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Qwetlarry 1
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« on: December 20, 2010, 05:04:59 PM »


Whenever i remove a polygon on a charactor through HxD the game lags during the, every charactor but the charactor with the removed polygon is visible, even though he is visible only half of him is, and it freezes after about 10 seconds. Please help Oh shi~
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DrPanda
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    « Reply #1 on: December 20, 2010, 05:07:08 PM »


    Remove the vertex sets instead of the polygons.
    « Last Edit: December 20, 2010, 05:08:00 PM by DrSanta » Logged

    Qwetlarry 1
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    « Reply #2 on: December 20, 2010, 05:35:40 PM »


    How do i do that?
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    DrPanda
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    « Reply #3 on: December 20, 2010, 05:43:04 PM »


    The same way you do with polygons...

    If you look at the vertex ID for the polygon you want to remove, you can match to the vertex set, then do the same as you did with the polygons.
    (I think that makes sense...)
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    Qwetlarry 1
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    « Reply #4 on: December 20, 2010, 06:08:36 PM »


    I opened up the vertex set and mdlo in hxd but i can't find the 64 value on the vertex set like in polygons
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    DrPanda
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    « Reply #5 on: December 20, 2010, 06:22:42 PM »


    ?????
    I have no idea what that means Lips Sealed

    Ok, In HxD on the vertex set, Ignore the first two lines but highlight and copy all the other lines.
    Now go back to the MDL0 and press Ctrl and F.
    Paste the values into the box at the top, then set the Datatype to 'Hex-values' and tick 'All' and finally press Ok.
    This will find all values that you need, then all you have to do is fill selection with 00's Wink
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    Qwetlarry 1
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    « Reply #6 on: December 20, 2010, 07:21:37 PM »


    Thanks! this works
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