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Author Topic: ***ed up Brawlbox -_-''  (Read 4299 times)
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Naruto200Man
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    « on: January 11, 2011, 04:40:18 PM »


    Okay, I'm getting seriously pissed off here. Every freaking time I try to open a PEACH motionetc file I get this



    Which is pissing me off because all the other motionetc files work just fine. I can't get anywhere untill this [censored] is figured out. So yeah Help much?
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    Fliptocat
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    « Reply #1 on: January 11, 2011, 04:46:49 PM »


    ^Where did you get the motionect?
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    Naruto200Man
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    « Reply #2 on: January 11, 2011, 04:47:30 PM »


    ^Where did you get the motionect?

    From the data partition >_>
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    Fliptocat
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    « Reply #3 on: January 11, 2011, 04:51:32 PM »


    That's....Odd..... Try opening mine, it could just be a corrupt file: http://www.mediafire.com/?n9sya736vo99bfv
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    Naruto200Man
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    « Reply #4 on: January 11, 2011, 04:53:36 PM »


    That's....Odd..... Try opening mine, it could just be a corrupt file: http://www.mediafire.com/?n9sya736vo99bfv


    Just tried it >_> same thing....
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    Fliptocat
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    « Reply #5 on: January 11, 2011, 04:55:41 PM »


    I have no idea..... Have you tried opening it alone? Outside of the model previewer, I mean?
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    « Reply #6 on: January 11, 2011, 05:11:01 PM »


    could be modset 4.1, try just regular 0.63d
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    Naruto200Man
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    « Reply #7 on: January 11, 2011, 05:18:53 PM »


    Quote
    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
       at System.ThrowHelper.ThrowArgumentOutOfRangeExcepti on(ExceptionArgument argument, ExceptionResource resource)
       at System.ThrowHelper.ThrowArgumentOutOfRangeExcepti on()
       at BrawlLib.SSBB.ResourceNodes.PAT0EntryNode.OnPopul ate()
       at BrawlLib.SSBB.ResourceNodes.ResourceNode.get_Chil dren()
       at BrawlLib.SSBB.ResourceNodes.PAT0Node.GetStrings(StringTable table)
       at BrawlLib.SSBB.ResourceNodes.BRESNode.OnCalculateS ize(Boolean force)
       at BrawlLib.SSBB.ResourceNodes.ResourceNode.Calculat eSize(Boolean force)
       at BrawlLib.SSBB.ResourceNodes.ARCNode.OnCalculateSi ze(Boolean force)
       at BrawlLib.SSBB.ResourceNodes.ResourceNode.Calculat eSize(Boolean force)
       at BrawlLib.SSBB.ResourceNodes.ARCNode.OnCalculateSi ze(Boolean force)
       at BrawlLib.SSBB.ResourceNodes.ResourceNode.Rebuild(Boolean force)
       at BrawlLib.SSBB.ResourceNodes.ResourceNode.Merge(Boolean forceBuild)
       at BrawlBox.GenericWrapper.Export()
       at BrawlBox.Program.SaveAs()
       at BrawlBox.MainForm.saveAsToolStripMenuItem_Click(Object sender, EventArgs e)
       at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
       at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
       at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
       at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
       at System.Windows.Forms.ToolStripItem.FireEventInter active(EventArgs e, ToolStripItemEventType met)
       at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
       at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
       at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
       at System.Windows.Forms.ToolStrip.WndProc(Message& m)
       at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4206 (VistaSP2GDR.050727-4200)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    BrawlBox
        Assembly Version: 0.63.3976.14802
        Win32 Version: 0.63.3.0
        CodeBase: file:///C:/Users/Blake%20Meyers/Desktop/Brawlbox/BrawlBox.exe
    ----------------------------------------
    BrawlLib
        Assembly Version: 0.10.3975.13781
        Win32 Version: 0.10.3.0
        CodeBase: file:///C:/Users/Blake%20Meyers/Desktop/Brawlbox/BrawlLib.DLL
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4205 (VistaSP2GDR.050727-4200)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    Accessibility
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

    Thats the bul[censored] I get when I try replacing the file manually outside the previewer
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    « Reply #8 on: January 11, 2011, 05:31:53 PM »


    could be modset 4.1, try just regular 0.63d
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    Dat0
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    « Reply #9 on: January 12, 2011, 08:24:33 AM »


    Is your computer fully updated?
    if you don't have the proper windows updates then you will get that error
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    Naruto200Man
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    « Reply #10 on: January 12, 2011, 09:12:41 AM »


    It works fine with 6.3D >_> so when I finish my hack I'm gonna need to ask someone else to clean up the ported animations a little. (peache's dress is textured off, so there's no need to fix that with the new animations)
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    Naruto200Man
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    « Reply #11 on: January 12, 2011, 01:58:48 PM »


    I think I found a way to fix this, my problem seems to only be occuring when I open peache's motionetc.pac

    Since I don't plan on using any of peache's external graphics for anything, and probably change her specials, I think I'll just export peaches animations and replace them to someone elses files one at a time.

    I tried using 6.3D with  Modset4.1's lib  file but the same problem occured. :l
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