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Author Topic: Brawlbox Resources & History  (Read 4506761 times)
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Ls777
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« Reply #5805 on: October 23, 2011, 06:38:19 PM »



hehe. heh.
stage editing is going to explode
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BlackJax96
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    « Reply #5806 on: October 23, 2011, 06:39:27 PM »



    hehe. heh.
    stage editing is going to explode


    Sick stuff man
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    Friedslick6
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    « Reply #5807 on: October 23, 2011, 06:40:12 PM »


    There's no more excuses for 2D stages, at least.
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    At some point, you just have to bend down and tie your shoelaces.

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    « Reply #5808 on: October 23, 2011, 06:40:24 PM »


    I still have my MGS2 stuff on my PC, which I powered on by punching my AC adapter. Seriously.

    So does your tutorial still apply or not?

    Still cool that I can resize Simon with this either way. Thank you!
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    Ls777
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    « Reply #5809 on: October 23, 2011, 06:42:01 PM »


    There's no more excuses for 2D stages, at least.
    I have ONE more 2d stage to release... not all stages work in 3d, depending on what the theme of the stage is..
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    BlackJax96
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    « Reply #5810 on: October 23, 2011, 06:42:48 PM »


    I still have my MGS2 stuff on my PC, which I powered on by punching my AC adapter. Seriously.

    So does your tutorial still apply or not?

    Still cool that I can resize Simon with this either way. Thank you!

    Lol yeah and no problem.
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    Friedslick6
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    « Reply #5811 on: October 23, 2011, 06:46:14 PM »


    I have ONE more 2d stage to release... not all stages work in 3d, depending on what the theme of the stage is..
    Oh sorry, I meant the "3D" stages you occasionally see posted here.
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    At some point, you just have to bend down and tie your shoelaces.

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    « Reply #5812 on: October 23, 2011, 06:48:57 PM »



    hehe. heh.
    stage editing is going to explode
    If I can, I want to try and rig SM64 Mario to Mario's bones.
    « Last Edit: October 23, 2011, 06:54:11 PM by Segtendo » Logged

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    Spex130
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    « Reply #5813 on: October 23, 2011, 06:53:00 PM »


    If I can, I want to try and rig SM64 Mario to Mario's bones.

    Do it. I approve! Happy Face
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    RandomTBush
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    « Reply #5814 on: October 23, 2011, 06:55:56 PM »


    Ergh, screw it. I'm really not sure what's buggering up the metal shader for her body and not her eyes, but I'm gonna go release Kit anyway within an hour. It's only a minor problem, anyway, nothing game-breaking.
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    Spex130
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    « Reply #5815 on: October 23, 2011, 06:59:00 PM »


    Ergh, screw it. I'm really not sure what's buggering up the metal shader for her body and not her eyes, but I'm gonna go release Kit anyway within an hour. It's only a minor problem, anyway, nothing game-breaking.

    I await your release! Kit's the first Dl. I wanna be the second! Happy Face
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    Tabuu Forte Akugun
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    « Reply #5816 on: October 23, 2011, 06:59:14 PM »


    Hmmm..... why will that Miku model not work in-game? It only increased the filesize 20KB or so...
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    megaminerzero
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    « Reply #5817 on: October 23, 2011, 07:00:19 PM »



    hehe. heh.
    stage editing is going to explode

    I think my pants are going to explode as well! XD
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    Ӄit ßallarɖ
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    « Reply #5818 on: October 23, 2011, 07:01:20 PM »


    Ergh, screw it. I'm really not sure what's buggering up the metal shader for her body and not her eyes, but I'm gonna go release Kit anyway within an hour. It's only a minor problem, anyway, nothing game-breaking.
    this is the dual Samus/zss one right? =3
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    « Reply #5819 on: October 23, 2011, 07:16:24 PM »


    Is anyone able to help me rig a model for this first time?
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