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« Reply #14760 on: June 22, 2013, 12:55:09 PM » |
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Good news! I finally got the object importer to work without bugs. Took long enough. I think I can finally release v0.68d in peace now. Any last bug reports? I'm pretty sure I fixed all the current ones. Why not output it into a Text file (.txt)? Then you can add an import button to the export animations script for 3ds.
nah
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« Reply #14761 on: June 22, 2013, 01:04:24 PM » |
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inb4objectimportersuddenlycrashes
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« Reply #14762 on: June 22, 2013, 04:35:33 PM » |
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inb4objectimportersuddenlycrashes
Knock on wood. KNOCK ON WOOD.
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« Reply #14763 on: June 22, 2013, 06:16:15 PM » |
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Makes sense, I'll just kinda deal with it for now. Just trying to see what I can do with Unity n whatnot. The road to becoming a video game programmer is... I don't really know how to describe it but I basically have to learn everything myself or with the help of the internet rather than school. It's rather unpleasant really... Paying so much for such a worthless education =/
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« Reply #14764 on: June 22, 2013, 06:22:49 PM » |
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The road to becoming a video game programmer is... I don't really know how to describe it but I basically have to learn everything myself or with the help of the internet rather than school. It's rather unpleasant really... Paying so much for such a worthless education =/
Exactly how I feel with just about everything I enjoy doing. Absolutely 100%. Something has to be wrong with the education system... Knock on wood. KNOCK ON WOOD.
wat
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« Reply #14765 on: June 22, 2013, 07:55:58 PM » |
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wat
It's a phrase to prevent superstition, like sir Kingy was trying to do. ;o
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« Reply #14766 on: June 22, 2013, 09:59:49 PM » |
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Yeah, kinda like to stop bad omens. It's a superstition, don't know how old or were it started but old people use it around here.
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« Reply #14768 on: June 22, 2013, 11:45:55 PM » |
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Tengo un problemo. I tested this in .68c and .68d, but I can't open edited BRSAR's. They crash BrawlBox. The vanilla BRSAR work fine, for some reason.
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« Reply #14769 on: June 22, 2013, 11:49:48 PM » |
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Tengo un problemo. I tested this in .68c and .68d, but I can't open edited BRSAR's. They crash BrawlBox. The vanilla BRSAR work fine, for some reason.
It doesn't crash... It does take a while to load though, so your computer probably thinks it died.
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« Reply #14770 on: June 22, 2013, 11:56:12 PM » |
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It doesn't crash... It does take a while to load though, so your computer probably thinks it died.
(I loaded an edited BRSAR in this pic, BTW). You're probably right. yay for [censored]ty pc
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« Reply #14771 on: June 23, 2013, 12:00:53 AM » |
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. Fixed collision plane culling (was inside-out)
I didn't know what the problem actually was until now, but this thing has been bothering me since it first started. I'm glad that it's finally back to normal.
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« Reply #14772 on: June 23, 2013, 12:02:58 AM » |
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(I loaded an edited BRSAR in this pic, BTW). You're probably right. yay for [censored]ty pc I'll see if I can fix the load time... I didn't know what the problem actually was until now, but this thing has been bothering me since it first started. I'm glad that it's finally back to normal.
lol same actually. Then I realized there was a problem XD
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« Reply #14773 on: June 23, 2013, 10:46:55 AM » |
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I was going to give you a {img src="burger.jpg"}, until I realized Sketchup DAEs didn't work. So here: How hard will it be to get them to work? I can stop bugging you if this is too annoying or if you don't think you can finish soon. But now CTools BRRESes work. Yay! Here's a burger: (]I/[)
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« Reply #14774 on: June 23, 2013, 11:05:08 AM » |
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Love the new Brawl Box
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"Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
Best color, most stars, and least amount of power. The good life. Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.
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