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Author Topic: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22  (Read 498093 times)
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ItalianStallion
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    « Reply #1785 on: September 27, 2011, 02:50:54 PM »


    hehe it works fine Grin

    anyways im making the SSS icons atm.. then ill be recording it!! =D

    You have made my [censored]ing day!

    There' so many good Ocarina of Time Dubstep remixes, mostly done by Ephixa.

    I better be able to find some good Majora's Mask ones.
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    Ultraxwing
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    « Reply #1786 on: September 27, 2011, 03:29:14 PM »



    I've got the model. it has no textures. it has basic color maps for this thing called Poser. i guess at first we can just import it. it already has UVmaps and everything, just no textures available. so i can just put in textures. and just keep arranging things until the textures fit the beast.

    Will it work she has 188K poly's.
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    DSX8
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    « Reply #1787 on: September 27, 2011, 05:03:00 PM »



    I've got the model. it has no textures. it has basic color maps for this thing called Poser. i guess at first we can just import it. it already has UVmaps and everything, just no textures available. so i can just put in textures. and just keep arranging things until the textures fit the beast.

    Will it work she has 188K poly's.
    it should work... but it will need textures
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    slayermarth101
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    « Reply #1788 on: September 27, 2011, 05:26:41 PM »


    So whats your next stage? (havent been watching topic)
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    DSX8
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    « Reply #1789 on: September 27, 2011, 05:30:22 PM »


    its great bay from melee... video is rendering then ill upload it
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    « Reply #1790 on: September 27, 2011, 05:32:17 PM »



    Should i send you the model? cause this thing has so many Poly's that it makes my computer lag. we could just give it a standard white texture for now.

    i just want to see if this will lag the game hard or not.
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    DSX8
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    « Reply #1791 on: September 27, 2011, 05:42:44 PM »



    Should i send you the model? cause this thing has so many Poly's that it makes my computer lag. we could just give it a standard white texture for now.

    i just want to see if this will lag the game hard or not.
    sure send me the model... i do hope that its capable for 3DS Max 2010..
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    « Reply #1792 on: September 27, 2011, 05:54:29 PM »



    Mediafire isn't allowing me to upload it =/... give me a sec...
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    DSX8
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    « Reply #1793 on: September 27, 2011, 06:02:11 PM »



    Mediafire isn't allowing me to upload it =/... give me a sec...

    hmm ok sure ill wait.

    anyways... great bay is almost released!! and here's a video of it!

    NEW STAGE: SUPER SMASH BROTHERS MELEE - GREAT BAY V1!
    <a href="http://www.youtube.com/watch?v=VtrkwAJeMHc" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=VtrkwAJeMHc</a>

    well here is my NEXT SSBM import... and this is Termina - Great Bay, which is a stage based off of Majora's Mask. I decided to make this stage for myself, cause well i always loved this stage in SSBM, but im being nice enough to share this with every1.

    Stage comes with SSS icons, 2 brstm files, and of course, the stage files! in a few days ill be releasing Version 2, which will include swimmable water!

    Download:

    « Last Edit: September 27, 2011, 06:40:49 PM by DSX8 » Logged

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    Mewtwo2000
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    « Reply #1794 on: September 27, 2011, 06:07:39 PM »


    Just seen the video, you've made a nice work with it Smiley

    Only complaint would be that water. You really need a better model. That's delphino's, right?

    Try using the one in my Dark Link stage with the original texture of Termina's water (and only a small transparency) and it will look much better Wink
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    « Reply #1795 on: September 27, 2011, 06:11:31 PM »


    The thread title lied to me. :-(
    Nah, im kidding. But the stage looks great though. =D
    « Last Edit: September 27, 2011, 06:12:36 PM by slayermarth101 » Logged


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    « Reply #1796 on: September 27, 2011, 06:12:12 PM »


    in a few days ill be releasing Version 2, which will include swimmable water!

    Looks amazing, this was my most wanted stage! Great work!! Wink
    But ill wait for the version with swimmable water.
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    « Reply #1797 on: September 27, 2011, 06:17:42 PM »


    Just seen the video, you've made a nice work with it Smiley

    Only complaint would be that water. You really need a better model. That's delphino's, right?

    Try using the one in my Dark Link stage with the original texture of Termina's water (and only a small transparency) and it will look much better Wink
    hmm ok, ill try that out for the release of V2!! but ya, it is a nice job.. every animation was watched carefully from melee videos of that stage ^^U... btw, how DO i make a texture become semi-transparent? O.o


    The thread title lied to me. :-(
    Nah, im kidding. But the stage looks great though. =D
    haha its not gonna lie within 15mins Grin


    Looks amazing, this was my most wanted stage! Great work!! Wink
    But ill wait for the version with swimmable water.
    aww ur no fun anymore T_T
    lol jk
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    Mewtwo2000
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    « Reply #1798 on: September 27, 2011, 06:20:40 PM »


    hmm ok, ill try that out for the release of V2!! but ya, it is a nice job.. every animation was watched carefully from melee videos of that stage ^^U... btw, how DO i make a texture become semi-transparent? O.o


    Using a no CMPR texture with semitransparency... Or a color animation with a semitransparent alpha for that material. Both cases are valid.
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    « Reply #1799 on: September 27, 2011, 06:25:19 PM »


    Using a no CMPR texture with semitransparency... Or a color animation with a semitransparent alpha for that material. Both cases are valid.
    i dont quite follow... ^^"

    should i just send u the texture + ur water model?
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