|
 |
« Reply #8775 on: February 04, 2012, 07:51:30 AM » |
|
Oh, ok then xD
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #8776 on: February 04, 2012, 09:39:54 AM » |
|
I know  I just can't figure out how to do the uploading stuff with Git or SVN commands... :| Can't speak for Github, but if you're using an IDE or TortiseSVN then it's all incredibly simple.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #8777 on: February 04, 2012, 02:04:12 PM » |
|
Can't speak for Github, but if you're using an IDE or TortiseSVN then it's all incredibly simple.
I have TortoiseSVN. Tell me how 
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #8778 on: February 04, 2012, 02:30:16 PM » |
|
I have TortoiseSVN. Tell me how  inb4blackjaxjizzesinjoy .... lolwat
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #8779 on: February 04, 2012, 03:32:53 PM » |
|
Okay, vertices, normals and uvs are automatically converted to float only if any of the objects that use them has a texture matrix. Once converted to float, though, they won't convert back to a smaller format.
I think I finished all that I wanted to for this release. I'll make a few last adjustments and release v0.65c in a bit.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #8780 on: February 04, 2012, 03:39:14 PM » |
|
Can we also have a change list? 
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #8781 on: February 04, 2012, 03:39:33 PM » |
|
Um I have a few last requests. 1.could you fix the brres from other games glitch I told you about earlier? 2.make it so you can delete bones without having to preform a certain bypass that I will not mention. 3.have the choice to delete the part of the model the bone is connected to. I know it's a little much, but it would be nice .
|
|
|
Logged
|
I know for a fact that the vast majority of the public here cares more about free products than actual quality. I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. 
|
|
|
|
|
 |
« Reply #8782 on: February 04, 2012, 03:40:24 PM » |
|
Can we also have a change list?  psh changelists are for noobs  ...okay, fine.  Um I have a few last requests. 1.could you fix the brres from other games glitch I told you about earlier? 2.make it so you can delete bones without having to preform a certain bypass that I will not mention. 3.have the choice to delete the part of the model the bone is connected to. I know it's a little much, but it would be nice .
1. okay 2. done 3. done
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #8783 on: February 04, 2012, 03:47:42 PM » |
|
psh changelists are for noobs  ...okay, fine.  Who ya callin' noob, son? D: I kid. It actually helps me see what's new with it.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #8784 on: February 04, 2012, 03:58:43 PM » |
|
I never knew you could do 2 and 3. how do you do those?
inb4blackjaxmakes faceatme.
|
|
|
Logged
|
I know for a fact that the vast majority of the public here cares more about free products than actual quality. I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. 
|
|
|
|
|
 |
« Reply #8785 on: February 04, 2012, 03:59:11 PM » |
|
I never knew you could do 2 and 3. how do you do those?
inb4blackjaxmakes faceatme. ........ its easy man
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #8786 on: February 04, 2012, 04:00:18 PM » |
|
I never knew you could do 2 and 3. how do you do those?
inb4blackjaxmakes faceatme. That's right  Post a help thread
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #8787 on: February 04, 2012, 04:01:18 PM » |
|
Wouldn't you just delete the object while the MDL0 is expanded?
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #8788 on: February 04, 2012, 04:03:11 PM » |
|
Wouldn't you just delete the object while the MDL0 is expanded?
that is how its done 
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #8789 on: February 04, 2012, 04:04:51 PM » |
|
Why can't you help me out? I'm a n00b at model editing since I just started. I'd like to know #3, and I don't know how. Ninja, I've done the delete object thing I just think you shouldn't have to that.
|
|
|
Logged
|
I know for a fact that the vast majority of the public here cares more about free products than actual quality. I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. 
|
|
|
|
|