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Author Topic: model collab thread! UPDATED 9 APRIL, final fantasy X has arrived ^^  (Read 64180 times)
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Friedslick6
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« Reply #60 on: January 10, 2011, 11:38:38 AM »


Oh, nice. Spawn's Material Definition file is empty though, and he seems to be missing two or so textures (Namely, his skull pendant/belt buckle and thigh ring.) But this quite good already.
Thanks.
« Last Edit: January 10, 2011, 11:59:46 AM by Friedslick6 » Logged

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    « Reply #61 on: January 10, 2011, 11:39:33 AM »


    Actually, beyond you, can i have the following models please?
    - Lightning (FFXIII)
    - Mickey (KH1 and BBS)
    - Terra (Kh:BBS)
    - Aqua (KH:BBS)
    - Vanitas



    Lightning (.obj): http://www.mediafire.com/?271jxvd1x8wclal
    Mickey KH1 (.3ds): http://www.mediafire.com/?77atpv226cp8wbr
    Mickey BBS (.obj): http://www.mediafire.com/?lu22nd6lok220pb
    Terra (.obj): http://www.mediafire.com/?4ybi19toeibbc29
    Aqua (.obj): http://www.mediafire.com/?oqoku477t7k2g3g
    Vanitas (.mdx): http://www.mediafire.com/?mx4cg4hvkjj31gl

    >_>

    Some of my models are in .mdx format. To import them into 3ds Max use this script: http://www.mediafire.com/?yxnxla7p1bfam9l

    Make sure under settings you import it as static.



    Thanx SO much, BY, just a question, are the mdx ones the other format thtz compatible with brawlbox? i heard somewhere tht Brawl/BrawlBox could use another model format as well as mdl0
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    Beyond
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    « Reply #62 on: January 10, 2011, 12:03:15 PM »


    Actually, beyond you, can i have the following models please?
    - Lightning (FFXIII)
    - Mickey (KH1 and BBS)
    - Terra (Kh:BBS)
    - Aqua (KH:BBS)
    - Vanitas



    Lightning (.obj): http://www.mediafire.com/?271jxvd1x8wclal
    Mickey KH1 (.3ds): http://www.mediafire.com/?77atpv226cp8wbr
    Mickey BBS (.obj): http://www.mediafire.com/?lu22nd6lok220pb
    Terra (.obj): http://www.mediafire.com/?4ybi19toeibbc29
    Aqua (.obj): http://www.mediafire.com/?oqoku477t7k2g3g
    Vanitas (.mdx): http://www.mediafire.com/?mx4cg4hvkjj31gl

    >_>

    Some of my models are in .mdx format. To import them into 3ds Max use this script: http://www.mediafire.com/?yxnxla7p1bfam9l

    Make sure under settings you import it as static.



    Thanx SO much, BY, just a question, are the mdx ones the other format thtz compatible with brawlbox? i heard somewhere tht Brawl/BrawlBox could use another model format as well as mdl0

    >_>

    No, it's not compatible. lol. The only format Brawlboz can open at the moment is .mdl0.
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    xxmasal22xx
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    « Reply #63 on: January 10, 2011, 12:44:44 PM »


    Actually, beyond you, can i have the following models please?
    - Lightning (FFXIII)
    - Mickey (KH1 and BBS)
    - Terra (Kh:BBS)
    - Aqua (KH:BBS)
    - Vanitas



    Lightning (.obj): http://www.mediafire.com/?271jxvd1x8wclal
    Mickey KH1 (.3ds): http://www.mediafire.com/?77atpv226cp8wbr
    Mickey BBS (.obj): http://www.mediafire.com/?lu22nd6lok220pb
    Terra (.obj): http://www.mediafire.com/?4ybi19toeibbc29
    Aqua (.obj): http://www.mediafire.com/?oqoku477t7k2g3g
    Vanitas (.mdx): http://www.mediafire.com/?mx4cg4hvkjj31gl

    >_>

    Some of my models are in .mdx format. To import them into 3ds Max use this script: http://www.mediafire.com/?yxnxla7p1bfam9l

    Make sure under settings you import it as static.



    Thanx SO much, BY, just a question, are the mdx ones the other format thtz compatible with brawlbox? i heard somewhere tht Brawl/BrawlBox could use another model format as well as mdl0

    >_>

    No, it's not compatible. lol. The only format Brawlboz can open at the moment is .mdl0.


    So....they can't be used? or in other words, is there any way for me to use them for a brawl project?
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    « Reply #64 on: January 10, 2011, 12:52:03 PM »


    if u vertex...

    these models aren't only for importers...

    mdl0's can be used by importers, other files can be used by vertex hackers ^^
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    « Reply #65 on: January 10, 2011, 12:57:56 PM »


    if u vertex...

    these models aren't only for importers...

    mdl0's can be used by importers, other files can be used by vertex hackers ^^

    OH! so its like....an importex!!!! XD! lol srry, but all i do is vertex the model then put it over a character? im confused.....
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    BlueBrain
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    « Reply #66 on: January 10, 2011, 01:00:42 PM »


    its just a lot easier to vertex hack if u have an original model...

    what i mean is that these models are to guide u in a vertex hack...
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    « Reply #67 on: January 10, 2011, 01:08:11 PM »


    its just a lot easier to vertex hack if u have an original model...

    what i mean is that these models are to guide u in a vertex hack...

    OH! ok i think i get it lol
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    « Reply #68 on: January 11, 2011, 06:48:49 PM »


    I have MGS2 models and files on my PC.
    They are in a odd format(.kmy), but I can export them as high Quality .3DS files with the UV's in tact.

    Basically, I can get stages, objects, and characters from MGS2 including.

    Solid Snake
    Solidus Snake
    Raiden
    Fatman
    Fortune
    Iroquois Plisken
    Emma
    Vamp
    The Big Shell Bridges

    For example, I have ripped/extracted all of Raiden's Body Parts/Shadow/Sunglasses here.
    http://www.mediafire.com/?pjcwc71u0ptru4s

    Edit:. the models are in .kmy AND .3ds format.

    I will slowly upload the rest.

    Solidus is the next one I will compile....
    « Last Edit: January 12, 2011, 08:18:26 AM by EternalYoshi » Logged


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    « Reply #69 on: January 12, 2011, 02:30:27 AM »


    ^format plz^
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    Eternal Yoshi
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    « Reply #70 on: January 12, 2011, 08:17:48 AM »


    Eep. the models are in .kmy AND .3ds format.
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    Friedslick6
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    « Reply #71 on: January 12, 2011, 09:04:46 AM »


    I'm now working on a little side project to convert a higher quality render of Spawn from SC2, if anyone's interested. I'm also working (very slowly) on extracting Crash's model data from Crash Bandicoot 3 with some help. Both of these will probably be of no use to anyone, but meh. I don't see requests flowing in.
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    « Reply #72 on: January 12, 2011, 12:37:23 PM »


    Eternal, I need to test somthing. Can I have Solid Snake's textures, please?
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    « Reply #73 on: January 12, 2011, 02:01:22 PM »


    I wish I saw this earlier.
    Seems kinda redundant, but W/E.
    Here they are.
    http://www.mediafire.com/?a67n3oy3o7ncljr
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    « Reply #74 on: January 12, 2011, 02:26:21 PM »


    Thank You. I just needed to test somthing... I know it sounds dumb, I'll tell you afterwards.

    Link is broken.
    « Last Edit: January 12, 2011, 04:16:19 PM by xxTerminatorxx » Logged

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