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Author Topic: Brawlbox Resources & History  (Read 4502888 times)
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BlackJax96
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    « Reply #13590 on: March 19, 2013, 05:10:23 PM »


    Sadly, Mario Kart Wii uses a different BRSAR version than Brawl. BB can export the files but can't do anything to them right now (can't even play them!).

    Will MKW's BRSAR version be supported at all in the next BB update?

    "Added support for RWAR and RWAV formats, located in other versions of RWSD and RBNK"

    This line indirectly means all RSAR versions are supported.
    RSAR versions higher than Brawl use RWAR wave archives but have no other major differences.
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    Tabuu Forte Akugun
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    « Reply #13591 on: March 19, 2013, 05:41:24 PM »


    I wonder if it will support Wario Land Shake It's BRSAR. I wanna rip myself some voice clips. XP

    Anyway, amazing progress. I may finally upgrade from 0.63d for animating. XD
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    DSX8
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    « Reply #13592 on: March 19, 2013, 05:45:44 PM »


    I wonder if it will support Wario Land Shake It's BRSAR. I wanna rip myself some voice clips. XP

    Anyway, amazing progress. I may finally upgrade from 0.63d for animating. XD
    and y r u still using that brawlbox version.... TOTALLY outdated man
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    « Reply #13593 on: March 19, 2013, 05:47:53 PM »


    and y r u still using that brawlbox version.... TOTALLY outdated man

    Cuz it's the first one I ever dl'ed and I got used to it, I guess. Tongue
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    BlackJax96
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    « Reply #13594 on: March 19, 2013, 10:16:49 PM »


    Tcll. Take the orthographic projection.

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    Segtendo
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    « Reply #13595 on: March 19, 2013, 10:45:26 PM »


    That... gives my brain a mind-[censored].
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    DJ Lowgey
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    « Reply #13596 on: March 20, 2013, 07:45:12 AM »


    "Added support for RWAR and RWAV formats, located in other versions of RWSD and RBNK"

    This line indirectly means all RSAR versions are supported.
    RSAR versions higher than Brawl use RWAR wave archives but have no other major differences.

    interesting  I see what you did there ...
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    BlueBrain
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    « Reply #13597 on: March 20, 2013, 07:48:21 AM »


    interesting, orthographic+wireframe is what i use most when rigging, will there be standard camera settings, like front, back, left, right, up and down?
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    « Reply #13598 on: March 20, 2013, 08:24:35 AM »


    +1 for ortho BJ, thank you very much. Smiley

    I'm used to using:
    1 - front view
    3 - side view
    7 - top view
    Hold ctrl for inverse
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    « Reply #13599 on: March 22, 2013, 03:13:13 PM »


    Would it be possible to move more than one vertex point at a time?  It would probably help if you could view the model at four different angles as well.
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    BlackJax96
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    « Reply #13600 on: March 22, 2013, 08:41:44 PM »


    livestream or joinme?





    Would it be possible to move more than one vertex point at a time?  It would probably help if you could view the model at four different angles as well.


    yes
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    Gamma Ridley
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    « Reply #13601 on: March 22, 2013, 08:42:40 PM »


    joinme

    Livestream's chat lags for me. >:|
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    BlackJax96
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    « Reply #13602 on: March 22, 2013, 08:44:35 PM »


    https://join.me/451-075-575

    What if I streamed to both at the same time.
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    « Reply #13603 on: March 22, 2013, 08:57:10 PM »


    Selectable bones that show names?
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    DarkPikachu
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    « Reply #13604 on: March 22, 2013, 09:35:25 PM »


    @BJ:
    Selectable bones that show names?

    bout time XDD


    lol nice job BJ :3
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

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