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« Reply #2190 on: October 10, 2011, 03:04:49 PM » |
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lmao xDD ya... that was like to cell-shaded for me, it was just like wind waker >_< yea i thought the one KTH made was going to be better but the CPU's just kept jumping on the platforms and not going on the actual ground like idiots
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« Reply #2191 on: October 10, 2011, 03:09:52 PM » |
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Man. It would be cool if someone made a Brawl-styled Outset Island. That would look so sick.
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« Reply #2192 on: October 10, 2011, 03:11:23 PM » |
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Man. It would be cool if someone made a Brawl-styled Outset Island. That would look so sick. heheh.... been workin on that with xxWutzMercyxx... so far, we got the buildings done, and the stone walls
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« Reply #2193 on: October 10, 2011, 03:16:10 PM » |
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You serious? O_o Will it have a different fighting location than the watch tower?
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« Reply #2194 on: October 10, 2011, 03:17:57 PM » |
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You serious? O_o Will it have a different fighting location than the watch tower?
yes it will all i'll say is that its gonna look a bit.. realistic, still still brawl like textures
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« Reply #2195 on: October 10, 2011, 03:57:16 PM » |
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a brawl sized version... yeah i'll be doing 1 edit: and who wants twilight princess in their brawlz? I DO FA SUR! I have a lot of these models actually. Do you happen to have one of the Courtyard? I have one, but the textures are all shonky. And perhaps we could work together on some of these, as I've had the itch to do them for a long time, but never had the means.
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« Reply #2196 on: October 10, 2011, 03:58:55 PM » |
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I have a lot of these models actually. Do you happen to have one of the Courtyard? I have one, but the textures are all shonky. And perhaps we could work together on some of these, as I've had the itch to do them for a long time, but never had the means.
add me on msn and we'll discuss
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« Reply #2197 on: October 10, 2011, 10:31:27 PM » |
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SORRY FOR DOUBLE POOOOOOOOOOOOOOOOST!!!! i'd like to finally show a preview of a stage from... DUN DUN DUN DUUUUUUUN!!! MAJORA'S MASK!!!
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« Reply #2198 on: October 10, 2011, 10:38:55 PM » |
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SORRY FOR DOUBLE POOOOOOOOOOOOOOOOST!!!! i'd like to finally show a preview of a stage from... DUN DUN DUN DUUUUUUUN!!! MAJORA'S MASK!!!
That's awesome. :3
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« Reply #2199 on: October 10, 2011, 11:05:29 PM » |
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yes, yes it is
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« Reply #2200 on: October 11, 2011, 01:02:11 AM » |
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That place is cool, but I mean out of ALL the sexy ass places in Majora's Mask, really?
Still, I'm probably gonna download this, lol.
<_<!
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« Reply #2201 on: October 11, 2011, 01:04:54 AM » |
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That place is cool, but I mean out of ALL the sexy ass places in Majora's Mask, really?
Still, I'm probably gonna download this, lol.
<_<!
no need to worry.. im also doing Deku Palace, and that Zora's Domain... and maybe the N64 version of Great Bay
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« Reply #2202 on: October 11, 2011, 03:01:15 AM » |
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I'm glad, those aren't in my plans xD Well, Zora's Domain is, but not Majora's EDIT: By the way, I've seen you've released a results screen. You may be interested in knowing that replacing all the scenedatas with the one in your stage kills the camera. I suppose you noticed it. If you want that not to happen, you should restore the original scenedatas back to the file, and edit the lights for each, instead of replacing the brres files. You can also make the changes only to one of them, hex-find those changes, and replace all the data which is the same to the one you've replaced. This way, the camera would be as always, and light should look like you want.
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« Last Edit: October 11, 2011, 03:15:24 AM by Mewtwo2000 »
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« Reply #2203 on: October 11, 2011, 07:15:21 AM » |
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Ha. Sweet
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« Reply #2204 on: October 11, 2011, 12:17:49 PM » |
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I'm glad, those aren't in my plans xD Well, Zora's Domain is, but not Majora's EDIT: By the way, I've seen you've released a results screen. You may be interested in knowing that replacing all the scenedatas with the one in your stage kills the camera. I suppose you noticed it. If you want that not to happen, you should restore the original scenedatas back to the file, and edit the lights for each, instead of replacing the brres files. You can also make the changes only to one of them, hex-find those changes, and replace all the data which is the same to the one you've replaced. This way, the camera would be as always, and light should look like you want. well i tried using the original scenedata's, but any changes i did to it always left a white fog behind the chair and blocks out the background o.e .................... i have thought bout giving the scenedata the original result screen camera angle Ha. Sweet sweet indeed... and this time i was able to add more to the sewers stage
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