- ShadowSnake's Brawl Mods - *Chaos Zero RELEASED, new poll*

Started by ShadowSnake, December 18, 2010, 01:58:30 AM

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Start something new! :af: (collab)
Finish Piccolo! :af2:
Plz dont cancel Charmander. :oshi:
work on Kratos, the god of war! :P
Quote from: br3compactor on January 29, 2011, 09:33:54 AM
Let us see Toad :(

Maybe we want him, anyway
]
alrite this is why the texture wont turn out good i turned that into that. (size difference)

i will post a picture in brawlbox and a texture soon, dont expect it to look that good.



model was fixed up a bit before i posted that though.
I DONT TAKE REQUESTS.


heres it with a brief texture, it jacks up because of serious model editing



should i release this? i will try to fix it the best i can.
I DONT TAKE REQUESTS.


Here is what I suggest for Toad.

1. Keep Olimar's original head, and use the helmet to make the mushroom hat only, and remove the nose. It will look better that way in the end because they are referenced on the same bone.


3DS Friend Code: 2895-6640-9302

Quote from: Velen on January 29, 2011, 11:56:01 PM
Here is what I suggest for Toad.

1. Keep Olimar's original head, and use the helmet to make the mushroom hat only, and remove the nose. It will look better that way in the end because they are referenced on the same bone.



the helmet will be transparent though. :( even if you put a solid texture over it, it turns out that way because of how olimar was made. i might be able to fix it though. if i change the image type in brawlbox.
I DONT TAKE REQUESTS.


Quote from: ShadowSnake on January 29, 2011, 11:57:41 PM
Quote from: Velen on January 29, 2011, 11:56:01 PM
Here is what I suggest for Toad.

1. Keep Olimar's original head, and use the helmet to make the mushroom hat only, and remove the nose. It will look better that way in the end because they are referenced on the same bone.



the helmet will be transparent though. :( even if you put a solid texture over it, it turns out that way because of how olimar was made. i might be able to fix it though. if i change the image type in brawlbox.

You need to change the materials to make it solid. The Materials1 or 2 folders should hold the key.

O was also thinking of how nice it would be to make The Master on Olimar.

3DS Friend Code: 2895-6640-9302

Don't change the image type, that will cause a freeze.

What you can do is delete that image of the transparent helmet. Don't know the name so we will say ToadHelmet1.

So delete the texture ToadHelmet1 but make sure you see the dimensions. Let's say its 512x512.

Once it's deleted, import a NEW texture for Toad's head. It will be named NewNode, so just rename it ToadHelmet1, and make sure it's the same dimensions, which we're saying it's 512x512.

If you need any help with that, let me know ;)

@ Velen & Stallion

i guess i will finish toads model, and redo the face by using the helmet for the hat this time. you guys might of just saved this project, i will be sure to collab to whoever fixes this. ;)

if one of you can send me a non-transparent olimar helmet, i can bring him to brawl.
I DONT TAKE REQUESTS.



Quote from: SmashClash on January 30, 2011, 01:23:46 AM
Si Senor:
http://www.mediafire.com/?h062863wwtruncm

did you test it to see if it works yet? neva mind i will check, thanks SmashClash, thanks to this i will finish Toad, expect a lot of progress from me soon.
I DONT TAKE REQUESTS.


toad is going good everyone, way better than the last time.

expect a preview tomorrow, in just 5 minutes ive almost conformed his head to a ripped model of toad. this is going to look good.

also now that i have more time on my hands im going to finish up several projects this week and start some new stuff so just keep waiting. ;)
I DONT TAKE REQUESTS.


Wait, was it good that I gave you that opaque Olimar Helmet?

Quote from: SmashClash on January 30, 2011, 04:00:16 AM
Wait, was it good that I gave you that opaque Olimar Helmet?

for olimar in brawlbox it shows a texture on his helmet. (shine texture) so it didnt work. though i think Stallion or Velen's method will work, so i can still bring Toad to brawl.   ;)
I DONT TAKE REQUESTS.


I would have liked a better Ness version of Toad, since he actually needs a revamp :). But good work on Olimar :)

Quote from: angelbless on January 30, 2011, 06:58:45 AM
I would have liked a better Ness version of Toad, since he actually needs a revamp :). But good work on Olimar :)

thanks angelbless! ;D and btw the model a few posts up isnt that good, it looks so much better now, im making the hat out of olimars fish bowl now and im conforming it from a ripped model so its going to look like an import.

Quote from: ItalianStallion on January 30, 2011, 12:06:36 AM
Don't change the image type, that will cause a freeze.

What you can do is delete that image of the transparent helmet. Don't know the name so we will say ToadHelmet1.

So delete the texture ToadHelmet1 but make sure you see the dimensions. Let's say its 512x512.

Once it's deleted, import a NEW texture for Toad's head. It will be named NewNode, so just rename it ToadHelmet1, and make sure it's the same dimensions, which we're saying it's 512x512.

If you need any help with that, let me know ;)

your method worked stallion, i havent tested it in-game yet, but from brawlbox and basic texturing knowledge i think it will work. ;)
I DONT TAKE REQUESTS.


use the antena to make his hat,
like i did for my Baby Mario hack.