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« Reply #7065 on: November 23, 2011, 08:40:15 PM » |
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I can already walk on water
cause u sir r god!! 
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« Reply #7066 on: November 23, 2011, 08:51:42 PM » |
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cause u sir r god!!  Either that or he's a blond idiot who runs around in an orange jumpsuit and obsesses over his homosexual ex-teammate whilest learning even more godly powers by the end of every other episode. /trolololol BTW Metal textures fixed yet?
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« Reply #7067 on: November 23, 2011, 09:00:22 PM » |
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Either that or he's a blond idiot who runs around in an orange jumpsuit and obsesses over his homosexual ex-teammate whilest learning even more godly powers by the end of every other episode. /trolololol
What the [censored] are you talking about?
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« Reply #7069 on: November 23, 2011, 10:12:29 PM » |
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anyway...
Awesome upcoming update is awesome and upcoming. When will it finally be called v1?
And I'm on break; going to try to start importing tonight. Got the mmd model a couple days ago (found them by chance while I was looking for someone else), so hopefully it goes well.
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 Import Thread | Music ThreadI am trying to sell all my old pokemon and Yugioh cards; I had a hell of a collection of the latter especially. Message me if you are interested in purchasing any.
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« Reply #7070 on: November 23, 2011, 11:56:47 PM » |
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It's a code issue, not an unknown file issue. I know exactly what's wrong, it's just that my code isn't handling it the right way.
Ah. Well then, I suppose looking at your source code would be the only reasonable place to go if I wanted to help, which I probably won't be able to. If memory serves me, this particular glitch has been around as long as your model importing has, right? Increasing vertex count and whatnot?
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« Reply #7071 on: November 24, 2011, 09:15:04 PM » |
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Would you be able to add an option to add a new color to mdl0s?
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« Reply #7072 on: November 24, 2011, 10:40:57 PM » |
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Would you be able to add an option to add a new color to mdl0s?
I already have, but I removed it temporarily due to it being too tedious to use (due to lack of error handlers and requirements, such as if a object uses a color node that has more than one color). I might add it back in, but I already added forced color nodes if the model doesn't have any to begin with when you import it.
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« Reply #7073 on: November 25, 2011, 04:42:03 AM » |
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i had a drea where this brawlbox was released... >.< am i going crazy?
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« Reply #7074 on: November 25, 2011, 12:12:53 PM » |
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i had a drea where this brawlbox was released... >.< am i going crazy?
I once had a dream that Kryal came back out of nowhere with Brawlbox v0.77 
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« Reply #7075 on: November 25, 2011, 12:16:02 PM » |
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I had a dream i stopped procrastinating, and used Brawl Box v64 and made an epic amy hack. ....64 as in the nintendo 64. 
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #7076 on: November 25, 2011, 12:18:10 PM » |
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i had a dream where i was getting drunk and high big time with BB 1.00
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« Reply #7077 on: November 25, 2011, 12:20:15 PM » |
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I had a dream where the thread wasn't a large spam castle.
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« Reply #7078 on: November 25, 2011, 12:21:20 PM » |
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I had a dream where this happens all the time.
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« Reply #7079 on: November 25, 2011, 12:27:51 PM » |
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i had a dream where i was getting drunk and high big time with BB 1.00
lol I had a dream where the thread wasn't a large spam castle.
no u I had a dream where this happens all the time.
same Hey, would anybody like to help me finish coding the parameters for the event dictionary? I have 8 of 238 done :x The more people volunteer, the faster we can get it done by splitting up the events each person needs to do evenly. (230 divided by number of people, and I'll take any remainders to my part  )
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« Last Edit: November 25, 2011, 01:24:45 PM by BlackJax96 »
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