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Author Topic: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22  (Read 497363 times)
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DSX8
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    « Reply #2220 on: October 12, 2011, 06:28:50 PM »


    *points up to the last post i made*

    lol didnt i made myself clear?

    but still.... *thinks*.... sure send me that obj file + textures
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    « Reply #2221 on: October 12, 2011, 06:53:16 PM »


    *points up to the last post i made* lol didnt i made myself clear? but still.... *thinks*.... sure send me that obj file + textures

    i know your arms broken and stuff but i was going to give em to you so you can work on em later and ok ill send you the file in 2 seconds
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    « Reply #2222 on: October 12, 2011, 06:54:34 PM »


    i know your arms broken and stuff but i was going to give em to you so you can work on em later and ok ill send you the file in 2 seconds
    *2 secs has passed*... I see what you did there ...  dont keep me waiting boi!  Happy Face
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    « Reply #2223 on: October 12, 2011, 06:57:48 PM »


    lol well actually im going to send you all my stage models they will include

    -paper mario house
    -some mario 64 stages
    - some zelda 64 stuff if i can find where they are at on my comp :/
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    « Reply #2224 on: October 12, 2011, 06:58:28 PM »


    ah ok
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    « Reply #2225 on: October 12, 2011, 07:13:22 PM »


    ah ok

    there i sent them...i hope you can use em...Im srs here
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    « Reply #2226 on: October 12, 2011, 08:06:14 PM »


    there i sent them...i hope you can use em...Im srs here
    lolk
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    « Reply #2227 on: October 14, 2011, 01:43:32 AM »


    I didnt liked the changes which were made on your Peach's Castle so far. So i decided to make my own one like i did with Great Bay.

    I carefully checked the original Castle in Melee to rezise it and watched the shades. Now the size is almost exactly like in Melee. I fixed all issues with the collisions, shadows, Camera and Death Boundaries. Pokemon Trainer positions and Spawnpoints got fixed as well.
    Due to Mewtwos help, the waterfall dosent stops anymore and moves with almost the same speed like in Melee. I'm about to fix the shades by editing the textures, im trying my best to get the Melee shaded look.
    Besides that im also about to add proper Clouds to the sky and i was able to fix the texture issues of the sky so the annoying borders of the textures can no longer be seen.

    Anyways this is my progress so far, you guys can criticize it if you want to, but keep in mind that its not done yet. Just check out the changes on this before/after view:

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    « Reply #2228 on: October 14, 2011, 03:54:36 AM »


    I didnt liked the changes which were made on your Peach's Castle so far. So i decided to make my own one like i did with Great Bay.

    I carefully checked the original Castle in Melee to rezise it and watched the shades. Now the size is almost exactly like in Melee. I fixed all issues with the collisions, shadows, Camera and Death Boundaries. Pokemon Trainer positions and Spawnpoints got fixed as well.
    Due to Mewtwos help, the waterfall dosent stops anymore and moves with almost the same speed like in Melee. I'm about to fix the shades by editing the textures, im trying my best to get the Melee shaded look.
    Besides that im also about to add proper Clouds to the sky and i was able to fix the texture issues of the sky so the annoying borders of the textures can no longer be seen.

    Anyways this is my progress so far, you guys can criticize it if you want to, but keep in mind that its not done yet. Just check out the changes on this before/after view:



    meh... looks fine so far... except i just use the textures that were ripped directly from the stage.. well glad that mewtwo2000 fixed that srt0 file... not even sure how he's able t fix that looping issue, i tried so many times by hexing and it would always freeze... he's just a genius and that makes me jealous of him >.>
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    « Reply #2229 on: October 14, 2011, 04:18:29 AM »


    Don't feel that jealous, I know things about srt0 files, but in this case, I wasn't able to fix your file. It was a little messy, don't know where did you get it from. I was able to change the speed and such, but it was still stopping. And I wasn't gonna lose more time (I was about 3 hours trying to loop it), so I got the one in my M64 Peach's Castle, which fits just perfectly.
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    « Reply #2230 on: October 14, 2011, 05:49:14 AM »


    @DSX8
    Not to sound rude or anything, but why didn't you use the resize of Peach's Castle I made for you?
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    « Reply #2231 on: October 14, 2011, 06:45:56 AM »


    Ehh...
    The textures seem too saturated, or something, in those screens...
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    « Reply #2232 on: October 14, 2011, 08:43:14 AM »


    I didnt liked the changes which were made on your Peach's Castle so far. So i decided to make my own one like i did with Great Bay. I carefully checked the original Castle in Melee to rezise it and watched the shades. Now the size is almost exactly like in Melee. I fixed all issues with the collisions, shadows, Camera and Death Boundaries. Pokemon Trainer positions and Spawnpoints got fixed as well. Due to Mewtwos help, the waterfall dosent stops anymore and moves with almost the same speed like in Melee. I'm about to fix the shades by editing the textures, im trying my best to get the Melee shaded look. Besides that im also about to add proper Clouds to the sky and i was able to fix the texture issues of the sky so the annoying borders of the textures can no longer be seen. Anyways this is my progress so far, you guys can criticize it if you want to, but keep in mind that its not done yet. Just check out the changes on this before/after view:
    Ok, this is much better than the original. WHERE'S MUTE CITY?! lol jk
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    « Reply #2233 on: October 14, 2011, 09:25:24 AM »


    I WANT IT
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    DSX8
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    « Reply #2234 on: October 14, 2011, 09:13:56 PM »


    Don't feel that jealous, I know things about srt0 files, but in this case, I wasn't able to fix your file. It was a little messy, don't know where did you get it from. I was able to change the speed and such, but it was still stopping. And I wasn't gonna lose more time (I was about 3 hours trying to loop it), so I got the one in my M64 Peach's Castle, which fits just perfectly.
    the srt0 file i used was Final Destinations obi.srt0... since that was like the only srt0 file that would work with my stage, not sure y tho... =/


    @DSX8
    Not to sound rude or anything, but why didn't you use the resize of Peach's Castle I made for you?
    cause i lost that file due to my hard drive dying out on me Oh shi~
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