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Author Topic: Brawlbox Resources & History  (Read 4510094 times)
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DSX8
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    « Reply #3015 on: August 25, 2011, 01:19:15 PM »


    quite quite true Tongue
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    « Reply #3016 on: August 25, 2011, 01:23:56 PM »


    How goes your progress, BlackJax? "Wherever Vyse goes, cool follows."
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    TokoyamiTheDark
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    « Reply #3017 on: August 25, 2011, 03:11:52 PM »


    I just can't wait for the new BrawlBox to be released! So, BlackJax, is it soon complete? Are Tcll's MDL0 informations useful for you? I wish I could help, but I don't know a thing about programming...
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    « Reply #3018 on: August 25, 2011, 06:35:13 PM »


    hope things goes well and hope you got my PM :3

    yeay for BJ and Brawlbox!

    Got your pm, didn't really get around to responding Tongue

    I just can't wait for the new BrawlBox to be released! So, BlackJax, is it soon complete? Are Tcll's MDL0 informations useful for you? I wish I could help, but I don't know a thing about programming...

    It's sorta meh right now, any notes on the MDL0 format help but by now I think I know nearly everything Im srs here

    How goes your progress, BlackJax? "Wherever Vyse goes, cool follows."

    Meh... Building objects is proving difficult, since I have to group everything perfectly.
    I'm actually going to set up a poll about Brawlbox in a second. "Wherever Vyse goes, cool follows."
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    DSX8
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    « Reply #3019 on: August 25, 2011, 07:05:39 PM »


    *now waits for the poll to show up*
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    « Reply #3020 on: August 25, 2011, 08:19:40 PM »


    well I've figured out the shader structures...

    the first 2 commands are the alpha function, and Z mode structures,
    then in the '00FFE3' mask, is the C mode 0 and C mode 1 structures

    after that, comes the 3 structures having 12 commands each.

    the first is for the H and L registers (type 0)
    the next is for the H and L registers (type 1)
    and the last contains the SS 0 and SS 1 commands.

    following that, is a series of XF registers that further define the texture layers
    (4 registers for each layer)

    that's all I know about the shaders so far >_>

    EDIT: btw
    finish the thing first plz Smiley
    « Last Edit: August 25, 2011, 08:29:54 PM by Tcll » Logged


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    « Reply #3021 on: August 25, 2011, 08:25:22 PM »


    I say finish the importer/rebuilder first.

    That'll be the biggest feature in the next version "Wherever Vyse goes, cool follows."
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    « Reply #3022 on: August 25, 2011, 08:38:40 PM »


    well I've figured out the shader structures...

    the first 2 commands are the alpha function, and Z mode structures,
    then in the '00FFE3' mask, is the C mode 0 and C mode 1 structures

    after that, comes the 3 structures having 12 commands each.

    the first is for the H and L registers (type 0)
    the next is for the H and L registers (type 1)
    and the last contains the SS 0 and SS 1 commands.

    following that, is a series of XF registers that further define the texture layers
    (4 registers for each layer)

    that's all I know about the shaders so far >_>

    EDIT: btw
    finish the thing first plz Smiley

    Which shader are you talking about, the "shader in the material" or the "material nodes" (speaking in your terms)?

    I say finish the importer/rebuilder first.

    That'll be the biggest feature in the next version "Wherever Vyse goes, cool follows."

    K, but that might be a while from now. If I were to release earlier, someone might figure out the problem with the model rebuilder by the time I finish building the objects...
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    DSX8
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    « Reply #3023 on: August 25, 2011, 08:53:27 PM »


    *has voted for PAT0/SRT0/CLR0/VIS0*
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    « Reply #3024 on: August 25, 2011, 09:10:52 PM »


    I voted for the model (MDL0) importer/exporter, of course. And I would be ready to test the Beta Version! What I'm planning to do with the beta? Well, that's a secret!
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    « Reply #3025 on: August 25, 2011, 09:13:34 PM »


    Obvious vote is obvious. Im srs here
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    « Reply #3026 on: August 25, 2011, 10:02:43 PM »


    You MUST vote to bring Flan to Brawl.

    Or she eats you. Cheesy

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    « Reply #3027 on: August 25, 2011, 10:06:32 PM »


    Release nao, I wanna beta test Im srs here
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    DSX8
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    « Reply #3028 on: August 25, 2011, 10:09:38 PM »


    Release nao, I wanna beta test Im srs here
    if only we could vote for 2 items... i wouldve also voted for a beta release
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    « Reply #3029 on: August 25, 2011, 10:50:55 PM »


    if only we could vote for 2 items... i wouldve also voted for a beta release

    Yeah, I thought the same, too. But it will be soon completed!
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