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Author Topic: Brawlbox Resources & History  (Read 4758724 times)
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Ӄit ßallarɖ
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    « Reply #5055 on: October 15, 2011, 02:35:12 AM »


    Ok Bj. Was those real bugs or was it som'in I don't need to worry about?
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    TokoyamiTheDark
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    « Reply #5056 on: October 15, 2011, 06:10:54 AM »


    Why leave such a magnificent place!? are you insane!? it's amazing, just be careful what you post.
    You're right. I regretted saying such a thing. After all, everyone does mistakes, everyone spammed at least once in their lives. Being warned isn't the end of the world, but the reason was just a littile to much exagerated (the 'Joey' who can't handle a Karakasa but can handle a killing doll with a chainsaw, I won't buy it.) I'll stay here. Thank you for re-assuring me Smiley

    EDIT : I don't understand well the bones renaming thing, but does that means they MUST have Brawl bones? Because I get deformed animations when I use them on my models :/  And I was ready to put Flandre over Pit, but the imported bones of Pit don't have the wings in my 3ds Max Mario Facepalm
    « Last Edit: October 15, 2011, 06:47:40 AM by TokoyamiTheDark » Logged

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    « Reply #5057 on: October 15, 2011, 07:31:01 AM »


    I think I'll just let someone else import my Naruto rig (suddenly got a lot of real life work to do and Project M stuff).
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    TokoyamiTheDark
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    « Reply #5058 on: October 15, 2011, 07:44:12 AM »


    I think I'll just let someone else import my Naruto rig (suddenly got a lot of real life work to do and Project M stuff).
    Hun? You know how to rig models to Brawl skeletons correctly so they won't deform while animated!? I would need a tutorial for this. Video or written, it doesn't matter for me, as my rigs always gets deformed...
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    « Reply #5059 on: October 15, 2011, 07:46:07 AM »


    My rig isn't perfect either, so your better of going of from what RTB said.
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    yadayada
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    « Reply #5060 on: October 15, 2011, 12:49:36 PM »


    I'm sure this question has been asked before, and I'm fairly certain I saw it relating to stages, but is there any idea on how many faces/polygons a playermodel can have? Assuming there are 3 other players on one stage, how many would be approximately too many (make the game lag etc)?
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    Ӄit ßallarɖ
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    « Reply #5061 on: October 15, 2011, 01:27:24 PM »


    Learned more about that "view textures in Preview" "problem". Seems when I moved the stage to another folder and the images with it, it didn't preview. What I'm guessing is BB is reading the folder that the Map was saved too (in my case was c:\brawlbox\projects\stages) and any textures put in that folder the stage will attempt to call for em. Honestly I like the idea of a Preview before the hassle of Importing. Might say it could stay as a feature instead of a bug, hm? =3
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    Naruto200Man
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    « Reply #5062 on: October 15, 2011, 02:38:47 PM »


    CHUCKIE VS BEN, the ultimate meme showdown Cheesy

    On topic:
    Progress?
    lol
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    TokoyamiTheDark
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    « Reply #5063 on: October 15, 2011, 03:03:25 PM »


    So, is there any new progress on BrawlBox?

    BJ, I have a question for you. If I follow your tutorial, will my MMD models will perfectly comes out in BrawlBox? And will they be useable over another character? (I wanna rig a girl over Pit, forgot her name AGAIN Mario Facepalm )
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    Segtendo
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    « Reply #5064 on: October 15, 2011, 03:25:19 PM »


    CHUCKIE VS BEN, the ultimate meme showdown Cheesy
    No.
    Stop it. Now.
    I don't care if it's random or not. Either post something on-topic or don't.
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    TokoyamiTheDark
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    « Reply #5065 on: October 15, 2011, 04:32:04 PM »


    I've successfully imported two fresh DAEs into the older BrawlBox! Now, all I'm waiting for is a rigging tutorial to rig Pit's bones over them. But is it unusual that Pit's skeleton has no wing bones?
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    « Reply #5066 on: October 15, 2011, 06:27:12 PM »


    Haven't been very active on here lately, and now I see you have got it working (at least once). Kudos man.
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    « Reply #5067 on: October 15, 2011, 06:50:35 PM »


    So, what did you get done today, BJ? Just curious. Smiley

    Off-topic: Enigmatic? LOVE your sig. <3
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    DarkPikachu
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    « Reply #5068 on: October 15, 2011, 07:17:48 PM »


    RTB >_> <_<
    where are you??
    have you lokked into my MDL0 discussion thread??
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    « Reply #5069 on: October 15, 2011, 07:45:30 PM »


    RTB >_> <_<
    where are you??
    have you lokked into my MDL0 discussion thread??
    Sorry, been busy with real-life things.
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