42 AM »


    if I must ask...
    what exactly is OpenTK??
    is it like OpenCL or OpenMP??
    « Last Edit: February 16, 2013, 11:31:34 AM by DarkPika » Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #13297 on: February 16, 2013, 11:32:53 AM »


    OpenTK is just a huge C# wrapper for OpenGL.
    Logged

    DarkPikachu
    Angel Kitten
    ***
    Offline Offline

    Posts: 3069


    complexity == fun

  • Awards Super Saiyan Topic Heart Container KCMM Veteran Tutorial Writer

  • View Profile Awards
    « Reply #13298 on: February 16, 2013, 11:49:04 AM »


    OpenTK is just a huge C# wrapper for OpenGL.
    ah, I see...
    so basically something like SDL right??

    SDL is like GLUT but ALOT looser
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #13299 on: February 16, 2013, 02:37:47 PM »


    >Save camera button
    I love you.
    Logged

    : SW-2632-7270-6724


    Anonymous
    Supreme Kitten
    ********
    Offline Offline

    Posts: 500


    l...

  • Awards Ninja Super Saiyan Topic Sniper Pin Collector

  • View Profile WWW Awards
    « Reply #13300 on: February 17, 2013, 03:49:34 PM »


    Any chance you can add a 'Delete bone entry' option to the edit all window for animations?
    Logged


    libertyernie
    Lol Kitten
    *********
    Offline Offline

    Posts: 918


    Go for the gold

  • Awards Star Hacker >9000 King for a Day RAGE!!

  • View Profile Awards
    « Reply #13301 on: February 17, 2013, 07:22:37 PM »


    Good news: successfully built the latest SVN revision of BrawlLib and BrawlBox (against the OpenTK DLLs) and edited my expanded SSS with it. Now to see if I can use it without Brawl crashing Smiley

    P.S. HTMLEditor.cs was missing, but nothing else refers to it, apparently.
    Logged


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #13302 on: February 17, 2013, 10:48:00 PM »


    Any chance you can add a 'Delete bone entry' option to the edit all window for animations?

    Sure

    P.S. HTMLEditor.cs was missing, but nothing else refers to it, apparently.

    It was just this random thing I scrapped, I always forget I have to manually delete files from the source code through tortoisesvn which is annoying.
    Logged

    Snivy
    Supreme Kitten
    ********
    Offline Offline

    Posts: 504


    H-hello.

  • Awards Heart Container RAGE!! Tutorial Writer

  • View Profile Awards
    « Reply #13303 on: February 18, 2013, 07:12:24 AM »


    It was just this random thing I scrapped, I always forget I have to manually delete files from the source code through tortoisesvn which is annoying.
    Yeah, I've heard that tortoisesvn is a little slow. :3
    Logged

    My 3DS Friend code : 3411-0459-5550
    PM me your FC as well, K?
    In my Friend Safari:
    Pictures are from: http://www.pkparaiso.com
    My Blog: (http://snivymodding.blogspot.com/)
    I live life on the EDDDGGGGEEEEE

    DarkPikachu
    Angel Kitten
    ***
    Offline Offline

    Posts: 3069


    complexity == fun

  • Awards Super Saiyan Topic Heart Container KCMM Veteran Tutorial Writer

  • View Profile Awards
    « Reply #13304 on: February 18, 2013, 11:43:00 AM »


    Yeah, I've heard that tortoisesvn is a little slow. :3
    so that's how you delete files from a repository...
    what a pain D:
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    Pages:  1 ... 884 885 886 [887] 888 889 890 ... 1046
    Print
    Jump to: