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« Reply #6510 on: November 07, 2011, 04:18:28 AM » |
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Already told BJ96 about this problem like a week ago:
that's great :3 it was me that was late xD edit: it didn't work for me after all, I think I did something wrong
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« Last Edit: November 07, 2011, 04:23:54 AM by pikazz »
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Stupid Tinypic :C
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« Reply #6511 on: November 07, 2011, 04:39:57 AM » |
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when will u release this fix? since it really bothers me...
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« Reply #6512 on: November 07, 2011, 05:56:28 AM » |
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It's not the language of the keyboard, but the configuration of the decimal character. I just switched to '.' instead of ',' forever, and I don't need a fix anymore.
I've done that in win7, I don't know about other systems. But, I suppose the option will be similar.
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« Reply #6513 on: November 07, 2011, 06:07:04 AM » |
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It's not the language of the keyboard, but the configuration of the decimal character. I just switched to '.' instead of ',' forever, and I don't need a fix anymore.
I've done that in win7, I don't know about other systems. But, I suppose the option will be similar.
NOW IT WORKS! <3 thank you :] lol, I can't import my stuff but I succeeded importing BJ96 model and Chunlie av Kit :3
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« Last Edit: November 07, 2011, 06:11:54 AM by pikazz »
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Stupid Tinypic :C
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« Reply #6514 on: November 07, 2011, 01:06:19 PM » |
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So, BJ, how's it coming? :3
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« Reply #6516 on: November 07, 2011, 03:58:53 PM » |
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I just love the new BrawlBox, I have exported many things, but soon, my 1st Model port will be imported on my Wii!
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I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry!
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« Reply #6517 on: November 07, 2011, 05:08:20 PM » |
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when will u release this fix? since it really bothers me...
I was actually thinking about just releasing another update to v0.65 today. There are a lot of bugs that I've fixed: - Texture Matrices - Incorrect bye alignment (that only happens sometimes) - That random shader issue - Primitives written as index8 or index16 based on the count of the individual asset node instead of the overall point count - That period/comma thing in the dae parser I'm having some problems grouping tristrips right now (it takes FOREVER) so that won't be included in the update.
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« Reply #6518 on: November 07, 2011, 05:09:23 PM » |
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BlackJax if you need one of the model files from Bubble Bobble Plus that's causing that crash, let me know.
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« Reply #6519 on: November 07, 2011, 05:09:54 PM » |
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if u release the fix u'll be my hero once more ^^
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« Reply #6520 on: November 07, 2011, 05:10:04 PM » |
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BlackJax if you need one of the model files from Bubble Bobble Plus that's causing that crash, let me know.
Sure.
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« Reply #6521 on: November 07, 2011, 05:13:18 PM » |
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Release soon? That's nice to hear.
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« Reply #6522 on: November 07, 2011, 05:13:41 PM » |
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release the fix... now!
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« Reply #6523 on: November 07, 2011, 05:15:15 PM » |
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« Reply #6524 on: November 07, 2011, 05:31:09 PM » |
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It's the PAT0 nodes. Delete them and then try previewing the models. Oh wait, you can't delete them.
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« Last Edit: November 07, 2011, 05:33:21 PM by BlackJax96 »
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